From 57d99796ea8e5d42989d876d35078b686aebda61 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Tue, 23 Sep 2003 15:59:52 +0000 Subject: Changed the keyboard handling to store "keyboard events", rather than just characters. Hopefully this will make things work smoother on the Mac, but I have no way of testing that. svn-id: r10376 --- sword2/resman.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'sword2/resman.cpp') diff --git a/sword2/resman.cpp b/sword2/resman.cpp index 2c715eb9b7..943fc9f24f 100644 --- a/sword2/resman.cpp +++ b/sword2/resman.cpp @@ -956,7 +956,7 @@ void resMan::Kill_all_res(uint8 wantInfo) { //Tony29Nov96 uint32 nuked = 0; _standardHeader *header; int scrolls = 0; - char c; + _keyboardEvent ke; j = base_mem_block; @@ -990,8 +990,8 @@ void resMan::Kill_all_res(uint8 wantInfo) { //Tony29Nov96 ServiceWindows(); } while(!KeyWaiting()); - ReadKey(&c); //kill the key we just pressed - if (c == 27) //ESC + ReadKey(&ke); //kill the key we just pressed + if (ke.keycode == 27) //ESC break; // clear the Press Esc message ready for the new line @@ -1029,7 +1029,7 @@ void resMan::Kill_all_objects(uint8 wantInfo) { // James17jan97 uint32 nuked = 0; _standardHeader *header; int scrolls = 0; - char c; + _keyboardEvent ke; j = base_mem_block; @@ -1063,8 +1063,8 @@ void resMan::Kill_all_objects(uint8 wantInfo) { // James17jan97 } while(!KeyWaiting()); - ReadKey(&c); //kill the key we just pressed - if (c == 27) // ESC + ReadKey(&ke); //kill the key we just pressed + if (ke.keycode == 27) // ESC break; // clear the Press Esc message ready for the new line -- cgit v1.2.3