From b27a871f870df854a6db0f4530d4596483927bb1 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 2 Nov 2003 02:18:16 +0000 Subject: turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045 --- scumm/string.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scumm/string.cpp') diff --git a/scumm/string.cpp b/scumm/string.cpp index c0c7041efc..c7c1887e7b 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -80,7 +80,7 @@ void ScummEngine::unkMessage2() { // FIXME: I know this is the right thing to do for MI1 and MI2. For // all other games it's just a guess. - InfoDialog dialog(_newgui, this, (char*)buf); + InfoDialog dialog(this, (char*)buf); VAR(VAR_KEYPRESS) = runDialog(dialog); _messagePtr = tmp; -- cgit v1.2.3