From 8f8185f035d747c720371d88de90c54e43a543d0 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Fri, 23 Apr 2004 07:02:11 +0000 Subject: Major revamping of the BS2 memory manager and, some small changes to the resource manager. All new code! All new bugs! svn-id: r13603 --- sword2/events.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'sword2/events.cpp') diff --git a/sword2/events.cpp b/sword2/events.cpp index 403d32b9b2..f567118c5c 100644 --- a/sword2/events.cpp +++ b/sword2/events.cpp @@ -151,7 +151,7 @@ int32 Logic::fnPauseForEvent(int32 *params) { // params: 0 pointer to object's logic structure // 1 number of game-cycles to pause - ObjectLogic *ob_logic = (ObjectLogic *) _vm->_memory->intToPtr(params[0]); + ObjectLogic *ob_logic = (ObjectLogic *) _vm->_memory->decodePtr(params[0]); if (checkEventWaiting()) { ob_logic->looping = 0; -- cgit v1.2.3