From 17f23ad3d5e8dcbbddf255bcea3664be349df19f Mon Sep 17 00:00:00 2001 From: Robert Göffringmann Date: Mon, 15 Nov 2004 08:23:09 +0000 Subject: BS1 demo is basically fully supported now. only some SFX are flipped. svn-id: r15819 --- sword1/control.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'sword1/control.cpp') diff --git a/sword1/control.cpp b/sword1/control.cpp index eddb799e2f..5d71435f1b 100644 --- a/sword1/control.cpp +++ b/sword1/control.cpp @@ -981,6 +981,8 @@ void Control::doRestore(void) { Logic::_scriptVars[CHANGE_STANCE] = STAND; Logic::_scriptVars[CHANGE_PLACE] = cpt->o_place; SwordEngine::_systemVars.justRestoredGame = 1; + if (SwordEngine::_systemVars.isDemo) + Logic::_scriptVars[PLAYINGDEMO] = 1; } void Control::delay(uint32 msecs) { -- cgit v1.2.3