From 500ae85c8669dbdef66d07cff189c804936d5818 Mon Sep 17 00:00:00 2001 From: Julien Templier Date: Tue, 23 Nov 2010 11:47:52 +0000 Subject: TOOLS: Add missing files for create_project svn-id: r54425 --- tools/create_project/msbuild.cpp | 516 ++++++++++++++++++++++++++++++++++ tools/create_project/msbuild.h | 82 ++++++ tools/create_project/visualstudio.cpp | 377 +++++++++++++++++++++++++ tools/create_project/visualstudio.h | 57 ++++ 4 files changed, 1032 insertions(+) create mode 100644 tools/create_project/msbuild.cpp create mode 100644 tools/create_project/msbuild.h create mode 100644 tools/create_project/visualstudio.cpp create mode 100644 tools/create_project/visualstudio.h (limited to 'tools/create_project') diff --git a/tools/create_project/msbuild.cpp b/tools/create_project/msbuild.cpp new file mode 100644 index 0000000000..1bebc130dc --- /dev/null +++ b/tools/create_project/msbuild.cpp @@ -0,0 +1,516 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "msbuild.h" + +#include + +#include + +namespace CreateProjectTool { + +////////////////////////////////////////////////////////////////////////// +// MSBuild Provider (Visual Studio 2010) +////////////////////////////////////////////////////////////////////////// + +MSBuildProvider::MSBuildProvider(StringList &global_warnings, std::map &project_warnings, const int version) + : MSVCProvider(global_warnings, project_warnings, version) { + +} + +const char *MSBuildProvider::getProjectExtension() { + return ".vcxproj"; +} + +const char *MSBuildProvider::getPropertiesExtension() { + return ".props"; +} + +int MSBuildProvider::getVisualStudioVersion() { + return 2010; +} + +#define OUTPUT_CONFIGURATION_MSBUILD(config, platform) \ + (project << "\t\t\n" \ + "\t\t\t" << config << "\n" \ + "\t\t\t" << platform << "\n" \ + "\t\t\n") + +#define OUTPUT_CONFIGURATION_TYPE_MSBUILD(config) \ + (project << "\t\n" \ + "\t\t" << (name == "scummvm" ? "Application" : "StaticLibrary") << "\n" \ + "\t\n") + +#define OUTPUT_PROPERTIES_MSBUILD(config, properties) \ + (project << "\t\n" \ + "\t\t\n" \ + "\t\t\n" \ + "\t\n") + +void MSBuildProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, + const StringList &includeList, const StringList &excludeList) { + const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension(); + std::ofstream project(projectFile.c_str()); + if (!project) + error("Could not open \"" + projectFile + "\" for writing"); + + project << "\n" + "\n" + "\t\n"; + + OUTPUT_CONFIGURATION_MSBUILD("Debug", "Win32"); + OUTPUT_CONFIGURATION_MSBUILD("Debug", "x64"); + OUTPUT_CONFIGURATION_MSBUILD("Analysis", "Win32"); + OUTPUT_CONFIGURATION_MSBUILD("Analysis", "x64"); + OUTPUT_CONFIGURATION_MSBUILD("Release", "Win32"); + OUTPUT_CONFIGURATION_MSBUILD("Release", "x64"); + + project << "\t\n"; + + // Project name & Guid + project << "\t\n" + "\t\t{" << uuid << "}\n" + "\t\t" << name << "\n" + "\t\tWin32Proj\n" + "\t\n"; + + // Shared configuration + project << "\t\n"; + + OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|Win32"); + OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|Win32"); + OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|Win32"); + OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|x64"); + OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|x64"); + OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|x64"); + + project << "\t\n" + "\t\n" + "\t\n"; + + OUTPUT_PROPERTIES_MSBUILD("Release|Win32", "ScummVM_Release.props"); + OUTPUT_PROPERTIES_MSBUILD("Analysis|Win32", "ScummVM_Analysis.props"); + OUTPUT_PROPERTIES_MSBUILD("Debug|Win32", "ScummVM_Debug.props"); + OUTPUT_PROPERTIES_MSBUILD("Release|x64", "ScummVM_Release64.props"); + OUTPUT_PROPERTIES_MSBUILD("Analysis|x64", "ScummVM_Analysis64.props"); + OUTPUT_PROPERTIES_MSBUILD("Debug|x64", "ScummVM_Debug64.props"); + + project << "\t\n"; + + // Project-specific settings (analysis uses debug properties) + outputProjectSettings(project, name, setup, false, true, false); + outputProjectSettings(project, name, setup, false, true, true); + outputProjectSettings(project, name, setup, true, true, false); + outputProjectSettings(project, name, setup, false, false, false); + outputProjectSettings(project, name, setup, false, false, true); + outputProjectSettings(project, name, setup, true, false, false); + + // Files + std::string modulePath; + if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) { + modulePath = moduleDir.substr(setup.srcDir.size()); + if (!modulePath.empty() && modulePath.at(0) == '/') + modulePath.erase(0, 1); + } + + if (modulePath.size()) + addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath); + else + addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix); + + // Output references for scummvm project + if (name == "scummvm") + writeReferences(project); + + project << "\t\n" + "\t\n" + "\t\n" + "\n"; + + // Output filter file if necessary + createFiltersFile(setup, name); +} + +#define OUTPUT_FILTER_MSBUILD(files, action) \ + if (!files.empty()) { \ + filters << "\t\n"; \ + for (std::list::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \ + if ((*entry).filter != "") { \ + filters << "\t\t<" action " Include=\"" << (*entry).path << "\">\n" \ + "\t\t\t" << (*entry).filter << "\n" \ + "\t\t\n"; \ + } else { \ + filters << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \ + } \ + } \ + filters << "\t\n"; \ + } + +void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::string &name) { + // No filters => no need to create a filter file + if (_filters.empty()) + return; + + // Sort all list alphabetically + _filters.sort(); + _compileFiles.sort(); + _includeFiles.sort(); + _otherFiles.sort(); + _resourceFiles.sort(); + _asmFiles.sort(); + + const std::string filtersFile = setup.outputDir + '/' + name + getProjectExtension() + ".filters"; + std::ofstream filters(filtersFile.c_str()); + if (!filters) + error("Could not open \"" + filtersFile + "\" for writing"); + + filters << "\n" + "\n"; + + // Output the list of filters + filters << "\t\n"; + for (std::list::iterator filter = _filters.begin(); filter != _filters.end(); ++filter) { + filters << "\t\t\n" + "\t\t\t" << createUUID() << "\n" + "\t\t\n"; + } + filters << "\t\n"; + + // Output files + OUTPUT_FILTER_MSBUILD(_compileFiles, "ClCompile") + OUTPUT_FILTER_MSBUILD(_includeFiles, "ClInclude") + OUTPUT_FILTER_MSBUILD(_otherFiles, "None") + OUTPUT_FILTER_MSBUILD(_resourceFiles, "ResourceCompile") + OUTPUT_FILTER_MSBUILD(_asmFiles, "CustomBuild") + + filters << ""; +} + +void MSBuildProvider::writeReferences(std::ofstream &output) { + output << "\t\n"; + + for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) { + if (i->first == "scummvm") + continue; + + output << "\tfirst << ".vcxproj\">\n" + "\t\t{" << i->second << "}\n" + "\t\n"; + } + + output << "\t\n"; +} + +void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) { + const std::string configuration = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug")); + + // Check for project-specific warnings: + std::map::iterator warningsIterator = _projectWarnings.find(name); + + // Nothing to add here, move along! + if (name != "scummvm" && name != "sword25" && name != "tinsel" && warningsIterator == _projectWarnings.end()) + return; + + std::string warnings = ""; + if (warningsIterator != _projectWarnings.end()) + for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i) + warnings += *i + ';'; + + project << "\t\n" + "\t\t\n"; + + // Compile configuration + if (name == "scummvm" || name == "sword25") { + project << "\t\t\tfalse\n"; + } else { + if (name == "tinsel" && !isRelease) + project << "\t\t\tProgramDatabase\n"; + + if (warningsIterator != _projectWarnings.end()) + project << "\t\t\t" << warnings << ";%(DisableSpecificWarnings)\n"; + } + + project << "\t\t\n"; + + // Link configuration for scummvm project + if (name == "scummvm") { + std::string libraries; + + for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i) + libraries += *i + ".lib;"; + + project << "\t\t\n" + "\t\t\t$(OutDir)scummvm.exe\n" + "\t\t\t" << libraries << "%(AdditionalDependencies)\n" + "\t\t\n"; + + if (setup.runBuildEvents) { + // Only generate revision number in debug builds + if (!isRelease) { + project << "\t\t\n" + "\t\t\tGenerate internal_version.h\n" + "\t\t\t" << getPreBuildEvent() << "\n" + "\t\t\n"; + } + + // Copy data files to the build folder + project << "\t\t\n" + "\t\t\tCopy data files to the build folder\n" + "\t\t\t" << getPostBuildEvent(isWin32) << "\n" + "\t\t\n"; + } + } + + project << "\t\n"; +} + +void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) { + + std::string warnings; + for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i) + warnings += *i + ';'; + + std::string definesList; + for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i) + definesList += *i + ';'; + + properties << "\n" + "\n" + "\t\n" + "\t\t<_ProjectFileVersion>10.0.30319.1\n" + "\t\t<_PropertySheetDisplayName>ScummVM_Global\n" + "\t\t$(SCUMMVM_LIBS)\\bin;$(ExecutablePath)\n" + "\t\t$(SCUMMVM_LIBS)\\lib\\" << (bits == 32 ? "x86" : "x64") << ";$(LibraryPath)\n" + "\t\t$(SCUMMVM_LIBS)\\include;$(IncludePath)\n" + "\t\t$(Configuration)" << bits << "\\\n" + "\t\t$(Configuration)" << bits << "/$(ProjectName)\\\n" + "\t\n" + "\t\n" + "\t\t\n" + "\t\t\ttrue\n" + "\t\t\t" << warnings << ";%(DisableSpecificWarnings)\n" + "\t\t\t$(SCUMMVM_LIBS)\\include;" << prefix << ";" << prefix << "\\engines;%(AdditionalIncludeDirectories)\n" + "\t\t\t" << definesList << "%(PreprocessorDefinitions)\n" + "\t\t\t\n" + "\t\t\tfalse\n" + "\t\t\tLevel4\n" + "\t\t\tfalse\n" + "\t\t\tDefault\n" + "\t\t\n" + "\t\t\n" + "\t\t\t%(IgnoreSpecificDefaultLibraries)\n" + "\t\t\tConsole\n" + "\t\t\tWinMainCRTStartup\n" + "\t\t\n" + "\t\t\n" + "\t\t\tHAS_INCLUDE_SET;%(PreprocessorDefinitions)\n" + "\t\t\t" << prefix << ";%(AdditionalIncludeDirectories)\n" + "\t\t\n" + "\t\n" + "\n"; + + properties.flush(); +} + +void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) { + const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug")); + const std::string outputBitness = (isWin32 ? "32" : "64"); + + std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str()); + if (!properties) + error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing"); + + properties << "\n" + "\n" + "\t\n" + "\t\t\n" + "\t\n" + "\t\n" + "\t\t<_ProjectFileVersion>10.0.30319.1\n" + "\t\t<_PropertySheetDisplayName>ScummVM_" << outputType << outputBitness << "\n" + "\t\t" << (isRelease ? "false" : "true") << "\n" + "\t\n" + "\t\n" + "\t\t\n"; + + if (isRelease) { + properties << "\t\t\ttrue\n" + "\t\t\ttrue\n" + "\t\t\tWIN32;RELEASE_BUILD;%(PreprocessorDefinitions)\n" + "\t\t\ttrue\n" + "\t\t\tfalse\n" + "\t\t\t\n" + "\t\t\t" << (enableAnalysis ? "true" : "false") << "\n" + "\t\t\n" + "\t\t\n" + "\t\t\t%(IgnoreSpecificDefaultLibraries)\n" + "\t\t\ttrue\n"; + } else { + properties << "\t\t\tDisabled\n" + "\t\t\tWIN32;%(PreprocessorDefinitions)\n" + "\t\t\ttrue\n" + "\t\t\tEnableFastChecks\n" + "\t\t\tMultiThreadedDebug\n" + "\t\t\ttrue\n" + "\t\t\tfalse\n" + "\t\t\t" << (isWin32 ? "EditAndContinue" : "ProgramDatabase") << "\n" // For x64 format Edit and continue is not supported, thus we default to Program Database + "\t\t\t" << (enableAnalysis ? "true" : "false") << "\n" + "\t\t\n" + "\t\t\n" + "\t\t\ttrue\n" + "\t\t\tlibcmt.lib;%(IgnoreSpecificDefaultLibraries)\n"; + } + + properties << "\t\t\n" + "\t\n" + "\n"; + + properties.flush(); + properties.close(); +} + +#define OUTPUT_NASM_COMMAND_MSBUILD(config) \ + projectFile << "\t\t\tnasm.exe -f win32 -g -o \"$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj\" \"%(FullPath)\"\n" \ + "\t\t\t$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj;%(Outputs)\n"; + +#define OUPUT_FILES_MSBUILD(files, action) \ + if (!files.empty()) { \ + projectFile << "\t\n"; \ + for (std::list::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \ + projectFile << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \ + } \ + projectFile << "\t\n"; \ + } + +bool hasEnding(std::string const &fullString, std::string const &ending) { + if (fullString.length() > ending.length()) { + return (0 == fullString.compare (fullString.length() - ending.length(), ending.length(), ending)); + } else { + return false; + } +} + + +void MSBuildProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int, const StringList &duplicate, + const std::string &objPrefix, const std::string &filePrefix) { + // Reset lists + _filters.clear(); + _compileFiles.clear(); + _includeFiles.clear(); + _otherFiles.clear(); + _resourceFiles.clear(); + _asmFiles.clear(); + + // Compute the list of files + _filters.push_back(""); // init filters + computeFileList(dir, duplicate, objPrefix, filePrefix); + _filters.pop_back(); // remove last empty filter + + // Output compile files + if (!_compileFiles.empty()) { + projectFile << "\t\n"; + for (std::list::const_iterator entry = _compileFiles.begin(); entry != _compileFiles.end(); ++entry) { + const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end()); + + // Deal with duplicated file names + if (isDuplicate) { + projectFile << "\t\t\n" + "\t\t\t$(IntDir)" << (*entry).prefix << "%(Filename).obj\n"; + + if (hasEnding((*entry).path, "base\\version.cpp")) + projectFile << "\t\t\tSCUMMVM_SVN_REVISION#" $(SCUMMVM_REVISION_STRING)";%(PreprocessorDefinitions)\n"; + + projectFile << "\t\t\n"; + } else { + projectFile << "\t\t\n"; + } + } + projectFile << "\t\n"; + } + + // Output include, other and resource files + OUPUT_FILES_MSBUILD(_includeFiles, "ClInclude") + OUPUT_FILES_MSBUILD(_otherFiles, "None") + OUPUT_FILES_MSBUILD(_resourceFiles, "ResourceCompile") + + // Output asm files + if (!_asmFiles.empty()) { + projectFile << "\t\n"; + for (std::list::const_iterator entry = _asmFiles.begin(); entry != _asmFiles.end(); ++entry) { + + const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end()); + + projectFile << "\t\t\n" + "\t\t\tDocument\n"; + + OUTPUT_NASM_COMMAND_MSBUILD("Debug") + OUTPUT_NASM_COMMAND_MSBUILD("Analysis") + OUTPUT_NASM_COMMAND_MSBUILD("Release") + + projectFile << "\t\t\n"; + } + projectFile << "\t\n"; + } +} + +void MSBuildProvider::computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) { + for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) { + const FileNode *node = *i; + + if (!node->children.empty()) { + // Update filter + std::string _currentFilter = _filters.back(); + _filters.back().append((_filters.back() == "" ? "" : "\\") + node->name); + + computeFileList(*node, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/'); + + // Reset filter + _filters.push_back(_currentFilter); + } else { + // Filter files by extension + std::string name, ext; + splitFilename(node->name, name, ext); + + FileEntry entry; + entry.name = name; + entry.path = convertPathToWin(filePrefix + node->name); + entry.filter = _filters.back(); + entry.prefix = objPrefix; + + if (ext == "cpp" || ext == "c") + _compileFiles.push_back(entry); + else