From 4fad04846a1341aa1a115d7e6896c1f1ca7dd3ea Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Sat, 4 Oct 2003 08:07:03 +0000 Subject: Changed to use #include "bs2/..." and removed the inclusion of standard C headers. Most (all?) of the ones we need should probably come from stdafx.h instead. svn-id: r10588 --- sword2/maketext.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'sword2/maketext.h') diff --git a/sword2/maketext.h b/sword2/maketext.h index 4a4f076718..d3defa1c55 100644 --- a/sword2/maketext.h +++ b/sword2/maketext.h @@ -57,7 +57,7 @@ #ifndef _MAKETEXT_H #define _MAKETEXT_H -#include "memory.h" +#include "bs2/memory.h" namespace Sword2 { @@ -77,7 +77,7 @@ mem* MakeTextSprite(uint8 *sentence, uint16 maxWidth, uint8 pen, uint32 fontRes) void Init_text_bloc_system(void); void Kill_text_bloc(uint32 bloc_number); -void Print_text_blocs(void); // Tony16Oct96 +void Print_text_blocs(void); uint32 Build_new_block(uint8 *ascii, int16 x, int16 y, uint16 width, uint8 pen, uint32 type, uint32 fontRes, uint8 justification); @@ -85,9 +85,9 @@ uint32 Build_new_block(uint8 *ascii, int16 x, int16 y, uint16 width, uint8 pen, #define FINNISH_TEXT 1 #define POLISH_TEXT 2 -// this one works out the language from the text cluster (James31july97) +// this one works out the language from the text cluster void InitialiseFontResourceFlags(void); -// this one allow you to select the fonts yourself (James31july97) +// this one allow you to select the fonts yourself void InitialiseFontResourceFlags(uint8 language); extern uint32 speech_font_id; -- cgit v1.2.3