From 36fd7ec44574a4b1712fff1eb0ec43a76aab8f1c Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 12 Oct 2003 18:40:12 +0000 Subject: some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766 --- sky/sky.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'sky') diff --git a/sky/sky.cpp b/sky/sky.cpp index a987235d7d..e1e681d58e 100644 --- a/sky/sky.cpp +++ b/sky/sky.cpp @@ -76,13 +76,13 @@ extern bool draw_keyboard; #undef WITH_DEBUG_CHEATS -static const TargetSettings sky_settings[] = { +static const GameSettings sky_settings[] = { /* Beneath a Steel Sky */ {"sky", "Beneath a Steel Sky", GID_SKY_FIRST, 99, MDT_ADLIB | MDT_NATIVE | MDT_PREFER_NATIVE, 0, "sky.dsk" }, {NULL, NULL, 0, 0, MDT_NONE, 0, NULL} }; -const TargetSettings *Engine_SKY_targetList() { +const GameSettings *Engine_SKY_targetList() { return sky_settings; } -- cgit v1.2.3