From e9269257f3da947eca3fb167b279fbe91650157a Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 24 Dec 2003 00:25:18 +0000 Subject: turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881 --- simon/sound.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'simon/sound.cpp') diff --git a/simon/sound.cpp b/simon/sound.cpp index d0f17b3f24..a82fd2bc68 100644 --- a/simon/sound.cpp +++ b/simon/sound.cpp @@ -262,10 +262,6 @@ SimonSound::SimonSound(const byte game, const GameSpecificSettings *gss, const C _last_voice_file = 0; _offsets = 0; - _voice_handle = 0; - _effects_handle = 0; - _ambient_handle = 0; - _voice_file = false; _ambient_playing = 0; -- cgit v1.2.3