From ea658702b5a11dfc77373594e5ce7579452b373d Mon Sep 17 00:00:00 2001 From: Gregory Montoir Date: Thu, 11 Aug 2005 18:08:55 +0000 Subject: get rid of game_thread_proc svn-id: r18663 --- simon/simon.h | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'simon/simon.h') diff --git a/simon/simon.h b/simon/simon.h index 3a19714f77..a68fc4d849 100644 --- a/simon/simon.h +++ b/simon/simon.h @@ -387,6 +387,8 @@ protected: void readItemFromGamePc(Common::File *in, Item *item); void loadGamePcFile(const char *filename); + void palette_fadeout(uint32 *pal_values, uint num); + byte *allocateItem(uint size); byte *allocateTable(uint size); void alignTableMem(); @@ -739,8 +741,6 @@ protected: int go(); void openGameFile(); - static int CDECL game_thread_proc(void *param); - void timer_callback(); void timer_proc1(); @@ -818,8 +818,6 @@ protected: char *gen_savename(int slot); }; -void palette_fadeout(uint32 *pal_values, uint num); - } // End of namespace Simon #endif -- cgit v1.2.3