From 5ffeedb1cbea471b3d902da96767ffad168023c5 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 5 Mar 2003 19:04:34 +0000 Subject: Patch #697312: Beneath a Steel Sky interim/initial support patch svn-id: r6691 --- sky/sky.h | 89 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 89 insertions(+) create mode 100644 sky/sky.h (limited to 'sky/sky.h') diff --git a/sky/sky.h b/sky/sky.h new file mode 100644 index 0000000000..89b2417e71 --- /dev/null +++ b/sky/sky.h @@ -0,0 +1,89 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2003 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#ifndef SKYMAIN_H +#define SKYMAIN_H + +#include +#include "common/engine.h" +#include "common/util.h" + +class SkyState : public Engine { +public: + + byte _game; + byte _key_pressed; + + uint16 _debugMode; + uint16 _debugLevel; + uint16 _language; + uint _mouse_x, _mouse_y; + uint _mouse_x_old, _mouse_y_old; + bool _mouse_pos_changed; + uint _left_button_down; + + uint8 _palette[1024]; + + int _num_screen_updates; + +// int _timer_id; + + FILE *_dump_file; + + int _number_of_savegames; + + int _sdl_mouse_x, _sdl_mouse_y; + + byte *_work_screen; + byte *_backscreen; + byte *_temp_pal; + byte *_work_palette; + byte *_half_palette; + + byte *_game_grid; + + SkyState(GameDetector *detector, OSystem *syst); + virtual ~SkyState(); + + void delay(uint amount); + void pollMouseXY(); + void go(); + void convert_palette(uint8 *inpal, uint8* outpal); + + void initialise(); + void initialise_disk(); + void initialise_screen(); + void set_palette(uint8 *pal); + uint16 *load_file(uint16 file_nr, uint8 *dest); + uint16 *get_file_info(uint16 file_nr); + void init_virgin(); + void show_screen(); + + static int CDECL game_thread_proc(void *param); + + void shutdown(); + + RandomSource _rnd; + + +}; + +#endif -- cgit v1.2.3