From 1e5496b2c8fc998e9210d90e05ff006e0409918a Mon Sep 17 00:00:00 2001 From: Max Horn Date: Mon, 22 Dec 2003 08:22:04 +0000 Subject: Moved bundle music code from class Sound to IMuseDigital (seems more natural; and allows for various cleanup) svn-id: r11846 --- scumm/string.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'scumm/string.cpp') diff --git a/scumm/string.cpp b/scumm/string.cpp index fc55dda3d5..f9f01f8f51 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -25,6 +25,7 @@ #include "scumm/actor.h" #include "scumm/charset.h" #include "scumm/dialogs.h" +#include "scumm/imuse_digi.h" #include "scumm/verbs.h" #include "scumm/sound.h" @@ -899,7 +900,7 @@ const byte *ScummEngine::translateTextAndPlaySpeech(const byte *ptr) { pointer[j] = 0; // Play speech - _sound->playBundleSound(pointer, &_sound->_talkChannelHandle); + _imuseDigital->playBundleSound(pointer, &_sound->_talkChannelHandle); ptr = _transText; } -- cgit v1.2.3