From 859a9c01290dc6022f99c7fd99ff91d62a3153dc Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 24 Dec 2003 17:42:22 +0000 Subject: o Added SoundMixer::isReady() o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 --- simon/simon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'simon/simon.cpp') diff --git a/simon/simon.cpp b/simon/simon.cpp index a53c49e6a0..a53224d95a 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -530,7 +530,7 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) // Setup mixer - if (!_mixer->bindToSystem(syst)) + if (!_mixer->isReady()) warning("Sound initialization failed. " "Features of the game that depend on sound synchronization will most likely break"); set_volume(ConfMan.getInt("sfx_volume")); -- cgit v1.2.3