From 5facf1a034ae1c93d118b4b357424d92165021f7 Mon Sep 17 00:00:00 2001 From: James Brown Date: Sat, 9 Mar 2002 15:07:32 +0000 Subject: Correct a DOTT bug - and break some saved games again :/ People, remember this is alpha software - things change constantly :) DOTT is now fully completable again, along with Sam and Max. svn-id: r3715 --- scummvm.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scummvm.cpp') diff --git a/scummvm.cpp b/scummvm.cpp index 4d0a3fc386..20cdb3acb1 100644 --- a/scummvm.cpp +++ b/scummvm.cpp @@ -223,7 +223,7 @@ void Scumm::scummMain(int argc, char **argv) { setupScummVarsOld(); - if (_features & GF_AFTER_V6) + if ((_features & GF_AFTER_V7) || (_gameId == GID_SAMNMAX)) NUM_ACTORS = 30; else NUM_ACTORS = 13; -- cgit v1.2.3