From 56d6443b1956151df2fb6e815221deb4d348c85b Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 17 May 2003 00:59:47 +0000 Subject: fixed object walk_x/walk_y for V2 games svn-id: r7591 --- scumm/object.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scumm') diff --git a/scumm/object.cpp b/scumm/object.cpp index 60cca10d65..d4ca4eb2bf 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -654,8 +654,8 @@ void Scumm::setupRoomObject(ObjectData *od, byte *room, byte *searchptr) { od->parent = *(ptr + 12); if (_features & GF_AFTER_V2) { - od->walk_x = *(ptr + 13); - od->walk_y = *(ptr + 14); + od->walk_x = *(ptr + 13) * 8; + od->walk_y = *(ptr + 14) * 8; od->actordir = (*(ptr + 15)) & 7; od->height = *(ptr + 15) & 0xf8; } else { -- cgit v1.2.3