From 0ec193b4be4113ccbc24f26f7bb4cefc3e3d6a41 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 9 Mar 2005 18:12:54 +0000 Subject: changing AudioDataType -> SoundType, so now the constant names match the name of the data type / the SoundMixer method names svn-id: r17052 --- sword2/controls.cpp | 14 +++++++------- sword2/driver/animation.cpp | 6 +++--- sword2/driver/d_sound.cpp | 2 +- sword2/sound.cpp | 4 ++-- sword2/sword2.cpp | 12 ++++++------ 5 files changed, 19 insertions(+), 19 deletions(-) (limited to 'sword2') diff --git a/sword2/controls.cpp b/sword2/controls.cpp index 5d80b8ca8c..8f42521696 100644 --- a/sword2/controls.cpp +++ b/sword2/controls.cpp @@ -945,9 +945,9 @@ OptionsDialog::OptionsDialog(Sword2Engine *vm) : Dialog(vm) { _speechSwitch->setValue(!_vm->_sound->isSpeechMute()); _fxSwitch->setValue(!_vm->_sound->isFxMute()); - _musicSlider->setValue(_mixer->getVolumeForSoundType(SoundMixer::kMusicAudioDataType)); - _speechSlider->setValue(_mixer->getVolumeForSoundType(SoundMixer::kSpeechAudioDataType)); - _fxSlider->setValue(_mixer->getVolumeForSoundType(SoundMixer::kSFXAudioDataType)); + _musicSlider->setValue(_mixer->getVolumeForSoundType(SoundMixer::kMusicSoundType)); + _speechSlider->setValue(_mixer->getVolumeForSoundType(SoundMixer::kSpeechSoundType)); + _fxSlider->setValue(_mixer->getVolumeForSoundType(SoundMixer::kSFXSoundType)); _gfxSlider->setValue(_vm->_screen->getRenderLevel()); _gfxPreview->setState(_vm->_screen->getRenderLevel()); @@ -997,7 +997,7 @@ void OptionsDialog::onAction(Widget *widget, int result) { if (widget == _musicSwitch) { _vm->_sound->muteMusic(result != 0); } else if (widget == _musicSlider) { - _vm->_mixer->setVolumeForSoundType(SoundMixer::kMusicAudioDataType, result); + _vm->_mixer->setVolumeForSoundType(SoundMixer::kMusicSoundType, result); _vm->_sound->muteMusic(result == 0); _musicSwitch->setValue(result != 0); } else if (widget == _speechSlider) { @@ -1015,9 +1015,9 @@ void OptionsDialog::onAction(Widget *widget, int result) { _vm->_sound->muteSpeech(!_speechSwitch->getValue()); _vm->_sound->muteFx(!_fxSwitch->getValue()); _vm->_sound->setReverseStereo(_reverseStereoSwitch->getValue()); - _mixer->setVolumeForSoundType(SoundMixer::kMusicAudioDataType, _musicSlider->getValue()); - _mixer->setVolumeForSoundType(SoundMixer::kSpeechAudioDataType, _speechSlider->getValue()); - _mixer->setVolumeForSoundType(SoundMixer::kSFXAudioDataType, _fxSlider->getValue()); + _mixer->setVolumeForSoundType(SoundMixer::kMusicSoundType, _musicSlider->getValue()); + _mixer->setVolumeForSoundType(SoundMixer::kSpeechSoundType, _speechSlider->getValue()); + _mixer->setVolumeForSoundType(SoundMixer::kSFXSoundType, _fxSlider->getValue()); _vm->_screen->setRenderLevel(_gfxSlider->getValue()); _vm->writeSettings(); diff --git a/sword2/driver/animation.cpp b/sword2/driver/animation.cpp index 6d9a7db779..2f428b144f 100644 --- a/sword2/driver/animation.cpp +++ b/sword2/driver/animation.cpp @@ -182,7 +182,7 @@ int32 MoviePlayer::play(const char *filename, MovieTextObject *text[], int32 lea leadIn += sizeof(StandardHeader); - _vm->_sound->playFx(&leadInHandle, leadIn, leadInLen, SoundMixer::kMaxChannelVolume, 0, false, SoundMixer::kMusicAudioDataType); + _vm->_sound->playFx(&leadInHandle, leadIn, leadInLen, SoundMixer::kMaxChannelVolume, 0, false, SoundMixer::kMusicSoundType); } byte *leadOut = NULL; @@ -301,7 +301,7 @@ void MoviePlayer::playMPEG(const char *filename, MovieTextObject *text[], byte * frameCounter++; if (frameCounter == leadOutFrame && leadOut) - _vm->_sound->playFx(&_leadOutHandle, leadOut, leadOutLen, SoundMixer::kMaxChannelVolume, 0, false, SoundMixer::kMusicAudioDataType); + _vm->_sound->playFx(&_leadOutHandle, leadOut, leadOutLen, SoundMixer::kMaxChannelVolume, 