/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * The low-pass filter code is based on UAE's audio filter code * found in audio.c. UAE is licensed under the terms of the GPLv2. * * audio.c in UAE states the following: * Copyright 1995, 1996, 1997 Bernd Schmidt * Copyright 1996 Marcus Sundberg * Copyright 1996 Manfred Thole * Copyright 2006 Toni Wilen */ #include #include "common/scummsys.h" #include "audio/mods/paula.h" #include "audio/null.h" namespace Audio { Paula::Paula(bool stereo, int rate, uint interruptFreq, FilterMode filterMode) : _stereo(stereo), _rate(rate), _periodScale((double)kPalPaulaClock / rate), _intFreq(interruptFreq) { _filterState.mode = filterMode; _filterState.ledFilter = false; filterResetState(); _filterState.a0[0] = filterCalculateA0(rate, 6200); _filterState.a0[1] = filterCalculateA0(rate, 20000); _filterState.a0[2] = filterCalculateA0(rate, 7000); clearVoices(); _voice[0].panning = 191; _voice[1].panning = 63; _voice[2].panning = 63; _voice[3].panning = 191; if (_intFreq == 0) _intFreq = _rate; _curInt = 0; _timerBase = 1; _playing = false; _end = true; } Paula::~Paula() { } void Paula::clearVoice(byte voice) { assert(voice < NUM_VOICES); _voice[voice].data = 0; _voice[voice].dataRepeat = 0; _voice[voice].length = 0; _voice[voice].lengthRepeat = 0; _voice[voice].period = 0; _voice[voice].volume = 0; _voice[voice].offset = Offset(0); _voice[voice].dmaCount = 0; } int Paula::readBuffer(int16 *buffer, const int numSamples) { Common::StackLock lock(_mutex); memset(buffer, 0, numSamples * 2); if (!_playing) { return numSamples; } if (_stereo) return readBufferIntern(buffer, numSamples); else return readBufferIntern(buffer, numSamples); } /* Denormals are very small floating point numbers that force FPUs into slow * mode. All lowpass filters using floats are suspectible to denormals unless * a small offset is added to avoid very small floating point numbers. */ #define DENORMAL_OFFSET (1E-10) /* Based on UAE. * Original comment in UAE: * * Amiga has two separate filtering circuits per channel, a static RC filter * on A500 and the LED filter. This code emulates both. * * The Amiga filtering circuitry depends on Amiga model. Older Amigas seem * to have a 6 dB/oct RC filter with cutoff frequency such that the -6 dB * point for filter is reached at 6 kHz, while newer Amigas have no filtering. * * The LED filter is complicated, and we are modelling it with a pair of * RC filters, the other providing a highboost. The LED starts to cut * into signal somewhere around 5-6 kHz, and there's some kind of highboost * in effect above 12 kHz. Better measurements are required. * * The current filtering should be accurate to 2 dB with the filter on, * and to 1 dB with the filter off. */ inline int32 filter(int32 input, Paula::FilterState &state, int voice) { float normalOutput, ledOutput; switch (state.mode) { case Paula::kFilterModeA500: state.rc[voice][0] = state.a0[0] * input + (1 - state.a0[0]) * state.rc[voice][0] + DENORMAL_OFFSET; state.rc[voice][1] = state.a0[1] * state.rc[voice][0] + (1-state.a0[1]) * state.rc[voice][1]; normalOutput = state.rc[voice][1]; state.rc[voice][2] = state.a0[2] * normalOutput + (1 - state.a0[2]) * state.rc[voice][2]; state.rc[voice][3] = state.a0[2] * state.rc[voice][2] + (1 - state.a0[2]) * state.rc[voice][3]; state.rc[voice][4] = state.a0[2] * state.rc[voice][3] + (1 - state.a0[2]) * state.rc[voice][4]; ledOutput = state.rc[voice][4]; break; case Paula::kFilterModeA1200: normalOutput = input; state.rc[voice][1] = state.a0[2] * normalOutput + (1 - state.a0[2]) * state.rc[voice][1] + DENORMAL_OFFSET; state.rc[voice][2] = state.a0[2] * state.rc[voice][1] + (1 - state.a0[2]) * state.rc[voice][2]; state.rc[voice][3] = state.a0[2] * state.rc[voice][2] + (1 - state.a0[2]) * state.rc[voice][3]; ledOutput = state.rc[voice][3]; break; case Paula::kFilterModeNone: default: return input; } return CLIP(state.ledFilter ? ledOutput : normalOutput, -32768, 32767); } template inline int mixBuffer(int16 *&buf, const int8 *data, Paula::Offset &offset, frac_t rate, int neededSamples, uint bufSize, byte volume, byte panning, Paula::FilterState &filterState, int voice) { int samples; for (samples = 0; samples < neededSamples && offset.int_off < bufSize; ++samples) { const int32 tmp = filter(((int32) data[offset.int_off]) * volume, filterState, voice); if (stereo) { *buf++ += (tmp * (255 - panning)) >> 7; *buf++ += (tmp * (panning)) >> 7; } else *buf++ += tmp; // Step to next source sample offset.rem_off += rate; if (offset.rem_off >= (frac_t)FRAC_ONE) { offset.int_off += fracToInt(offset.rem_off); offset.rem_off &= FRAC_LO_MASK; } } return samples; } template int Paula::readBufferIntern(int16 *buffer, const int numSamples) { int samples = _stereo ? numSamples / 2 : numSamples; while (samples > 0) { // Handle 'interrupts'. This gives subclasses the chance to adjust the channel data // (e.g. insert new samples, do pitch bending, whatever). if (_curInt == 0) { _curInt = _intFreq; interrupt(); } // Compute how many samples to generate: at most the requested number of samples, // of course, but we may stop earlier when an 'interrupt' is expected. const uint nSamples = MIN((uint)samples, _curInt); // Loop over the four channels of the emulated Paula chip for (int voice = 0; voice < NUM_VOICES; voice++) { // No data, or paused -> skip channel if (!