From dc25058c3e633cf5ac4a369833224d878a05bac4 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 18 Jul 2003 15:37:06 +0000 Subject: Add game specific scaler override to sky Add game specific scaler and full screen override to simon svn-id: r9067 --- simon/simon.cpp | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'simon') diff --git a/simon/simon.cpp b/simon/simon.cpp index 7541faa0fc..3358267dfb 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -24,6 +24,7 @@ #include "simon/intern.h" #include "simon/vga.h" #include "sound/mididrv.h" +#include "common/config-file.h" #include "common/file.h" #include "common/gameDetector.h" #include @@ -173,6 +174,8 @@ Engine *Engine_SIMON_create(GameDetector *detector, OSystem *syst) { SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) : Engine(detector, syst), midi (syst) { + OSystem::Property prop; + MidiDriver *driver = detector->createMidi(); _vc_ptr = 0; @@ -454,6 +457,18 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) _debugLevel = detector->_debugLevel; _language = detector->_language; _noSubtitles = detector->_noSubtitles; + + // Override global scaler with any game-specific define + if (g_config->get("gfx_mode")) { + prop.gfx_mode = detector->parseGraphicsMode(g_config->get("gfx_mode")); + _system->property(OSystem::PROP_SET_GFX_MODE, &prop); + } + + // Override global scaler with any game-specific define + if (g_config->getBool("fullscreen", false)) { + if (!_system->property(OSystem::PROP_GET_FULLSCREEN, 0)) + _system->property(OSystem::PROP_TOGGLE_FULLSCREEN, 0); + } } SimonEngine::~SimonEngine() { -- cgit v1.2.3