From 251a44ea9bbc32744459b8b774ffc83a41c54d7d Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 8 Oct 2004 09:43:33 +0000 Subject: Partial inventory fix for HE games. svn-id: r15468 --- scumm/gfx.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scumm') diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 116518c7a0..ca4b6093f0 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -1381,7 +1381,7 @@ void Gdi::drawBMAPBg(const byte *ptr, VirtScreen *vs, int startstrip) { _decomp_shr = code % 10; _decomp_mask = 0xFF >> (8 - _decomp_shr); - drawStripHE((byte *)vs->backBuf, vs->pitch, bmap_ptr, vs->w, vs->h, false); + drawStripHE((byte *)vs->backBuf, vs->pitch, bmap_ptr, vs->w, vs->h, true); } copyVirtScreenBuffers(Common::Rect(vs->w, vs->h)); -- cgit v1.2.3