From ba098a3a5b27967c5e3f629cb6e8a0dc453aded8 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Tue, 4 Nov 2003 18:02:49 +0000 Subject: Create g_logic dynamically. More moving of stuff into classes. svn-id: r11129 --- sword2/startup.h | 20 +------------------- 1 file changed, 1 insertion(+), 19 deletions(-) (limited to 'sword2/startup.h') diff --git a/sword2/startup.h b/sword2/startup.h index aaf3588655..5501a657d9 100644 --- a/sword2/startup.h +++ b/sword2/startup.h @@ -20,28 +20,10 @@ #ifndef _STARTUP #define _STARTUP -namespace Sword2 { - #define MAX_starts 100 #define MAX_description 100 -typedef struct { - char description[MAX_description]; - - // id of screen manager object - uint32 start_res_id; - - //tell the manager which startup you want (if there are more than 1) - // (i.e more than 1 entrance to a screen and/or seperate game boots) - uint32 key; -} _startup; - -extern _startup start_list[MAX_starts]; - -uint32 Init_start_menu(void); -void Con_print_start_menu(void); -void Con_start(int start); - +namespace Sword2 { } // End of namespace Sword2 #endif -- cgit v1.2.3