From e717703b653d2f180585b6af18f1d603a69277c2 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sun, 14 Dec 2003 06:03:18 +0000 Subject: Full Thorttle should stop all music when changing rooms. svn-id: r11626 --- scumm/scummvm.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'scumm') diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index bfe6e8dfdc..aa51f04f31 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1957,6 +1957,9 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) { clearMsgQueue(); + if (_gameId == GID_FT) + _imuseDigital->stopAllSounds(); + fadeOut(_switchRoomEffect2); _newEffect = _switchRoomEffect; -- cgit v1.2.3