ScummVM Team ************ Project Leaders --------------- James Brown Max Horn Eugene Sandulenko Engine Teams ------------ SCUMM: Torbjorn Andersson James Brown Jonathan Gray Max Horn Travis Howell Pawel Kolodziejski - Codecs, iMUSE, Smush, etc. Eugene Sandulenko - FT INSANE, MM NES, MM C64, game detection, Herc/CGA HE: Jonathan Gray Travis Howell Gregory Montoir Eugene Sandulenko BASS: Robert Goeffringmann Oliver Kiehl Joost Peters Broken Sword 1: Robert Goeffringmann Broken Sword 2: Torbjorn Andersson Jonathan Gray Cinematique evo 1: Pawel Kolodziejski Gregory Montoir Eugene Sandulenko FOTAQ: David Eriksson Gregory Montoir Joost Peters Gob: Torbjorn Andersson Sven Hesse Willem Jan Palenstijn Eugene Sandulenko Kyra: Oystein Eftevaag Gregory Montoir Johannes Schickel SAGA: Torbjorn Andersson Andrew Kurushin Eugene Sandulenko Simon: Travis Howell Oliver Kiehl Backend Teams ------------- Dreamcast: Marcus Comstedt SymbianOS: Jurgen Braam Lars Persson PalmOS: Chris Apers PocketPC / WinCE: Nicolas Bacca Playstation 2: Robert Goeffringmann PSP (PlayStation Portable): Joost Peters SDL (Win/Linux/OS X/etc.): Max Horn Eugene Sandulenko - Asm routines, GFX layers Other subsystems ---------------- Jerome Fisher - MT-32 emulator Jochen Hoenicke - Speaker & PCjr sound support, Adlib work Website (content) ----------------- All active team members Retired Team Members -------------------- Tore Anderson - Former Debian GNU/Linux maintainer Ralph Brorsen - Help with GUI implementation Jamieson Christian - iMUSE, MIDI, all things musical Vincent Hamm - Co-Founder, original CinE engine author Ruediger Hanke - Port: MorphOS Felix Jakschitsch - Zak256 reverse engineering Mutwin Kraus - Original MacOS porter Peter Moraliyski - Port: GP32 Jeremy Newman - Former webmaster Ludvig Strigeus - Original ScummVM and SimonVM author Lionel Ulmer - Port: X11 Other contributions ******************* Packages -------- AmigaOS 4: Hans-Jorg Frieden Juha Niemimaki BeOS: Stefan Parviainen Debian GNU/Linux: David Weinehall Fedora / RedHat: Willem Jan Palenstijn Mac OS X: Max Horn OS/2: Paul Smedley PocketPC 2002: Kostas Nakos SlackWare: Robert Kelsen Win32: Travis Howell Win64: Chris Gray Website (design) ---------------- Dobo Balazs - Website design Yaroslav Fedevych - HTML/CSS for the website David Jensen - SVG logo conversion Jean Marc - ScummVM logo Code contributions ------------------ Stuart Caie - Decoders for Simon 1 Amiga data files Paolo Costabel - PSP port contributions Janne Huttunen - V3 actor mask support, Dig/FT SMUSH audio Kovacs Endre Janos - Several fixes for Simon1 Jeroen Janssen - Numerous readability and bugfix patches Andreas Karlsson - Initial port for EPOC/SymbianOS Claudio Matsuoka - Daily Linux builds Thomas Mayer - PSP port contributions Mikesch Nepomuk - MI1 VGA floppy patches Nicolas Noble - Config file and ALSA support Quietust - Sound support for Amiga SCUMM V2/V3 games, MM NES support Andreas Roever - Broken Sword 1/2 MPEG2 cutscene support Edward Rudd - Fixes for playing MP3 versions of MI1/Loom audio Daniel Schepler - Final MI1 CD music support, initial Ogg Vorbis support Andre Souza - SDL-based OpenGL renderer Tim ??? - Initial MI1 CD music support And to all the contributors, users, and beta testers we've missed. Thanks! Special thanks to ***************** Sander Buskens - For his work on the initial reversing of Monkey2 Canadacow - For the original MT-32 emulator Kevin Carnes - For Scumm16, the basis of ScummVM's older gfx codecs Ivan Dubrov - For contributing the initial version of the Gobliiins engine Joachim Eberhard - For numerous contributions to documentation Jezar - For his freeverb filter implementation Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports lloyd - For deep tech details about C64 Zak & MM Jimmi Thogersen - For ScummRev, and much obscure code/documentation Tristan - For additional work on the original MT-32 emulator Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty. John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive. Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions. Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!