From 94758814886604aa0d414364ec29792e829c6fb3 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 29 Sep 2004 09:42:36 +0000 Subject: FM-TOWNS is the 'official' spelling, we should try to use it everywhere (see also common/util.cpp) svn-id: r15344 --- scumm/scumm.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'scumm') diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index b1b13d2a3a..cfa3e23c49 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -103,12 +103,12 @@ static const ScummGameSettings scumm_settings[] = { /* Scumm Version 3 */ {"indy3EGA", "Indiana Jones and the Last Crusade", GID_INDY3, 3, 0, MDT_PCSPK | MDT_ADLIB, GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE, 0, 0}, - {"indy3Towns", "Indiana Jones and the Last Crusade (FM Towns)", GID_INDY3, 3, 0, MDT_TOWNS, + {"indy3Towns", "Indiana Jones and the Last Crusade (FM-TOWNS)", GID_INDY3, 3, 0, MDT_TOWNS, GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FEW_LOCALS | GF_FMTOWNS | GF_AUDIOTRACKS, 0, 0}, {"indy3", "Indiana Jones and the Last Crusade (256)", GID_INDY3, 3, 0, MDT_PCSPK | MDT_ADLIB, GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FEW_LOCALS, 0, 0}, - {"zakTowns", "Zak McKracken and the Alien Mindbenders (FM Towns)", GID_ZAK256, 3, 0, MDT_TOWNS, + {"zakTowns", "Zak McKracken and the Alien Mindbenders (FM-TOWNS)", GID_ZAK256, 3, 0, MDT_TOWNS, GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_OLD256 | GF_FMTOWNS | GF_AUDIOTRACKS, 0, 0}, {"loom", "Loom", GID_LOOM, 3, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, GF_SMALL_HEADER | GF_SMALL_NAMES | GF_NO_SCALING | GF_USE_KEY | GF_16COLOR | GF_OLD_BUNDLE, 0, 0}, @@ -143,9 +143,9 @@ static const ScummGameSettings scumm_settings[] = { GF_USE_KEY, 0, 0}, {"fate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4, 5, 0, MDT_ADLIB | MDT_NATIVE, GF_USE_KEY, 0, 0}, - {"indy4", "Indiana Jones and the Fate of Atlantis (FM Towns)", GID_INDY4, 5, 0, MDT_ADLIB | MDT_NATIVE, + {"indy4", "Indiana Jones and the Fate of Atlantis (FM-TOWNS)", GID_INDY4, 5, 0, MDT_ADLIB | MDT_NATIVE, GF_USE_KEY, 0, 0}, - {"indydemo", "Indiana Jones and the Fate of Atlantis (FM Towns Demo)", GID_INDY4, 5, 0, MDT_ADLIB | MDT_NATIVE, + {"indydemo", "Indiana Jones and the Fate of Atlantis (FM-TOWNS Demo)", GID_INDY4, 5, 0, MDT_ADLIB | MDT_NATIVE, GF_USE_KEY, 0, 0}, /* Scumm Version 6 */ @@ -870,7 +870,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS _hexdumpScripts = false; _showStack = false; - if (_features & GF_FMTOWNS && _version == 3) { // FMTowns V3 games use 320x240 + if (_features & GF_FMTOWNS && _version == 3) { // FM-TOWNS V3 games use 320x240 _screenWidth = 320; _screenHeight = 240; } else if (_features & GF_DEFAULT_TO_1X_SCALER) { @@ -1437,7 +1437,7 @@ int ScummEngine::scummLoop(int delta) { VAR(VAR_TMR_3) += delta; if (_gameId == GID_ZAK256 || _gameId == GID_INDY3) { // All versions of Indy3 set three extra timers - // FM Towns version of Zak sets three extra timers + // FM-TOWNS version of Zak sets three extra timers VAR(39) += delta; VAR(40) += delta; VAR(41) += delta; -- cgit v1.2.3