/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "engines/engine.h" #include "common/config-manager.h" #include "common/str.h" #include "common/system.h" #include "common/util.h" #include "audio/mididrv.h" #include "audio/musicplugin.h" #include "common/translation.h" const byte MidiDriver::_mt32ToGm[128] = { // 0 1 2 3 4 5 6 7 8 9 A B C D E F 0, 1, 0, 2, 4, 4, 5, 3, 16, 17, 18, 16, 16, 19, 20, 21, // 0x 6, 6, 6, 7, 7, 7, 8, 112, 62, 62, 63, 63, 38, 38, 39, 39, // 1x 88, 95, 52, 98, 97, 99, 14, 54, 102, 96, 53, 102, 81, 100, 14, 80, // 2x 48, 48, 49, 45, 41, 40, 42, 42, 43, 46, 45, 24, 25, 28, 27, 104, // 3x 32, 32, 34, 33, 36, 37, 35, 35, 79, 73, 72, 72, 74, 75, 64, 65, // 4x 66, 67, 71, 71, 68, 69, 70, 22, 56, 59, 57, 57, 60, 60, 58, 61, // 5x 61, 11, 11, 98, 14, 9, 14, 13, 12, 107, 107, 77, 78, 78, 76, 76, // 6x 47, 117, 127, 118, 118, 116, 115, 119, 115, 112, 55, 124, 123, 0, 14, 117 // 7x }; const byte MidiDriver::_gmToMt32[128] = { // 0 1 2 3 4 5 6 7 8 9 A B C D E F 5, 1, 2, 7, 3, 5, 16, 21, 22, 101, 101, 97, 104, 103, 102, 20, // 0x 8, 9, 11, 12, 14, 15, 87, 15, 59, 60, 61, 62, 67, 44, 79, 23, // 1x 64, 67, 66, 70, 68, 69, 28, 31, 52, 54, 55, 56, 49, 51, 57, 112, // 2x 48, 50, 45, 26, 34, 35, 45, 122, 89, 90, 94, 81, 92, 95, 24, 25, // 3x 80, 78, 79, 78, 84, 85, 86, 82, 74, 72, 76, 77, 110, 107, 108, 76, // 4x 47, 44, 111, 45, 44, 34, 44, 30, 32, 33, 88, 34, 35, 35, 38, 33, // 5x 41, 36, 100, 37, 40, 34, 43, 40, 63, 21, 99, 105, 103, 86, 55, 84, // 6x 101, 103, 100, 120, 117, 113, 99, 128, 128, 128, 128, 124, 123, 128, 128, 128, // 7x }; static const uint32 GUIOMapping[] = { MT_PCSPK, Common::GUIO_MIDIPCSPK, MT_CMS, Common::GUIO_MIDICMS, MT_PCJR, Common::GUIO_MIDIPCJR, MT_ADLIB, Common::GUIO_MIDIADLIB, MT_C64, Common::GUIO_MIDIC64, MT_AMIGA, Common::GUIO_MIDIAMIGA, MT_APPLEIIGS, Common::GUIO_MIDIAPPLEIIGS, MT_TOWNS, Common::GUIO_MIDITOWNS, MT_PC98, Common::GUIO_MIDIPC98, MT_GM, Common::GUIO_MIDIGM, MT_MT32, Common::GUIO_MIDIMT32, 0, 0 }; uint32 MidiDriver::musicType2GUIO(uint32 musicType) { uint32 res = 0; for (int i = 0; GUIOMapping[i] || GUIOMapping[i + 1]; i += 2) { if (musicType == GUIOMapping[i] || musicType == (uint32)-1) res |= GUIOMapping[i + 1]; } return res; } bool MidiDriver::_forceTypeMT32 = false; MusicType MidiDriver::getMusicType(MidiDriver::DeviceHandle handle) { if (_forceTypeMT32) return MT_MT32; if (handle) { const MusicPlugin::List p = MusicMan.getPlugins(); for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) { MusicDevices i = (**m)->getDevices(); for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) { if (handle == d->getHandle()) return d->getMusicType(); } } } return MT_INVALID; } Common::String MidiDriver::getDeviceString(DeviceHandle handle, DeviceStringType type) { if (handle) { const MusicPlugin::List p = MusicMan.getPlugins(); for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) { MusicDevices i = (**m)->getDevices(); for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) { if (handle == d->getHandle()) { if (type == kDriverName) return d->getMusicDriverName(); else if (type == kDriverId) return d->getMusicDriverId(); else if (type == kDeviceId) return d->getCompleteId(); else return Common::String("auto"); } } } } return Common::String("auto"); } MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) { // Query the selected music device (defaults to MT_AUTO device). DeviceHandle hdl = getDeviceHandle(ConfMan.get("music_driver")); _forceTypeMT32 = false; // Check whether the selected music driver is compatible with the // given flags. switch (getMusicType(hdl)) { case MT_PCSPK: if (flags & MDT_PCSPK) return hdl; break; case MT_PCJR: if (flags & MDT_PCJR) return hdl; break; case MT_CMS: if (flags & MDT_CMS) return hdl; break; case MT_ADLIB: if (flags & MDT_ADLIB) return hdl; break; case MT_C64: if (flags & MDT_C64) return hdl; break; case MT_AMIGA: if (flags & MDT_AMIGA) return hdl; break; case MT_APPLEIIGS: if (flags & MDT_APPLEIIGS) return hdl; break; case MT_TOWNS: if (flags & MDT_TOWNS) return hdl; break; case MT_PC98: if (flags & MDT_PC98) return hdl; break; case MT_GM: case MT_GS: case MT_MT32: if (flags & MDT_MIDI) return hdl; break; case MT_NULL: return hdl; default: break; } // If the selected driver did not match the flags setting, // we try to determine a suitable and "optimal" music driver. const MusicPlugin::List p = MusicMan.getPlugins(); // If only MDT_MIDI but not MDT_PREFER_MT32 or MDT_PREFER_GM is set we prefer the other devices (which will always be // detected since they are hard coded and cannot be disabled. for (int l = (flags & (MDT_PREFER_GM | MDT_PREFER_MT32)) ? 