_voice[voice].data || (_voice[voice].period <= 0)) continue; // The Paula chip apparently run at 7.0937892 MHz in the PAL // version and at 7.1590905 MHz in the NTSC version. We divide this // by the requested the requested output sampling rate _rate // (typically 44.1 kHz or 22.05 kHz) obtaining the value _periodScale. // This is then divided by the "period" of the channel we are // processing, to obtain the correct output 'rate'. frac_t rate = doubleToFrac(_periodScale / _voice[voice].period); // Cap the volume _voice[voice].volume = MIN((byte) 0x40, _voice[voice].volume); Channel &ch = _voice[voice]; int16 *p = buffer; int neededSamples = nSamples; // NOTE: A Protracker (or other module format) player might actually // push the offset past the sample length in its interrupt(), in which // case the first mixBuffer() call should not mix anything, and the loop // should be triggered. // Thus, doing an assert(ch.offset.int_off < ch.length) here is wrong. // An example where this happens is a certain Protracker module played // by the OS/2 version of Hopkins FBI. // Mix the generated samples into the output buffer neededSamples -= mixBuffer(p, ch.data, ch.offset, rate, neededSamples, ch.length, ch.volume, ch.panning, _filterState, voice); // Wrap around if necessary if (ch.offset.int_off >= ch.length) { // Important: Wrap around the offset *before* updating the voice length. // Otherwise, if length != lengthRepeat we would wrap incorrectly. // Note: If offset >= 2*len ever occurs, the following would be wrong; // instead of subtracting, we then should compute the modulus using "%=". // Since that requires a division and is slow, and shouldn't be necessary // in practice anyway, we only use subtraction. ch.offset.int_off -= ch.length; ch.dmaCount++; ch.data = ch.dataRepeat; ch.length = ch.lengthRepeat; } // If we have not yet generated enough samples, and looping is active: loop! if (neededSamples > 0 && ch.length > 2) { // Repeat as long as necessary. while (neededSamples > 0) { // Mix the generated samples into the output buffer neededSamples -= mixBuffer(p, ch.data, ch.offset, rate, neededSamples, ch.length, ch.volume, ch.panning, _filterState, voice); if (ch.offset.int_off >= ch.length) { // Wrap around. See also the note above. ch.offset.int_off -= ch.length; ch.dmaCount++; } } } } buffer += _stereo ? nSamples * 2 : nSamples; _curInt -= nSamples; samples -= nSamples; } return numSamples; } void Paula::filterResetState() { for (int i = 0; i < NUM_VOICES; i++) for (int j = 0; j < 5; j++) _filterState.rc[i][j] = 0.0f; } /* Based on UAE. * Original comment in UAE: * * This computes the 1st order low-pass filter term b0. * The a1 term is 1.0 - b0. The center frequency marks the -3 dB point. */ float Paula::filterCalculateA0(int rate, int cutoff) { float omega; /* The BLT correction formula below blows up if the cutoff is above nyquist. */ if (cutoff >= rate / 2) return 1.0; omega = 2 * M_PI * cutoff / rate; /* Compensate for the bilinear transformation. This allows us to specify the * stop frequency more exactly, but the filter becomes less steep further * from stopband. */ omega = tan(omega / 2) * 2; return 1 / (1 + 1 / omega); } } // End of namespace Audio // Plugin interface // (This can only create a null driver since apple II gs support seeems not to be implemented // and also is not part of the midi driver architecture. But we need the plugin for the options // menu in the launcher and for MidiDriver::detectDevice() which is more or less used by all engines.) class AmigaMusicPlugin : public NullMusicPlugin { public: const char *getName() const { return _s("Amiga Audio emulator"); } const char *getId() const { return "amiga"; } MusicDevices getDevices() const; }; MusicDevices AmigaMusicPlugin::getDevices() const { MusicDevices devices; devices.push_back(MusicDevice(this, "", MT_AMIGA)); return devices; } //#if PLUGIN_ENABLED_DYNAMIC(AMIGA) //REGISTER_PLUGIN_DYNAMIC(AMIGA, PLUGIN_TYPE_MUSIC, AmigaMusicPlugin); //#else REGISTER_PLUGIN_STATIC(AMIGA, PLUGIN_TYPE_MUSIC, AmigaMusicPlugin); //#endif