if (ext == "h") + _includeFiles.push_back(entry); + else if (ext == "rc") + _resourceFiles.push_back(entry); + else if (ext == "asm") + _asmFiles.push_back(entry); + else + _otherFiles.push_back(entry); + } + } +} + +} // End of CreateProjectTool namespace diff --git a/tools/create_project/msbuild.h b/tools/create_project/msbuild.h new file mode 100644 index 0000000000..fa5311734b --- /dev/null +++ b/tools/create_project/msbuild.h @@ -0,0 +1,82 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef TOOLS_CREATE_PROJECT_MSBUILD_H +#define TOOLS_CREATE_PROJECT_MSBUILD_H + +#include "msvc.h" + +namespace CreateProjectTool { + +class MSBuildProvider : public MSVCProvider { +public: + MSBuildProvider(StringList &global_warnings, std::map &project_warnings, const int version); + +protected: + void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, + const StringList &includeList, const StringList &excludeList); + + void outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis); + + void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation, + const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix); + + void writeReferences(std::ofstream &output); + + void outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix); + + void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis); + + const char *getProjectExtension(); + const char *getPropertiesExtension(); + int getVisualStudioVersion(); + +private: + struct FileEntry { + std::string name; + std::string path; + std::string filter; + std::string prefix; + + bool operator<(const FileEntry& rhs) const { + return path.compare(rhs.path) == -1; // Not exactly right for alphabetical order, but good enough + } + }; + typedef std::list FileEntries; + + std::list _filters; // list of filters (we need to create a GUID for each filter id) + FileEntries _compileFiles; + FileEntries _includeFiles; + FileEntries _otherFiles; + FileEntries _asmFiles; + FileEntries _resourceFiles; + + void computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix); + void createFiltersFile(const BuildSetup &setup, const std::string &name); +}; + +} // End of CreateProjectTool namespace + +#endif // TOOLS_CREATE_PROJECT_MSBUILD_H diff --git a/tools/create_project/visualstudio.cpp b/tools/create_project/visualstudio.cpp new file mode 100644 index 0000000000..6a5b2272a9 --- /dev/null +++ b/tools/create_project/visualstudio.cpp @@ -0,0 +1,377 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "visualstudio.h" + +#include + +#include + +namespace CreateProjectTool { + +////////////////////////////////////////////////////////////////////////// +// Visual Studio Provider (Visual Studio 2005 & 2008) +////////////////////////////////////////////////////////////////////////// + +VisualStudioProvider::VisualStudioProvider(StringList &global_warnings, std::map &project_warnings, const int version) + : MSVCProvider(global_warnings, project_warnings, version) { +} + +const char *VisualStudioProvider::getProjectExtension() { + return ".vcproj"; +} + +const char *VisualStudioProvider::getPropertiesExtension() { + return ".vsprops"; +} + +int VisualStudioProvider::getVisualStudioVersion() { + if (_version == 9) + return 2008; + + if (_version == 8) + return 2005; + + error("Unsupported version passed to createScummVMSolution"); +} + +#define OUTPUT_CONFIGURATION_SCUMMVM(config, platform, props) { \ + project << "\t\t\n" \ + "\t\t\t\n" \ + "\t\t\t\n" \ + "\t\t\n"; \ +} + +#define OUTPUT_CONFIGURATION_SCUMMVM_DEBUG(config, platform, props, isWin32) { \ + project << "\t\t\n" \ + "\t\t\t\n" \ + "\t\t\t\n"; \ + if (setup.runBuildEvents) { \ + project << "\t\t\t\n" \ + "\t\t\t\n" \ + "\t\t\n"; \ + } \ +} + +#define OUTPUT_CONFIGURATION(config, platform, props) { \ + project << "\t\t\n" \ + "\t\t\t\n" \ + "\t\t\n"; \ +} + +void VisualStudioProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, + const StringList &includeList, const StringList &excludeList) { + const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension(); + std::ofstream project(projectFile.c_str()); + if (!project) + error("Could not open \"" + projectFile + "\" for writing"); + + project << "\n" + "= 9) + project << "\tTargetFrameworkVersion=\"131072\"\n"; + + project << "\t>\n" + "\t\n" + "\t\t\n" + "\t\t\n" + "\t\n" + "\t\n"; + + // Check for project-specific warnings: + std::map< std::string, std::list >::iterator warningsIterator = _projectWarnings.find(name); + + if (name == "scummvm") { + std::string libraries; + + for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i) + libraries += ' ' + *i + ".lib"; + + // Win32 + OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Debug", "Win32", "", true); + OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Analysis", "Win32", "", true); + OUTPUT_CONFIGURATION_SCUMMVM("Release", "Win32", ""); + + // x64 + // For 'x64' we must disable NASM support. Usually we would need to disable the "nasm" feature for that and + // re-create the library list, BUT since NASM doesn't link any additional libraries, we can just use the + // libraries list created for IA-32. If that changes in the future, we need to adjust this part! + OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Debug", "x64", "64", true); + OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Analysis", "x64", "64", true); + OUTPUT_CONFIGURATION_SCUMMVM("Release", "x64", "64"); + + } else { + std::string warnings = ""; + if (warningsIterator != _projectWarnings.end()) + for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i) + warnings += *i + ';'; + + std::string toolConfig; + toolConfig = (!warnings.empty() ? "DisableSpecificWarnings=\"" + warnings + "\"" : ""); + toolConfig += (name == "tinsel" ? "DebugInformationFormat=\"3\" " : ""); + toolConfig += (name == "sword25" ? "DisableLanguageExtensions=\"false\" " : ""); + + // Win32 + OUTPUT_CONFIGURATION("Debug", "Win32", ""); + OUTPUT_CONFIGURATION("Analysis", "Win32", ""); + OUTPUT_CONFIGURATION("Release", "Win32", ""); + OUTPUT_CONFIGURATION("Debug", "x64", "64"); + OUTPUT_CONFIGURATION("Analysis", "x64", "64"); + OUTPUT_CONFIGURATION("Release", "x64", "64"); + } + + project << "\t\n" + "\t\n"; + + std::string modulePath; + if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) { + modulePath = moduleDir.substr(setup.srcDir.size()); + if (!modulePath.empty() && modulePath.at(0) == '/') + modulePath.erase(0, 1); + } + + if (modulePath.size()) + addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath); + else + addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix); + + project << "\t\n" + "\n"; +} + +void VisualStudioProvider::writeReferences(std::ofstream &output) { + output << "\tProjectSection(ProjectDependencies) = postProject\n"; + + for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) { + if (i->first == "scummvm") + continue; + + output << "\t\t{" << i->second << "} = {" << i->second << "}\n"; + } + + output << "\tEndProjectSection\n"; +} + +void VisualStudioProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) { + std::string warnings; + for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i) + warnings += *i + ';'; + + std::string definesList; + for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i) { + if (i != defines.begin()) + definesList += ';'; + definesList += *i; + } + + properties << "\n" + "\n" + "\t\n" + "\t\n" + "\t\n" + "\t\n" + "\n"; + + properties.flush(); +} + +void VisualStudioProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) { + const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug")); + const