# $Header$ # This file is used by Makefile, Makefile.irix, Makefile.macosx and declares # common rules, a list of common object files etc. ZIPFILE := scummvm-`date '+%Y-%m-%d'`.zip INCS = scumm.h scummsys.h stdafx.h OBJS += util.o newgui.o gui/widget.o gui/dialog.o \ gui/ListWidget.o gui/ScrollBarWidget.o \ actor.o boxes.o costume.o gfx.o object.o resource.o \ saveload.o script.o scummvm.o sound.o string.o \ sys.o verbs.o script_v1.o script_v2.o debug.o gui.o \ sound/imuse.o sound/fmopl.o sound/mixer.o debugrl.o \ akos.o vars.o insane.o gameDetector.o init.o \ v3/resource_v3.o v4/resource_v4.o scaler.o main.o \ simon/midi.o simon/simon.o simon/simonsys.o simon/simonvga.o \ simon/simondebug.o simon/simonres.o simon/simonitems.o simon/simonverb.o \ sound/mididrv.o config-file.o bundle.o DISTFILES=$(OBJS:.o=.cpp) Makefile scumm.h scummsys.h stdafx.h stdafx.cpp \ debugrl.h whatsnew.txt readme.txt copying.txt \ scummvm.dsp scummvm.dsw sound/fmopl.h gui.h sound.h all: scummvm$(EXEEXT) scummvm$(EXEEXT): $(OBJS) $(CC) $(LDFLAGS) -o $(@) $(OBJS) $(LIBS) clean: rm -f $(OBJS) scummvm$(EXEEXT) .PHONY: all clean dist # Default (dumb) compile & dependcy rules .cpp.o: $(CC) $(CFLAGS) $(CPPFLAGS) -c $(<) -o $*.o $(OBJS): $(INCS) # If you use GCC, disable the above and enable this for intelligent # dependency tracking. #DEPDIR := .deps #.cpp.o: # mkdir -p $(DEPDIR) # $(CC) -Wp,-MMD,"$(DEPDIR)/$(*F).d2" $(CFLAGS) $(CPPFLAGS) -c $(<) -o $*.o # echo -n "$(*D)/" > $(DEPDIR)/$(*F).d # cat "$(DEPDIR)/$(*F).d2" >> "$(DEPDIR)/$(*F).d" # rm -f "$(DEPDIR)/$(*F).d2" # #-include $(DEPDIR)/*.d