From ef1e3ebc3c4d173704ca76cc82f0e3a09a84db86 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sun, 8 Mar 2009 15:57:59 +0000 Subject: Patch #2658710: "Add comments to specify which engines use which decoders" svn-id: r39236 --- sound/wave.h | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'sound/wave.h') diff --git a/sound/wave.h b/sound/wave.h index 6b035bd722..cc3b463ba4 100644 --- a/sound/wave.h +++ b/sound/wave.h @@ -23,6 +23,17 @@ * */ +/** + * Sound decoder used in engines: + * - agos + * - gob + * - saga + * - scumm + * - sword1 + * - sword2 + * - tucker + */ + #ifndef SOUND_WAVE_H #define SOUND_WAVE_H -- cgit v1.2.3