1 : 0; l < 2; ++l) { if ((flags & MDT_MIDI) && (l == 1)) { // If a preferred MT32 or GM device has been selected that device gets returned if (flags & MDT_PREFER_MT32) hdl = getDeviceHandle(ConfMan.get("mt32_device")); else if (flags & MDT_PREFER_GM) hdl = getDeviceHandle(ConfMan.get("gm_device")); else hdl = getDeviceHandle("auto"); const MusicType type = getMusicType(hdl); // If have a "Don't use GM/MT-32" setting we skip this part and jump // to AdLib, PC Speaker etc. detection right away. if (type != MT_NULL) { if (type != MT_AUTO && type != MT_INVALID) { if (flags & MDT_PREFER_MT32) // If we have a preferred MT32 device we disable the gm/mt32 mapping (more about this in mididrv.h) _forceTypeMT32 = true; return hdl; } // If we have no specific device selected (neither in the scummvm nor in the game domain) // and no preferred MT32 or GM device selected we arrive here. // If MT32 is preferred we try for the first available device with music type 'MT_MT32' (usually the mt32 emulator) if (flags & MDT_PREFER_MT32) { for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) { MusicDevices i = (**m)->getDevices(); for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) { if (d->getMusicType() == MT_MT32) return d->getHandle(); } } } // Now we default to the first available device with music type 'MT_GM' for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) { MusicDevices i = (**m)->getDevices(); for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) { if (d->getMusicType() == MT_GM || d->getMusicType() == MT_GS) return d->getHandle(); } } } } MusicType tp = MT_AUTO; if (flags & MDT_TOWNS) tp = MT_TOWNS; else if (flags & MDT_PC98) tp = MT_PC98; else if (flags & MDT_ADLIB) tp = MT_ADLIB; else if (flags & MDT_PCJR) tp = MT_PCJR; else if (flags & MDT_PCSPK) tp = MT_PCSPK; else if (flags & MDT_C64) tp = MT_C64; else if (flags & MDT_AMIGA) tp = MT_AMIGA; else if (flags & MDT_APPLEIIGS) tp = MT_APPLEIIGS; else if (l == 0) // if we haven't tried to find a MIDI device yet we do this now. continue; else tp = MT_AUTO; for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) { MusicDevices i = (**m)->getDevices(); for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) { if (d->getMusicType() == tp) return d->getHandle(); } } } return 0; } MidiDriver *MidiDriver::createMidi(MidiDriver::DeviceHandle handle) { MidiDriver *driver = 0; const MusicPlugin::List p = MusicMan.getPlugins(); for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) { if (getDeviceString(handle, MidiDriver::kDriverId).equals((**m)->getId())) (**m)->createInstance(&driver, handle); } return driver; } MidiDriver::DeviceHandle MidiDriver::getDeviceHandle(const Common::String &identifier) { const MusicPlugin::List p = MusicMan.getPlugins(); if (p.begin() == p.end()) error("Music plugins must be loaded prior to calling this method"); for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) { MusicDevices i = (**m)->getDevices(); for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) { // The music driver id isn't unique, but it will match // driver's first device. This is useful when selecting // the driver from the command line. if (identifier.equals(d->getMusicDriverId()) || identifier.equals(d->getCompleteId()) || identifier.equals(d->getCompleteName())) { return d->getHandle(); } } } return 0; } void MidiDriver::sendMT32Reset() { static const byte resetSysEx[] = { 0x41, 0x10, 0x16, 0x12, 0x7F, 0x00, 0x00, 0x01, 0x00 }; sysEx(resetSysEx, sizeof(resetSysEx)); g_system->delayMillis(100); } void MidiDriver::sendGMReset() { static const byte resetSysEx[] = { 0x7E, 0x7F, 0x09, 0x01 }; sysEx(resetSysEx, sizeof(resetSysEx)); g_system->delayMillis(100); }