From 25e6066b17dda01ff0e6e93db3dad785acec9dd6 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Tue, 10 Jan 2006 09:08:07 +0000 Subject: Set _language, before checking value. svn-id: r19966 --- simon/simon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'simon') diff --git a/simon/simon.cpp b/simon/simon.cpp index 6ca5f571a4..4148b09cb3 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -577,6 +577,7 @@ int SimonEngine::init(GameDetector &detector) { midi.set_volume(ConfMan.getInt("music_volume")); _debugMode = (gDebugLevel >= 0); + _language = Common::parseLanguage(ConfMan.get("language")); if (ConfMan.hasKey("music_mute") && ConfMan.getBool("music_mute") == 1) midi.pause(_musicPaused ^= 1); @@ -642,7 +643,6 @@ int SimonEngine::init(GameDetector &detector) { SOUND_INDEX_BASE = 0; } - _language = Common::parseLanguage(ConfMan.get("language")); if (getGameType() == GType_FF) { gss = PTR(feeblefiles_settings); } else if (getGameType() == GType_SIMON2) { -- cgit v1.2.3