From 9ab6b86c3a0caa08a9b8f2907638802af4ea26e5 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Sun, 10 Apr 2005 16:22:06 +0000 Subject: Initialise _currentRunList to avoid failed assertion when quitting the game before it has been initialised the normal way. svn-id: r17519 --- sword2/logic.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'sword2') diff --git a/sword2/logic.cpp b/sword2/logic.cpp index 651dcd039e..5922d92830 100644 --- a/sword2/logic.cpp +++ b/sword2/logic.cpp @@ -31,10 +31,12 @@ namespace Sword2 { Logic::Logic(Sword2Engine *vm) : - _vm(vm), _kills(0), _smackerLeadIn(0), _smackerLeadOut(0), - _sequenceTextLines(0), _speechTime(0), _animId(0), _speechAnimType(0), - _leftClickDelay(0), _rightClickDelay(0), _defaultResponseId(0), - _officialTextNumber(0), _speechTextBlocNo(0), _choosing(false) { + _vm(vm), _kills(0), _currentRunList(0), _smackerLeadIn(0), + _smackerLeadOut(0), _sequenceTextLines(0), _speechTime(0), _animId(0), + _speechAnimType(0), _leftClickDelay(0), _rightClickDelay(0), + _defaultResponseId(0), _officialTextNumber(0), _speechTextBlocNo(0), + _choosing(false) { + _scriptVars = NULL; memset(_subjectList, 0, sizeof(_subjectList)); memset(_eventList, 0, sizeof(_eventList)); -- cgit v1.2.3