From 31ba12c800f55d3611c36838a18e4276dec239ff Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 12 Oct 2003 19:10:17 +0000 Subject: some more target<->game cleanup svn-id: r10769 --- sword2/controls.cpp | 4 ++-- sword2/save_rest.cpp | 8 ++++---- sword2/sword2.cpp | 4 ++-- sword2/sword2.h | 2 +- 4 files changed, 9 insertions(+), 9 deletions(-) (limited to 'sword2') diff --git a/sword2/controls.cpp b/sword2/controls.cpp index ced13f899b..80e1226645 100644 --- a/sword2/controls.cpp +++ b/sword2/controls.cpp @@ -893,7 +893,7 @@ int32 OptionsDialog::writeOptionSettings(void) { SaveFile *fp; SaveFileManager *mgr = g_system->get_savefile_manager(); - sprintf(filename, "%s-settings.dat", g_sword2->_gameName); + sprintf(filename, "%s-settings.dat", g_sword2->_targetName); buff[0] = g_sound->getMusicVolume(); buff[1] = g_sound->getSpeechVolume(); @@ -1483,7 +1483,7 @@ int32 Gui::readOptionSettings(void) { SaveFile *fp; SaveFileManager *mgr = g_system->get_savefile_manager(); - sprintf(filename, "%s-settings.dat", g_sword2->_gameName); + sprintf(filename, "%s-settings.dat", g_sword2->_targetName); if (!(fp = mgr->open_savefile(filename, g_sword2->getSavePath(), false))) return 1; diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp index 2f24fb8c77..acd3ae70f3 100644 --- a/sword2/save_rest.cpp +++ b/sword2/save_rest.cpp @@ -241,7 +241,7 @@ uint32 SaveData(uint16 slotNo, uint8 *buffer, uint32 bufferSize) { SaveFileManager *mgr = g_system->get_savefile_manager(); // construct filename - sprintf(saveFileName, "%s.%.3d", g_sword2->_gameName, slotNo); + sprintf(saveFileName, "%s.%.3d", g_sword2->_targetName, slotNo); if (!(out = mgr->open_savefile(saveFileName, g_sword2->getSavePath(), true))) { // error: couldn't open file @@ -304,7 +304,7 @@ uint32 RestoreData(uint16 slotNo, uint8 *buffer, uint32 bufferSize) { uint32 itemsRead; // construct filename - sprintf(saveFileName, "%s.%.3d", g_sword2->_gameName, slotNo); + sprintf(saveFileName, "%s.%.3d", g_sword2->_targetName, slotNo); if (!(in = mgr->open_savefile(saveFileName, g_sword2->getSavePath(), false))) { // error: couldn't open file @@ -469,7 +469,7 @@ uint32 GetSaveDescription(uint16 slotNo, uint8 *description) { SaveFileManager *mgr = g_system->get_savefile_manager(); // construct filename - sprintf(saveFileName, "%s.%.3d", g_sword2->_gameName, slotNo); + sprintf(saveFileName, "%s.%.3d", g_sword2->_targetName, slotNo); if (!(in = mgr->open_savefile(saveFileName, g_sword2->getSavePath(), false))) { // error: couldn't open file @@ -492,7 +492,7 @@ bool SaveExists(uint16 slotNo) { SaveFile *in; // construct filename - sprintf(saveFileName, "%s.%.3d", g_sword2->_gameName, slotNo); + sprintf(saveFileName, "%s.%.3d", g_sword2->_targetName, slotNo); if (!(in = mgr->open_savefile(saveFileName, g_sword2->getSavePath(), false))) { delete mgr; diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index 3e7491261d..d4cadde9de 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -104,7 +104,7 @@ Sword2Engine::Sword2Engine(GameDetector *detector, OSystem *syst) g_sword2 = this; _features = detector->_game.features; _gameId = detector->_game.id; - _gameName = strdup(detector->_targetName.c_str()); + _targetName = strdup(detector->_targetName.c_str()); _bootParam = ConfMan.getInt("boot_param"); _saveSlot = ConfMan.getInt("save_slot"); _debugLevel = ConfMan.getInt("debuglevel"); @@ -123,7 +123,7 @@ Sword2Engine::Sword2Engine(GameDetector *detector, OSystem *syst) } Sword2Engine::~Sword2Engine() { - free(_gameName); + free(_targetName); delete _sound; } diff --git a/sword2/sword2.h b/sword2/sword2.h index 282d8334fe..a8a7354491 100644 --- a/sword2/sword2.h +++ b/sword2/sword2.h @@ -75,7 +75,7 @@ public: GameDetector *_detector; uint32 _features; byte _gameId; - char *_gameName; // target name for saves + char *_targetName; // target name for saves Sound *_sound; Common::RandomSource _rnd; -- cgit v1.2.3