From 6b4484472b79dc7ea7d1ce545a28fba7d3b7696f Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sat, 30 Jul 2005 21:11:48 +0000 Subject: Remove trailing whitespaces. svn-id: r18604 --- sky/sky.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'sky/sky.cpp') diff --git a/sky/sky.cpp b/sky/sky.cpp index 29bc9e5c69..06fb8e54d9 100644 --- a/sky/sky.cpp +++ b/sky/sky.cpp @@ -65,7 +65,7 @@ extern bool isSmartphone(void); promise. But then they did look closer and see'th the aweful truth; it's code was assembly and messy (rareth was its comments). And so large were it's includes that did at first seem small; queereth also was its - compact(s). Then they did findeth another version, and this was slightly + compact(s). Then they did findeth another version, and this was slightly different from the first. Then a third, and this was different again. All different, but not really better, for all were not really compatible. But, eventually, it did come to pass that Steel Sky was implemented on @@ -149,7 +149,7 @@ void SkyEngine::errorString(const char *buf1, char *buf2) { } void SkyEngine::initVirgin() { - + _skyScreen->setPalette(60111); _skyScreen->showScreen(60110); } @@ -212,7 +212,7 @@ int SkyEngine::go() { if (ConfMan.hasKey("save_slot") && ConfMan.getInt("save_slot") >= 0) result = _skyControl->quickXRestore(ConfMan.getInt("save_slot")); - if (result != GAME_RESTORED) { + if (result != GAME_RESTORED) { bool introSkipped = false; if (_systemVars.gameVersion > 267) {// don't do intro for floppydemos _skyIntro = new Intro(_skyDisk, _skyScreen, _skyMusic, _skySound, _skyText, _mixer, _system); @@ -229,13 +229,13 @@ int SkyEngine::go() { if (introSkipped) _skyControl->restartGame(); } - + _lastSaveTime = _system->getMillis(); while (1) { if (_debugger->isAttached()) _debugger->onFrame(); - + int32 frameTime = (int32)_system->getMillis(); if (_system->getMillis() - _lastSaveTime > 5 * 60 * 1000) { @@ -249,7 +249,7 @@ int SkyEngine::go() { _skyMouse->mouseEngine((uint16)_mouseX, (uint16)_mouseY); handleKey(); while (_systemVars.paused) { - _system->updateScreen(); + _system->updateScreen(); delay(300); handleKey(); } @@ -270,7 +270,7 @@ int SkyEngine::go() { else delay((frameTime + _systemVars.gameSpeed) - _system->getMillis()); } - + return 0; } @@ -289,7 +289,7 @@ int SkyEngine::init(GameDetector &detector) { _skyDisk = new Disk(_gameDataPath); _skySound = new Sound(_mixer, _skyDisk, ConfMan.getInt("sfx_volume")); - + _systemVars.gameVersion = _skyDisk->determineGameVersion(); int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_NATIVE | MDT_PREFER_NATIVE); @@ -330,7 +330,7 @@ int SkyEngine::init(GameDetector &detector) { loadFixedItems(); _skyLogic = new Logic(_skyCompact, _skyScreen, _skyDisk, _skyText, _skyMusic, _skyMouse, _skySound); _skyMouse->useLogicInstance(_skyLogic); - + // initialize timer *after* _skyScreen has been initialized. _timer->installTimerProc(&timerHandler, 1000000 / 50, this); //call 50 times per second @@ -385,7 +385,7 @@ int SkyEngine::init(GameDetector &detector) { } void SkyEngine::initItemList() { - + //See List.asm for (cryptic) item # descriptions for (int i = 0; i < 300; i++) @@ -396,7 +396,7 @@ void SkyEngine::initItemList() { // leave these as NULL. /*_itemList[119] = (void **)SkyCompact::data_0; // Compacts - Section 0 _itemList[120] = (void **)SkyCompact::data_1; // Compacts - Section 1 - + if (isDemo()) { _itemList[121] = _itemList[122] = _itemList[123] = _itemList[124] = _itemList[125] = (void **)SkyCompact::data_0; } else { @@ -425,7 +425,7 @@ void SkyEngine::loadFixedItems(void) { _itemList[269] = _skyDisk->loadFile(269); _itemList[271] = _skyDisk->loadFile(271); _itemList[272] = _skyDisk->loadFile(272); - } + } } void *SkyEngine::fetchItem(uint32 num) { -- cgit v1.2.3