/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/textconsole.h" #include "common/stream.h" #include "common/util.h" #include "audio/decoders/3do.h" #include "audio/decoders/raw.h" #include "audio/decoders/adpcm_intern.h" namespace Audio { // Reuses ADPCM table #define audio_3DO_ADP4_stepSizeTable Ima_ADPCMStream::_imaTable #define audio_3DO_ADP4_stepSizeIndex ADPCMStream::_stepAdjustTable RewindableAudioStream *make3DO_ADP4AudioStream(Common::SeekableReadStream *stream, uint16 sampleRate, bool stereo, uint32 *audioLengthMSecsPtr, DisposeAfterUse::Flag disposeAfterUse, audio_3DO_ADP4_PersistentSpace *persistentSpace) { if (stereo) { warning("make3DO_ADP4Stream(): stereo currently not supported"); return 0; } if (audioLengthMSecsPtr) { // Caller requires the milliseconds of audio uint32 audioLengthMSecs = stream->size() * 2 * 1000 / sampleRate; // 1 byte == 2 16-bit sample if (stereo) { audioLengthMSecs /= 2; } *audioLengthMSecsPtr = audioLengthMSecs; } return new Audio3DO_ADP4_Stream(stream, sampleRate, stereo, disposeAfterUse, persistentSpace); } Audio3DO_ADP4_Stream::Audio3DO_ADP4_Stream(Common::SeekableReadStream *stream, uint16 sampleRate, bool stereo, DisposeAfterUse::Flag disposeAfterUse, audio_3DO_ADP4_PersistentSpace *persistentSpace) : _sampleRate(sampleRate), _stereo(stereo), _stream(stream, disposeAfterUse) { _callerDecoderData = persistentSpace; memset(&_initialDecoderData, 0, sizeof(_initialDecoderData)); _initialRead = true; reset(); } void Audio3DO_ADP4_Stream::reset() { memcpy(&_curDecoderData, &_initialDecoderData, sizeof(_curDecoderData)); _streamBytesLeft = _stream->size(); _stream->seek(0); } bool Audio3DO_ADP4_Stream::rewind() { reset(); return true; } int16 Audio3DO_ADP4_Stream::decodeSample(byte compressedNibble) { int16 currentStep = audio_3DO_ADP4_stepSizeTable[_curDecoderData.stepIndex]; int32 decodedSample = _curDecoderData.lastSample; int16 delta = currentStep >> 3; if (compressedNibble & 1) delta += currentStep >> 2; if (compressedNibble & 2) delta += currentStep >> 1; if (compressedNibble & 4) delta += currentStep; if (compressedNibble & 8) { decodedSample -= delta; } else { decodedSample += delta; } _curDecoderData.lastSample = CLIP(decodedSample, -32768, 32767); _curDecoderData.stepIndex += audio_3DO_ADP4_stepSizeIndex[compressedNibble & 0x07]; _curDecoderData.stepIndex = CLIP(_curDecoderData.stepIndex, 0, ARRAYSIZE(audio_3DO_ADP4_stepSizeTable) - 1); return _curDecoderData.lastSample; } // Writes the requested amount (or less) of samples into buffer and returns the amount of samples, that got written int Audio3DO_ADP4_Stream::readBuffer(int16 *buffer, const int numSamples) { int8 byteCache[AUDIO_3DO_CACHE_SIZE]; int8 *byteCachePtr = NULL; int byteCacheSize = 0; int requestedBytesLeft = 0; int decodedSamplesCount = 0; int8 compressedByte = 0; if (endOfData()) return 0; // no more bytes left if (_callerDecoderData) { // copy caller decoder data over memcpy(&_curDecoderData, _callerDecoderData, sizeof(_curDecoderData)); if (_initialRead) { _initialRead = false; memcpy(&_initialDecoderData, &_curDecoderData, sizeof(_initialDecoderData)); } } requestedBytesLeft = numSamples >> 1; // 1 byte for 2 16-bit sample if (requestedBytesLeft > _streamBytesLeft) requestedBytesLeft = _streamBytesLeft; // not enough bytes left // in case caller requests an uneven