From 72cb985ee3b63fcc75048ab8a31b69a1ecfbd4c7 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Mon, 29 Nov 2004 00:13:17 +0000 Subject: Go on safe side by getting music volume from config manager svn-id: r15958 --- simon/simon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'simon/simon.cpp') diff --git a/simon/simon.cpp b/simon/simon.cpp index 46bd54c979..fb4a0868b6 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -667,7 +667,7 @@ int SimonEngine::init(GameDetector &detector) { warning("Sound initialization failed. " "Features of the game that depend on sound synchronization will most likely break"); set_volume(ConfMan.getInt("sfx_volume")); - _mixer->setMusicVolume(256); + _mixer->setMusicVolume(ConfMan.getInt("music_volume")); _system->beginGFXTransaction(); initCommonGFX(detector); -- cgit v1.2.3