From 018d2ee6b1ee81eb7867add2b130b7602bba4f7c Mon Sep 17 00:00:00 2001 From: Jonathan Gray Date: Wed, 3 Sep 2003 08:55:24 +0000 Subject: add some stub cases for later humongous games, queue loading and a decodeParseString case svn-id: r9985 --- scumm/script_v6.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'scumm') diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 11f068f018..5c02ac0e15 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -1474,11 +1474,18 @@ void Scumm_v6::o6_resourceRoutines() { loadFlObject(obj, room); break; } + case 120:{ /* queue ? for load */ + warning("stub queueload resource %d", pop()); + // QL_QueGlobForLoad(2, pop(), 1); + break; + + } default: error("o6_resourceRoutines: default case %d", op); } } + void Scumm_v6::o6_roomOps() { int a, b, c, d, e; byte op; @@ -3111,6 +3118,9 @@ void Scumm_v6::decodeParseString(int m, int n) { break; } return; + case 0xF9: + error("decodeParseString case 0xF9 stub"); + return; case 0xFE: setStringVars(m); if (n) -- cgit v1.2.3