From 30d31f6d0354a571aa1e5f43d3a9978f0e149a44 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Fri, 16 May 2003 10:00:03 +0000 Subject: print some useful info, too svn-id: r7569 --- scumm/actor.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'scumm') diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 005e69f5e8..771405131d 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -787,8 +787,7 @@ void Scumm::walkActors() { for (i = 1; i < _numActors; i++) { a = derefActor(i); if (a->isInCurrentRoom()) - // FIXME: really V3, or should it maybe be GF_SMALL_HEADER - if (_features & GF_AFTER_V3) + if (_features & GF_AFTER_V2 || _features & GF_AFTER_V3) a->walkActorOld(); else a->walkActor(); @@ -1233,7 +1232,7 @@ void Actor::startWalkActor(int destX, int destY, int dir) { // Considering that abr was obtained by adjustXYToBeInBox which works on // the boxes in the *current* room no in the room the actor actually is in. // Occurs in Monkey Island 1 demo, after title name. - warning("When is this ever triggered anyway?"); + warning("When is this ever triggered anyway? (%d,%d) -> (%d,%d)", x, y, abr.x, abr.y); x = abr.x; y = abr.y; if (dir != -1) -- cgit v1.2.3