std::string outputBitness = (isWin32 ? "32" : "64"); + + std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str()); + if (!properties) + error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing"); + + properties << "\n" + "\n" + "\t\n" + "\t\n" + "\t\n" + "\n"; + + properties.flush(); + properties.close(); +} + +void VisualStudioProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation, + const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) { + const std::string indentString = getIndent(indentation + 2); + + if (indentation) + projectFile << getIndent(indentation + 1) << "\n"; + + for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) { + const FileNode *node = *i; + + if (!node->children.empty()) { + writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/'); + } else { + if (producesObjectFile(node->name)) { + std::string name, ext; + splitFilename(node->name, name, ext); + const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), name + ".o") != duplicate.end()); + + if (ext == "asm") { + std::string objFileName = "$(IntDir)\\"; + if (isDuplicate) + objFileName += objPrefix; + objFileName += "$(InputName).obj"; + + const std::string toolLine = indentString + "\t\t\n"; + + // NASM is not supported for x64, thus we do not need to add additional entries here :-). + projectFile << indentString << "name) << "\">\n" + << indentString << "\t\n" + << toolLine + << indentString << "\t\n" + << indentString << "\t\n" + << toolLine + << indentString << "\t\n" + << indentString << "\t\n" + << toolLine + << indentString << "\t\n" + << indentString << "\n"; + } else { + if (isDuplicate) { + const std::string toolLine = indentString + "\t\t\n"; + + projectFile << indentString << "name) << "\">\n" + << indentString << "\t\n" + << toolLine + << indentString << "\t\n" + << indentString << "\t\n" + << toolLine + << indentString << "\t\n" + << indentString << "\t\n" + << toolLine + << indentString << "\t\n" + << indentString << "\t\n" + << toolLine + << indentString << "\t\n" + << indentString << "\t\n" + << toolLine + << indentString << "\t\n" + << indentString << "\t\n" + << toolLine + << indentString << "\t\n" + << indentString << "\n"; + } else { + projectFile << indentString << "name) << "\" />\n"; + } + } + } else { + projectFile << indentString << "name) << "\" />\n"; + } + } + } + + if (indentation) + projectFile << getIndent(indentation + 1) << "\n"; +} + +} // End of CreateProjectTool namespace diff --git a/tools/create_project/visualstudio.h b/tools/create_project/visualstudio.h new file mode 100644 index 0000000000..0cf572429b --- /dev/null +++ b/tools/create_project/visualstudio.h @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef TOOLS_CREATE_PROJECT_VISUALSTUDIO_H +#define TOOLS_CREATE_PROJECT_VISUALSTUDIO_H + +#include "msvc.h" + +namespace CreateProjectTool { + +class VisualStudioProvider : public MSVCProvider { +public: + VisualStudioProvider(StringList &global_warnings, std::map &project_warnings, const int version); + +protected: + void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, + const StringList &includeList, const StringList &excludeList); + + void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation, + const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix); + + void writeReferences(std::ofstream &output); + + void outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix); + + void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis); + + const char *getProjectExtension(); + const char *getPropertiesExtension(); + int getVisualStudioVersion(); +}; + +} // End of CreateProjectTool namespace + +#endif // TOOLS_CREATE_PROJECT_VISUALSTUDIO_H -- cgit v1.2.3