amount of samples, we will return an even amount // buffering, so that direct decoding of files and such runs way faster while (requestedBytesLeft) { if (requestedBytesLeft > AUDIO_3DO_CACHE_SIZE) { byteCacheSize = AUDIO_3DO_CACHE_SIZE; } else { byteCacheSize = requestedBytesLeft; } requestedBytesLeft -= byteCacheSize; _streamBytesLeft -= byteCacheSize; // Fill our byte cache _stream->read(byteCache, byteCacheSize); byteCachePtr = byteCache; // Mono while (byteCacheSize) { compressedByte = *byteCachePtr++; byteCacheSize--; buffer[decodedSamplesCount] = decodeSample(compressedByte >> 4); decodedSamplesCount++; buffer[decodedSamplesCount] = decodeSample(compressedByte & 0x0f); decodedSamplesCount++; } } if (_callerDecoderData) { // copy caller decoder data back memcpy(_callerDecoderData, &_curDecoderData, sizeof(_curDecoderData)); } return decodedSamplesCount; } // ============================================================================ static int16 audio_3DO_SDX2_SquareTable[256] = { -32768,-32258,-31752,-31250,-30752,-30258,-29768,-29282,-28800,-28322, -27848,-27378,-26912,-26450,-25992,-25538,-25088,-24642,-24200,-23762, -23328,-22898,-22472,-22050,-21632,-21218,-20808,-20402,-20000,-19602, -19208,-18818,-18432,-18050,-17672,-17298,-16928,-16562,-16200,-15842, -15488,-15138,-14792,-14450,-14112,-13778,-13448,-13122,-12800,-12482, -12168,-11858,-11552,-11250,-10952,-10658,-10368,-10082, -9800, -9522, -9248, -8978, -8712, -8450, -8192, -7938, -7688, -7442, -7200, -6962, -6728, -6498, -6272, -6050, -5832, -5618, -5408, -5202, -5000, -4802, -4608, -4418, -4232, -4050, -3872, -3698, -3528, -3362, -3200, -3042, -2888, -2738, -2592, -2450, -2312, -2178, -2048, -1922, -1800, -1682, -1568, -1458, -1352, -1250, -1152, -1058, -968, -882, -800, -722, -648, -578, -512, -450, -392, -338, -288, -242, -200, -162, -128, -98, -72, -50, -32, -18, -8, -2, 0, 2, 8, 18, 32, 50, 72, 98, 128, 162, 200, 242, 288, 338, 392, 450, 512, 578, 648, 722, 800, 882, 968, 1058, 1152, 1250, 1352, 1458, 1568, 1682, 1800, 1922, 2048, 2178, 2312, 2450, 2592, 2738, 2888, 3042, 3200, 3362, 3528, 3698, 3872, 4050, 4232, 4418, 4608, 4802, 5000, 5202, 5408, 5618, 5832, 6050, 6272, 6498, 6728, 6962, 7200, 7442, 7688, 7938, 8192, 8450, 8712, 8978, 9248, 9522, 9800, 10082, 10368, 10658, 10952, 11250, 11552, 11858, 12168, 12482, 12800, 13122, 13448, 13778, 14112, 14450, 14792, 15138, 15488, 15842, 16200, 16562, 16928, 17298, 17672, 18050, 18432, 18818, 19208, 19602, 20000, 20402, 20808, 21218, 21632, 22050, 22472, 22898, 23328, 23762, 24200, 24642, 25088, 25538, 25992, 26450, 26912, 27378, 27848, 28322, 28800, 29282, 29768, 30258, 30752, 31250, 31752, 32258 }; Audio3DO_SDX2_Stream::Audio3DO_SDX2_Stream(Common::SeekableReadStream *stream, uint16 sampleRate, bool stereo, DisposeAfterUse::Flag disposeAfterUse, audio_3DO_SDX2_PersistentSpace *persistentSpace) : _sampleRate(sampleRate), _stereo(stereo), _stream(stream, disposeAfterUse) { _callerDecoderData = persistentSpace; memset(&_initialDecoderData, 0, sizeof(_initialDecoderData)); _initialRead = true; reset(); } void Audio3DO_SDX2_Stream::reset() { memcpy(&_curDecoderData, &_initialDecoderData, sizeof(_curDecoderData)); _streamBytesLeft = _stream->size(); _stream->seek(0); } bool Audio3DO_SDX2_Stream::rewind() { reset(); return true; } // Writes the requested amount (or