From 8f4f507c33298b6dcecd226d0035fc6984cbc3c2 Mon Sep 17 00:00:00 2001 From: Robert Göffringmann Date: Sat, 25 Oct 2003 14:25:24 +0000 Subject: fix bug #828222: Adlib music stops during browsing the inventory svn-id: r10963 --- sky/sound.cpp | 12 ++++++++++++ sky/sound.h | 4 ++-- 2 files changed, 14 insertions(+), 2 deletions(-) (limited to 'sky') diff --git a/sky/sound.cpp b/sky/sound.cpp index e3ff675bee..95a08587e7 100644 --- a/sky/sound.cpp +++ b/sky/sound.cpp @@ -1252,3 +1252,15 @@ bool SkySound::startSpeech(uint16 textNum) { _mixer->playRaw(&_ingameSpeech, playBuffer, speechSize, 11025, SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE, SOUND_SPEECH); return true; } + +void SkySound::fnPauseFx(void) { + + _mixer->pauseChannel(SOUND_CH0, true); + _mixer->pauseChannel(SOUND_CH1, true); +} + +void SkySound::fnUnPauseFx(void) { + + _mixer->pauseChannel(SOUND_CH0, false); + _mixer->pauseChannel(SOUND_CH1, false); +} diff --git a/sky/sound.h b/sky/sound.h index 298ba1ef0b..cafc3e8e5b 100644 --- a/sky/sound.h +++ b/sky/sound.h @@ -70,8 +70,8 @@ public: void fnStartFx(uint32 sound, uint8 channel); bool startSpeech(uint16 textNum); bool speechFinished(void) { return _ingameSpeech == 0; }; - void fnPauseFx(void) { _mixer->pauseAll(true); }; - void fnUnPauseFx(void) { _mixer->pauseAll(false); }; + void fnPauseFx(void); + void fnUnPauseFx(void); void fnStopFx(void); void stopSpeech(void); void checkFxQueue(void); -- cgit v1.2.3