/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /** * @file * Sound decoder used in engines: * - agos * - lastexpress * - mohawk * - saga * - sci (DK3 ADPCM for Phantasmagoria 2) * - scumm * - tinsel */ #ifndef AUDIO_ADPCM_H #define AUDIO_ADPCM_H #include "common/scummsys.h" #include "common/types.h" namespace Common { class SeekableReadStream; } namespace Audio { class PacketizedAudioStream; class SeekableAudioStream; // There are several types of ADPCM encoding, only some are supported here // For all the different encodings, refer to: // http://wiki.multimedia.cx/index.php?title=Category:ADPCM_Audio_Codecs // Usually, if the audio stream we're trying to play has the FourCC header // string intact, it's easy to discern which encoding is used enum ADPCMType { kADPCMOki, // Dialogic/Oki ADPCM (aka VOX) kADPCMMSIma, // Microsoft IMA ADPCM kADPCMMS, // Microsoft ADPCM kADPCMDVI, // Intel DVI IMA ADPCM kADPCMApple, // Apple QuickTime IMA ADPCM kADPCMDK3 // Duck DK3 IMA ADPCM }; /** * Takes an input stream containing ADPCM compressed sound data and creates * an RewindableAudioStream from that. * * @param stream the SeekableReadStream from which to read the ADPCM data * @param disposeAfterUse whether to delete the stream after use * @param size how many bytes to read from the stream (0 = all) * @param type the compression type used * @param rate the sampling rate * @param channels the number of channels * @param blockAlign block alignment ??? * @return a new RewindableAudioStream, or NULL, if an error occurred */ SeekableAudioStream *makeADPCMStream( Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse, uint32 size, ADPCMType type, int rate, int channels, uint32 blockAlign = 0); /** * Creates a PacketizedAudioStream that will automatically queue * packets as individual AudioStreams like returned by makeADPCMStream. * * Due to the ADPCM types not necessarily supporting stateless * streaming, OKI and DVI are not supported by this function * and will return NULL. * * @param type the compression type used * @param rate the sampling rate * @param channels the number of channels * @param blockAlign block alignment ??? * @return The new PacketizedAudioStream or NULL, if the type isn't supported. */ PacketizedAudioStream *makePacketizedADPCMStream( ADPCMType type, int rate, int channels, uint32 blockAlign = 0); } // End of namespace Audio #endif