less) of samples into buffer and returns the amount of samples, that got written int Audio3DO_SDX2_Stream::readBuffer(int16 *buffer, const int numSamples) { int8 byteCache[AUDIO_3DO_CACHE_SIZE]; int8 *byteCachePtr = NULL; int byteCacheSize = 0; int requestedBytesLeft = numSamples; // 1 byte per 16-bit sample int decodedSamplesCount = 0; int8 compressedByte = 0; uint8 squareTableOffset = 0; int16 decodedSample = 0; if (endOfData()) return 0; // no more bytes left if (_stereo) { // We expect numSamples to be even in case of Stereo audio assert((numSamples & 1) == 0); } if (_callerDecoderData) { // copy caller decoder data over memcpy(&_curDecoderData, _callerDecoderData, sizeof(_curDecoderData)); if (_initialRead) { _initialRead = false; memcpy(&_initialDecoderData, &_curDecoderData, sizeof(_initialDecoderData)); } } requestedBytesLeft = numSamples; if (requestedBytesLeft > _streamBytesLeft) requestedBytesLeft = _streamBytesLeft; // not enough bytes left // buffering, so that direct decoding of files and such runs way faster while (requestedBytesLeft) { if (requestedBytesLeft > AUDIO_3DO_CACHE_SIZE) { byteCacheSize = AUDIO_3DO_CACHE_SIZE; } else { byteCacheSize = requestedBytesLeft; } requestedBytesLeft -= byteCacheSize; _streamBytesLeft -= byteCacheSize; // Fill our byte cache _stream->read(byteCache, byteCacheSize); byteCachePtr = byteCache; if (!_stereo) { // Mono while (byteCacheSize) { compressedByte = *byteCachePtr++; byteCacheSize--; squareTableOffset = compressedByte + 128; if (!(compressedByte & 1)) _curDecoderData.lastSample1 = 0; decodedSample = _curDecoderData.lastSample1 + audio_3DO_SDX2_SquareTable[squareTableOffset]; _curDecoderData.lastSample1 = decodedSample; buffer[decodedSamplesCount] = decodedSample; decodedSamplesCount++; } } else { // Stereo while (byteCacheSize) { compressedByte = *byteCachePtr++; byteCacheSize--; squareTableOffset = compressedByte + 128; if (!(decodedSamplesCount & 1)) { // First channel if (!(compressedByte & 1)) _curDecoderData.lastSample1 = 0; decodedSample = _curDecoderData.lastSample1 + audio_3DO_SDX2_SquareTable[squareTableOffset]; _curDecoderData.lastSample1 = decodedSample; } else { // Second channel if (!(compressedByte & 1)) _curDecoderData.lastSample2 = 0; decodedSample = _curDecoderData.lastSample2 + audio_3DO_SDX2_SquareTable[squareTableOffset]; _curDecoderData.lastSample2 = decodedSample; } buffer[decodedSamplesCount] = decodedSample; decodedSamplesCount++; } } } if (_callerDecoderData) { // copy caller decoder data back memcpy(_callerDecoderData, &_curDecoderData, sizeof(_curDecoderData)); } return decodedSamplesCount; } RewindableAudioStream *make3DO_SDX2AudioStream(Common::SeekableReadStream *stream, uint16 sampleRate, bool stereo, uint32 *audioLengthMSecsPtr, DisposeAfterUse::Flag disposeAfterUse, audio_3DO_SDX2_PersistentSpace *persistentSpace) { if (stereo) { if (stream->size() & 1) { warning("make3DO_SDX2Stream(): stereo data is uneven size"); return 0; } } if (audioLengthMSecsPtr) { // Caller requires the milliseconds of audio uint32 audioLengthMSecs = stream->size() * 1000 / sampleRate; // 1 byte == 1 16-bit sample if (stereo) { audioLengthMSecs /= 2; } *audioLengthMSecsPtr = audioLengthMSecs; } return new Audio3DO_SDX2_Stream(stream, sampleRate, stereo, disposeAfterUse, persistentSpace); } } // End of namespace Audio