From 48eb63d29a33b1b28a32c01b54618e3a18c7189c Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Mon, 12 Jan 2004 09:00:31 +0000 Subject: Add missing case. Add another HE games specific. svn-id: r12335 --- scumm/akos.cpp | 1 + scumm/script_v6.cpp | 2 ++ 2 files changed, 3 insertions(+) (limited to 'scumm') diff --git a/scumm/akos.cpp b/scumm/akos.cpp index 36970f2684..c9cb5c84da 100644 --- a/scumm/akos.cpp +++ b/scumm/akos.cpp @@ -1273,6 +1273,7 @@ bool ScummEngine::akos_increaseAnim(Actor *a, int chan, const byte *aksq, const case AKC_ComplexChan: break; + case AKC_Cmd3: case AKC_Ignore: case AKC_Ignore2: case AKC_Ignore3: diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 2f86774fa0..e121ae9855 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -1856,6 +1856,8 @@ void ScummEngine_v6::o6_verbOps() { if (_curVerbSlot) { setVerbObject(_roomResource, a, slot); vs->type = kImageVerbType; + if (_features & GF_HUMONGOUS) + vs->imgindex = a; } break; case 125: // SO_VERB_NAME -- cgit v1.2.3