From cba7fab326edd210607356eb87763569c5608157 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Tue, 20 Jan 2004 10:33:02 +0000 Subject: _blitAlso is also used by the DOTT intro. Updated comment to reflect that. svn-id: r12532 --- scumm/string.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'scumm/string.cpp') diff --git a/scumm/string.cpp b/scumm/string.cpp index 3c18923fd5..07e4256ff7 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -441,8 +441,9 @@ void ScummEngine::drawString(int a) { if (a == 1 && _version >= 6) { // FIXME: The following code is a bit nasty. It is used for the // Highway surfing game in Sam&Max; there, _blitAlso is set to - // true when writing the highscore numbers. Maybe it is also - // being used in other places. + // true when writing the highscore numbers. It is also used for + // parts of the DOTT intro. Maybe it is also being used in + // other places. // A better name for _blitAlso might be _imprintOnBackground if (_string[a].no_talk_anim == false) { // Sam and Max seems to blitAlso 32 a lot, which does -- cgit v1.2.3