0, false, SoundMixer::kMusicSoundType); OSystem::Event event; while (_sys->pollEvent(event)) { @@ -516,7 +516,7 @@ void MoviePlayer::playDummy(const char *filename, MovieTextObject *text[], byte // subtitles. if (!skipCutscene && leadOut) - _vm->_sound->playFx(&_leadOutHandle, leadOut, leadOutLen, SoundMixer::kMaxChannelVolume, 0, false, SoundMixer::kMusicAudioDataType); + _vm->_sound->playFx(&_leadOutHandle, leadOut, leadOutLen, SoundMixer::kMaxChannelVolume, 0, false, SoundMixer::kMusicSoundType); _vm->_screen->setPalette(0, 256, oldPal, RDPAL_INSTANT); } diff --git a/sword2/driver/d_sound.cpp b/sword2/driver/d_sound.cpp index 070cb15754..755aa1d73c 100644 --- a/sword2/driver/d_sound.cpp +++ b/sword2/driver/d_sound.cpp @@ -771,7 +771,7 @@ int32 Sound::playCompSpeech(uint32 speechId, uint8 vol, int8 pan) { p = -p; // Start the speech playing - _vm->_mixer->playInputStream(SoundMixer::kSpeechAudioDataType, &_soundHandleSpeech, input, -1, volume, p); + _vm->_mixer->playInputStream(SoundMixer::kSpeechSoundType, &_soundHandleSpeech, input, -1, volume, p); return RD_OK; } diff --git a/sword2/sound.cpp b/sword2/sound.cpp index 7c64474bbd..9955eb5490 100644 --- a/sword2/sound.cpp +++ b/sword2/sound.cpp @@ -81,7 +81,7 @@ Sound::Sound(Sword2Engine *vm) { _mixBuffer = NULL; _mixBufferLen = 0; - _vm->_mixer->setupPremix(this, SoundMixer::kMusicAudioDataType); + _vm->_mixer->setupPremix(this, SoundMixer::kMusicSoundType); } Sound::~Sound() { @@ -247,7 +247,7 @@ void Sound::queueFx(int32 res, int32 type, int32 delay, int32 volume, int32 pan) } int32 Sound::playFx(FxQueueEntry *fx) { - return playFx(&fx->handle, fx->data, fx->len, fx->volume, fx->pan, (fx->type == FX_LOOP), SoundMixer::kSFXAudioDataType); + return playFx(&fx->handle, fx->data, fx->len, fx->volume, fx->pan, (fx->type == FX_LOOP), SoundMixer::kSFXSoundType); } int32 Sound::playFx(PlayingSoundHandle *handle, byte *data, uint32 len, uint8 vol, int8 pan, bool loop, SoundMixer::SoundType soundType) { diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index 953d03b4cf..b77ddc60d1 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -188,9 +188,9 @@ void Sword2Engine::registerDefaultSettings() { } void Sword2Engine::readSettings() { - _mixer->setVolumeForSoundType(SoundMixer::kMusicAudioDataType, ConfMan.getInt("music_volume")); - _mixer->setVolumeForSoundType(SoundMixer::kSpeechAudioDataType, ConfMan.getInt("speech_volume")); - _mixer->setVolumeForSoundType(SoundMixer::kSFXAudioDataType, ConfMan.getInt("sfx_volume")); + _mixer->setVolumeForSoundType(SoundMixer::kMusicSoundType, ConfMan.getInt("music_volume")); + _mixer->setVolumeForSoundType(SoundMixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); + _mixer->setVolumeForSoundType(SoundMixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); setSubtitles(ConfMan.getBool("subtitles")); _sound->muteMusic(ConfMan.getBool("music_mute")); _sound->muteSpeech(ConfMan.getBool("speech_mute")); @@ -201,9 +201,9 @@ void Sword2Engine::readSettings() { } void Sword2Engine::writeSettings() { - ConfMan.set("music_volume", _mixer->getVolumeForSoundType(SoundMixer::kMusicAudioDataType)); - ConfMan.set("speech_volume", _mixer->getVolumeForSoundType(SoundMixer::kSpeechAudioDataType)); - ConfMan.set("sfx_volume", _mixer->getVolumeForSoundType(SoundMixer::kSFXAudioDataType)); + ConfMan.set("music_volume", _mixer->getVolumeForSoundType(SoundMixer::kMusicSoundType)); + ConfMan.set("speech_volume", _mixer->getVolumeForSoundType(SoundMixer::kSpeechSoundType)); + ConfMan.set("sfx_volume", _mixer->getVolumeForSoundType(SoundMixer::kSFXSoundType)); ConfMan.set("music_mute", _sound->isMusicMute()); ConfMan.set("speech_mute", _sound->isSpeechMute()); ConfMan.set("sfx_mute", _sound->isFxMute()); -- cgit v1.2.3