From 0559f7a6aacacede9fe5b45b1f8e064613d35db3 Mon Sep 17 00:00:00 2001 From: Paweł Kołodziejski Date: Sat, 31 Aug 2002 19:26:04 +0000 Subject: and more fixes svn-id: r4889 --- scumm/gfx.cpp | 10 +++++----- scumm/gfx.h | 2 -- scumm/scumm.h | 2 ++ scumm/scummvm.cpp | 4 ++-- scumm/string.cpp | 6 +++--- 5 files changed, 12 insertions(+), 12 deletions(-) (limited to 'scumm') diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 7e6afc8364..e08f208e89 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -236,7 +236,7 @@ void Gdi::drawStripToScreen(VirtScreen *vs, int x, int w, int t, int b) _vm->_system->copy_rect(ptr, _vm->_realWidth, x * 8, vs->topline + t, w, height); } -void blit(byte *dst, byte *src, int w, int h) +void Scumm::blit(byte *dst, byte *src, int w, int h) { assert(h > 0); assert(src != NULL); @@ -244,8 +244,8 @@ void blit(byte *dst, byte *src, int w, int h) do { memcpy(dst, src, w); - dst += _vm->_realWidth; - src += _vm->_realWidth; + dst += _realWidth; + src += _realWidth; } while (--h); } @@ -920,7 +920,7 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, int h, if (flag & dbClear || !lightsOn) clear8Col(); else - blit(_backbuff_ptr, _bgbak_ptr, 8, h); + _vm->blit(_backbuff_ptr, _bgbak_ptr, 8, h); } } CHECK_HEAP; @@ -2604,7 +2604,7 @@ void Gdi::resetBackground(int top, int bottom, int strip) if (_vm->hasCharsetMask(strip << 3, top, (strip + 1) << 3, bottom)) draw8ColWithMasking(); else - blit(_backbuff_ptr, _bgbak_ptr, 8, _numLinesToProcess); + _vm->blit(_backbuff_ptr, _bgbak_ptr, 8, _numLinesToProcess); } else { clear8Col(); } diff --git a/scumm/gfx.h b/scumm/gfx.h index bc858536a4..41cbad7d37 100644 --- a/scumm/gfx.h +++ b/scumm/gfx.h @@ -188,6 +188,4 @@ struct Gdi { }; }; -void blit(byte *dst, byte *src, int w, int h); - #endif diff --git a/scumm/scumm.h b/scumm/scumm.h index b0412d1ac4..e268a2b491 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -839,6 +839,8 @@ public: void dissolveEffect(int width, int height); void scrollEffect(int dir); + void blit(byte *dst, byte *src, int w, int h); + void decompressBomp(byte *dst, byte *src, int w, int h); uint _shakeFrame; int _screenStartStrip, _screenEndStrip; diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index d8058405fb..0c681b4148 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -91,8 +91,8 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst) if (_gameId == GID_ZAK256) { // FmTowns is 320x240 _realWidth = 320; _realHeight = 240; - } else { - if (_gameId == GID_CMI) { + } + else if (_gameId == GID_CMI) { _realWidth = 640; _realHeight = 480; } else { diff --git a/scumm/string.cpp b/scumm/string.cpp index 140094b31d..4bf0d75eeb 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -219,7 +219,7 @@ void Scumm::CHARSET_1() if (a && string[0].overhead != 0) { if (!(_features & GF_AFTER_V6)) { - string[0].xpos = a->x - camera._cur.x + (_vm->_realWidth / 2); + string[0].xpos = a->x - camera._cur.x + (_realWidth / 2); if (_vars[VAR_V5_TALK_STRING_Y] < 0) { s = (a->scaley * (int)_vars[VAR_V5_TALK_STRING_Y]) / 0xFF; @@ -451,7 +451,7 @@ void Scumm::description() buffer = charset._buffer + charset._bufPos; string[0].ypos = camera._cur.y + 88; - string[0].xpos = (_vm->_realWidth / 2) - (charset.getStringWidth(0, buffer, 0) >> 1); + string[0].xpos = (_realWidth / 2) - (charset.getStringWidth(0, buffer, 0) >> 1); if (string[0].xpos < 0) string[0].xpos = 0; @@ -958,7 +958,7 @@ void CharsetRenderer::printChar(int chr) #if !defined(OLD) if (_blitAlso) - blit(_backbuff_ptr, _bgbak_ptr, _width, _height); + _vm->blit(_backbuff_ptr, _bgbak_ptr, _width, _height); #endif _left += _width; -- cgit v1.2.3