# Where is scummvm will be installed SCUMMVMPATH=C:/scummvm SRC=. VPATH=$(SRC) ### Modify these paths SDL_CFLAGS=-I$(SRC)/sdl/include SDL_LIBS=-L$(SRC)/sdl/lib -lSDLmain -lSDL # If MAD (MPEG Audio Decoder) header and library isn't installed remove -lmad and -DCOMPRESSED_SOUND_FILE CC = g++ CFLAGS = -g -O -Wall -Wstrict-prototypes -Wuninitialized -Wno-long-long -Wno-multichar DEFINES = -DCOMPRESSED_SOUND_FILE LDFLAGS :=-mwindows -mconsole INCLUDES:= $(SDL_CFLAGS) -I./ -I./sound CPPFLAGS= $(DEFINES) $(INCLUDES) LIBS = -lmingw32 -lwinmm -lmad $(SDL_LIBS) EXEEXT :=.exe # Uncomment this for SDL normal output OBJS = sdl.o scummvmico.o # Or uncomment this for SDL with OpenGL output #OBJS = sdl_gl.o scummvmico.o #LIBS += -lopengl32 include Makefile.common scummvmico.o: scummvm.ico windres scummvm.rc scummvmico.o # Some additional targets install: scummvm$(EXEEXT) mkdir -p $(SCUMMVMPATH) strip scummvm$(EXEEXT) -o $(SCUMMVMPATH)/scummvm$(EXEEXT) dist: install cp copying.txt $(SCUMMVMPATH) cp readme.txt $(SCUMMVMPATH) cp whatsnew.txt $(SCUMMVMPATH) cp SDL/README-SDL.txt $(SCUMMVMPATH) cp SDL/lib/SDL.dll $(SCUMMVMPATH) u2d $(SCUMMVMPATH)/*.txt .PHONY: install dist