From e2d24f8ce204a0bb4c5be749eb6d5c23bdd6a8f0 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Mon, 11 Apr 2005 05:54:39 +0000 Subject: RNAM block is different in HE games. svn-id: r17534 --- scumm/resource.cpp | 26 +++++++++++++++++++------- 1 file changed, 19 insertions(+), 7 deletions(-) (limited to 'scumm') diff --git a/scumm/resource.cpp b/scumm/resource.cpp index e032af215d..95b39b27b0 100644 --- a/scumm/resource.cpp +++ b/scumm/resource.cpp @@ -348,13 +348,25 @@ void ScummEngine::readIndexFile() { case MKID('RNAM'): // Names of rooms. Maybe we should put them into a table, for use by the debugger? - for (int room; (room = _fileHandle->readByte()); ) { - char buf[10]; - _fileHandle->read(buf, 9); - buf[9] = 0; - for (i = 0; i < 9; i++) - buf[i] ^= 0xFF; - debug(5, "Room %d: '%s'\n", room, buf); + if (_heversion >= 80) { + for (int room; (room = _fileHandle->readUint16LE()); ) { + char buf[20]; + i = 0; + for (byte s; (s = _fileHandle->readByte()); ) { + buf[i++] = s; + } + buf[i] = 0; + debug(5, "Room %d: '%s'", room, buf); + } + } else { + for (int room; (room = _fileHandle->readByte()); ) { + char buf[10]; + _fileHandle->read(buf, 9); + buf[9] = 0; + for (i = 0; i < 9; i++) + buf[i] ^= 0xFF; + debug(5, "Room %d: '%s'", room, buf); + } } break; -- cgit v1.2.3