ScummVM Team ************ Project Leaders --------------- Max Horn Eugene Sandulenko Retired Project Leaders ----------------------- James Brown Vincent Hamm - ScummVM co-founder, Original Cruise/CinE author Ludvig Strigeus - Original ScummVM and SimonVM author Engine Teams ------------ SCUMM: Torbjorn Andersson James Brown - (retired) Jonathan Gray - (retired) Vincent Hamm - (retired) Max Horn Travis Howell Pawel Kolodziejski - Codecs, iMUSE, Smush, etc. Gregory Montoir Eugene Sandulenko - FT INSANE, MM NES, MM C64, game detection, Herc/CGA Ludvig Strigeus - (retired) HE: Jonathan Gray - (retired) Travis Howell Gregory Montoir Eugene Sandulenko AGI: Stuart George Matthew Hoops Filippos Karapetis Pawel Kolodziejski Walter van Niftrik Kari Salminen Eugene Sandulenko David Symonds - (retired) AGOS: Torbjorn Andersson Paul Gilbert Travis Howell Oliver Kiehl - (retired) Ludvig Strigeus - (retired) BASS: Robert Goeffringmann - (retired) Oliver Kiehl - (retired) Joost Peters Broken Sword 1: Fabio Battaglia - PSX version support Robert Goeffringmann - (retired) Broken Sword 2: Torbjorn Andersson Fabio Battaglia - PSX version support Jonathan Gray - (retired) Cinematique evo 1: Vincent Hamm - (retired) Pawel Kolodziejski Gregory Montoir Kari Salminen Eugene Sandulenko Cinematique evo 2: Paul Gilbert Vincent Hamm - (retired) Draci: Denis Kasak Robert Spalek Drascula: Filippos Karapetis Pawel Kolodziejski FOTAQ: David Eriksson - (retired) Gregory Montoir Joost Peters Gob: Torbjorn Andersson Arnaud Boutonne Sven Hesse Eugene Sandulenko Groovie: Henry Bush Scott Thomas Jordi Vilalta Prat Kyra: Torbjorn Andersson - VQA Player Oystein Eftevaag Florian Kagerer Gregory Montoir Johannes Schickel Lure: Paul Gilbert M4: Torbjorn Andersson Paul Gilbert Benjamin Haisch Filippos Karapetis MADE: Benjamin Haisch Filippos Karapetis Parallaction: peres SAGA: Torbjorn Andersson Filippos Karapetis Andrew Kurushin Eugene Sandulenko SCI: Greg Frieger Paul Gilbert Max Horn Filippos Karapetis Walter van Niftrik Willem Jan Palenstijn Jordi Vilalta Prat Lars Skovlund Martin Kiewitz Tinsel: Torbjorn Andersson Fabio Battaglia - PSX version support Paul Gilbert Sven Hesse Max Horn Filippos Karapetis Joost Peters Touche: Gregory Montoir Tucker: Gregory Montoir Backend Teams ------------- Dreamcast: Marcus Comstedt GP2X: John Willis iPhone: Oystein Eftevaag LinuxMoto: Lubomyr Lisen Maemo: Frantisek Dufka Nintendo DS: Neil Millstone PalmOS: Chris Apers PocketPC / WinCE: Nicolas Bacca - (retired) Kostas Nakos PlayStation 2: Robert Goeffringmann - (retired) Max Lingua PSP (PlayStation Portable): Joost Peters SDL (Win/Linux/OS X/etc.): Max Horn Eugene Sandulenko - Asm routines, GFX layers SymbianOS: Jurgen Braam Lars Persson Wii: Andre Heider Other subsystems ---------------- Infrastructure: Max Horn - Backend & Engine APIs, file API, sound mixer, audiostreams, data structures, etc. Eugene Sandulenko GUI: Vicent Marti Eugene Sandulenko Johannes Schickel Miscellaneous: David Corrales-Lopez - Filesystem access improvements (GSoC 2007 task) (retired) Jerome Fisher - MT-32 emulator (retired) Benjamin Haisch - Heavily improved de-/encoder for DXA videos Jochen Hoenicke - Speaker & PCjr sound support, AdLib work (retired) Chris Page - Return to launcher, savestate improvements, leak fixes, ... (GSoC 2008 task) (retired) Robin Watts - ARM assembly routines for nice speedups on several ports; improvements to the sound mixer Website (code) -------------- Fredrik Wendel Website (content) ----------------- All active team members Documentation ------------- Joachim Eberhard - Numerous contributions to documentation Matthew Hoops - Wiki editor Retired Team Members -------------------- Ralph Brorsen - Help with GUI implementation Jamieson Christian - iMUSE, MIDI, all things musical Felix Jakschitsch - Zak256 reverse engineering Mutwin Kraus - Original MacOS porter Peter Moraliyski - Port: GP32 Jeremy Newman - Former webmaster Lionel Ulmer - Port: X11 Won Star - Former GP32 porter Other contributions ******************* Packages -------- AmigaOS 4: Hans-Jorg Frieden - (retired) Hubert Maier Juha Niemimaki - (retired) Atari/FreeMiNT: Keith Scroggins BeOS: Stefan Parviainen Luc Schrijvers Debian GNU/Linux: Tore Anderson - (retired) David Weinehall Fedora / RedHat: Willem Jan Palenstijn Mac OS X: Max Horn Oystein Eftevaag Mandriva: Dominik Scherer MorphOS: Fabien Coeurjoly Ruediger Hanke - (retired) OS/2: Paul Smedley SlackWare: Robert Kelsen Solaris x86: Laurent Blume Solaris SPARC: Markus Strangl Win32: Travis Howell Win64: Chris Gray Websites (design) ----------------- Dobo Balazs - Website design Yaroslav Fedevych - HTML/CSS for the website David Jensen - SVG logo conversion Jean Marc Gimenez - ScummVM logo Raina - ScummVM forum buttons Code contributions ------------------ Ori Avtalion - Subtitle control options in the GUI; BASS GUI fixes Stuart Caie - Decoders for Amiga and AtariST data files (AGOS engine) Tobias Gunkel - Graphic support for PCE version of Loom Paolo Costabel - PSP port contributions Thierry Crozat - Support for Broken Sword 1 Macintosh version Martin Doucha - CinE engine objectification Thomas Fach-Pedersen - ProTracker module player Janne Huttunen - V3 actor mask support, Dig/FT SMUSH audio Kovacs Endre Janos - Several fixes for Simon1 Jeroen Janssen - Numerous readability and bugfix patches Andreas Karlsson - Initial port for SymbianOS Claudio Matsuoka - Daily Linux builds Thomas Mayer - PSP port contributions Yotam Barnoy - PSP port suspend/resume support Sean Murray - ScummVM tools GUI application (GSoC 2007 task) n0p - Windows CE port aspect ratio correction scaler and right click input method Mikesch Nepomuk - MI1 VGA floppy patches Nicolas Noble - Config file and ALSA support Tim Phillips - Initial MI1 CD music support Quietust - Sound support for Amiga SCUMM V2/V3 games, MM NES support segra - Improved support for Apple II/C64 versions of MM Andreas Roever - Broken Sword 1/2 MPEG2 cutscene support Edward Rudd - Fixes for playing MP3 versions of MI1/Loom audio Daniel Schepler - Final MI1 CD music support, initial Ogg Vorbis support Andre Souza - SDL-based OpenGL renderer FreeSCI Contributors -------------------- Anders Baden Nielsen - PPC testing Bas Zoetekouw - Man pages, debian package management, CVS maintenance Carl Muckenhoupt - Sources to the SCI resource viewer tools that started it all Chris Kehler - Makefile enhancements Christoph Reichenbach - UN*X code, VM/Graphics/Sound/other infrastructure Christopher T. Lansdo - Original CVS maintainer, Alpha compatibility fixes Claudio Matsuoka - CVS snapshots, daily builds, BeOS and cygwin ports Dark Minister - SCI research (bytecode and parser) Dmitry Jemerov - Port to the Win32 platform, numerous bugfixes Emmanuel Jeandel - Bugfixes and bug reports Francois-R Boyer - MT-32 information and mapping code George Reid - FreeBSD package management Hubert Maier - AmigaOS 4 port Hugues Valois - Game selection menu Johannes Manhave - Document format translation Jordi Vilalta - Numerous code and website clean-up patches Lars Skovlund - Project maintenance, most documentation, bugfixes, SCI1 support Magnus Reftel - Heap implementation, Python class viewer, bugfixes Matt Hargett - Clean-ups, bugfixes, Hardcore QA, Win32 Max Horn - SetJump implementation Paul David Doherty - Game version information Petr Vyhnak - The DCL-INFLATE algorithm, many Win32 improvements Rainer Canavan - IRIX MIDI driver and bug fixes Rainer De Temple - SCI research Ravi I. - SCI0 sound resource specification Ruediger Hanke - Port to the MorphOS platform Rune Orsval - Configuration file editor Rickard Lind - MT32->GM MIDI mapping magic, sound research Rink Springer - Port to the DOS platform, several bug fixes Robey Pointer - Bug tracking system hosting Sergey Lapin - Port of Carl's type 2 decompression code Solomon Peachy - SDL ports and much of the sound subsystem Vyacheslav Dikonov - Config script improvements Walter van Niftrik - Ports to the Dreamcast and GP32 platforms Xiaojun Chen Sean Terrell Special thanks to Prof. Dr. Gary Nutt for allowing the FreeSCI VM extension as a course project in his Advanced OS course. Special thanks to Bob Heitman and Corey Cole for their support of FreeSCI. And to all the contributors, users, and beta testers we've missed. Thanks! Special thanks to ***************** Sander Buskens - For his work on the initial reversing of Monkey2 Canadacow - For the original MT-32 emulator Kevin Carnes - For Scumm16, the basis of ScummVM's older gfx codecs Curt Coder - For the original TrollVM (preAGI) code Patrick Combet - For the original Gobliiins ADL player Ivan Dubrov - For contributing the initial version of the Gobliiins engine Till Kresslein - For design of modern ScummVM GUI Jezar - For his freeverb filter implementation Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports lloyd - For deep tech details about C64 Zak & MM Sarien Team - Original AGI engine code Jimmi Thogersen - For ScummRev, and much obscure code/documentation Tristan - For additional work on the original MT-32 emulator James Woodcock - Soundtrack enhancements Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty. John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive. Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions. Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys! Alan Bridgman, Simon Woodroffe and everyone at Adventure Soft for sharing the source code of some of their games with us. John Young, Colin Smythe and especially Terry Pratchett himself for sharing the source code of Discworld I & II with us.