From 7cd2cb2b1700b85d48aed8898b08b49b9b46ebf8 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 12 Mar 2005 18:56:09 +0000 Subject: PlayingSoundHandle -> SoundHandle; also, turned the handle activity check into a mixer method svn-id: r17106 --- scumm/string.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scumm/string.cpp') diff --git a/scumm/string.cpp b/scumm/string.cpp index c1748e3669..992179791e 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -370,7 +370,7 @@ loc_avoid_ks_fe: // Special case for games using imuse digital.for sound } else if ((_gameId == GID_LOOM256) && !ConfMan.getBool("subtitles") && (_sound->pollCD())) { // Special case for loomcd, since it only uses CD audio.for sound - } else if (!ConfMan.getBool("subtitles") && (_haveMsg == 0xFE || _sound->_talkChannelHandle.isActive())) { + } else if (!ConfMan.getBool("subtitles") && (_haveMsg == 0xFE || _mixer->isSoundHandleActive(_sound->_talkChannelHandle))) { // Subtitles are turned off, and there is a voice version // of this message -> don't print it. } else -- cgit v1.2.3