/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef AUDIO_NULL_H #define AUDIO_NULL_H #include "audio/musicplugin.h" #include "audio/mpu401.h" #include "common/translation.h" /* NULL driver */ class MidiDriver_NULL : public MidiDriver_MPU401 { public: int open() { return 0; } bool isOpen() const { return true; } void send(uint32 b) { } }; // Plugin interface class NullMusicPlugin : public MusicPluginObject { public: virtual const char *getName() const { return _s("No music"); } virtual const char *getId() const { return "null"; } virtual MusicDevices getDevices() const; Common::Error createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle = 0) const; }; #endif