/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "audio/softsynth/fmtowns_pc98/towns_audio.h" #include "audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h" #include "common/endian.h" #include "common/util.h" #include "common/textconsole.h" #include "backends/audiocd/audiocd.h" class TownsAudio_PcmChannel { friend class TownsAudioInterfaceIntern; public: TownsAudio_PcmChannel(); ~TownsAudio_PcmChannel(); private: void loadExtData(uint8 *buffer, uint32 size); void setupLoop(uint32 start, uint32 len); void clear(); void envAttack(); void envDecay(); void envSustain(); void envRelease(); uint8 *curInstrument; uint8 note; uint8 velo; int8 *data; int8 *dataEnd; int8 *loopEnd; uint32 loopLen; uint16 stepNote; uint16 stepPitch; uint16 step; uint8 panLeft; uint8 panRight; uint32 pos; uint8 envTotalLevel; uint8 envAttackRate; uint8 envDecayRate; uint8 envSustainLevel; uint8 envSustainRate; uint8 envReleaseRate; int16 envStep; int16 envCurrentLevel; EnvelopeState envState; int8 *extData; }; class TownsAudio_WaveTable { friend class TownsAudioInterfaceIntern; public: TownsAudio_WaveTable(); ~TownsAudio_WaveTable(); private: void readHeader(const uint8 *buffer); void readData(const uint8 *buffer); void clear(); char name[9]; int32 id; uint32 size; uint32 loopStart; uint32 loopLen; uint16 rate; uint16 rateOffs; uint16 baseNote; int8 *data; }; class TownsAudioInterfaceIntern : public TownsPC98_FmSynth { public: TownsAudioInterfaceIntern(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver); ~TownsAudioInterfaceIntern(); static TownsAudioInterfaceIntern *addNewRef(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver); static void releaseRef(); bool checkPluginDriver(TownsAudioInterfacePluginDriver *driver); bool init(); int callback(int command, ...); int processCommand(int command, va_list &args); void setMusicVolume(int volume); void setSoundEffectVolume(int volume); // Defines the channels used as sound effect channels for the purpose of ScummVM GUI volume control. // The first 6 bits are the 6 fm channels. The next 8 bits are pcm channels. void setSoundEffectChanMask(int mask); private: void nextTickEx(int32 *buffer, uint32 bufferSize); void timerCallbackA(); void timerCallbackB(); typedef int (TownsAudioInterfaceIntern::*TownsAudioIntfCallback)(va_list &); const TownsAudioIntfCallback *_intfOpcodes; int intf_reset(va_list &args); int intf_keyOn(va_list &args); int intf_keyOff(va_list &args); int intf_setPanPos(va_list &args); int intf_setInstrument(va_list &args); int intf_loadInstrument(va_list &args); int intf_setPitch(va_list &args); int intf_setLevel(va_list &args); int intf_chanOff(va_list &args); int intf_writeReg(va_list &args); int intf_writeRegBuffer(va_list &args); int intf_readRegBuffer(va_list &args); int intf_setTimerA(va_list &args); int intf_setTimerB(va_list &args); int intf_enableTimerA(va_list &args); int intf_enableTimerB(va_list &args); int intf_loadSamples(va_list &args); int intf_reserveEffectChannels(va_list &args); int intf_loadWaveTable(va_list &args); int intf_unloadWaveTable(va_list &args); int intf_pcmPlayEffect(va_list &args); int intf_pcmChanOff(va_list &args); int intf_pcmEffectPlaying(va_list &args); int intf_fmKeyOn(va_list &args); int intf_fmKeyOff(va_list &args); int intf_fmSetPanPos(va_list &args); int intf_fmSetInstrument(va_list &args); int intf_fmLoadInstrument(va_list &args); int intf_fmSetPitch(va_list &args); int intf_fmSetLevel(va_list &args); int intf_fmReset(va_list &args); int intf_setOutputVolume(va_list &args); int intf_resetOutputVolume(va_list &args); int intf_updateOutputVolume(va_list &args); int intf_cdaToggle(va_list &args); int intf_pcmUpdateEnvelopeGenerator(va_list &args); int intf_notImpl(va_list &args); void fmReset(); int fmKeyOn(int chan, int note, int velo); int fmKeyOff(int chan); int fmChanOff(int chan); int fmSetPanPos(int chan, int mode); int fmSetInstrument(int chan, int instrId); int fmLoadInstrument(int instrId, const uint8 *data); int fmSetPitch(int chan, int pitch); int fmSetLevel(int chan, int lvl); void bufferedWriteReg(uint8 part, uint8 regAddress, uint8 value); uint8 _fmChanPlaying; uint8 _fmChanNote[6]; int16 _fmChanPitch[6]; uint8 *_fmSaveReg[2]; uint8 *_fmInstruments; void pcmReset(); int pcmKeyOn(int chan, int note, int velo); int pcmKeyOff(int chan); int pcmChanOff(int chan); int pcmSetPanPos(int chan, int mode); int pcmSetInstrument(int chan, int instrId); int pcmLoadInstrument(int instrId, const uint8 *data); int pcmSetPitch(int chan, int pitch); int pcmSetLevel(int chan, int lvl); void pcmUpdateEnvelopeGenerator(int chan); TownsAudio_PcmChannel *_pcmChan; uint8 _pcmChanOut; uint8 _pcmChanReserved; uint8 _pcmChanKeyPressed; uint8 _pcmChanEffectPlaying; uint8 _pcmChanKeyPlaying; uint8 _pcmChanNote[8]; uint8 _pcmChanVelo[8]; uint8 _pcmChanLevel[8]; uint8 _numReservedChannels; uint8 *_pcmInstruments; TownsAudio_WaveTable *_waveTables; uint8 _numWaveTables; uint32 _waveTablesTotalDataSize; void pcmCalcPhaseStep(TownsAudio_PcmChannel *p, TownsAudio_WaveTable *w); void updateOutputVolume(); uint8 _outputVolumeFlags; uint8 _outputLevel[16]; uint8 _outputMuteFlags; const float _baserate; uint32 _timerBase; uint32 _tickLength; uint32 _timer; uint16 _musicVolume; uint16 _sfxVolume; int _pcmSfxChanMask; TownsAudioInterfacePluginDriver *_drv; bool _ready; static TownsAudioInterfaceIntern *_refInstance; static int _refCount; static const uint8 _chanFlags[]; static const uint16 _frequency[]; static const uint8 _carrier[]; static const uint8 _fmDefaultInstrument[]; static const uint16 _pcmPhase1[]; static const uint16 _pcmPhase2[]; }; TownsAudioInterfaceIntern::TownsAudioInterfaceIntern(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver) : TownsPC98_FmSynth(mixer, kTypeTowns), _fmInstruments(0), _pcmInstruments(0), _pcmChan(0), _waveTables(0), _waveTablesTotalDataSize(0), _baserate(55125.0f / (float)mixer->getOutputRate()), _tickLength(0), _timer(0), _drv(driver), _pcmSfxChanMask(0), _musicVolume(Audio::Mixer::kMaxMixerVolume), _sfxVolume(Audio::Mixer::kMaxMixerVolume), _outputVolumeFlags(0), _outputMuteFlags(0), _pcmChanOut(0), _pcmChanReserved(0), _pcmChanKeyPressed(0), _pcmChanEffectPlaying(0), _pcmChanKeyPlaying(0), _ready(false) { #define INTCB(x) &TownsAudioInterfaceIntern::intf_##x static const TownsAudioIntfCallback intfCb[] = { // 0 INTCB(reset), INTCB(keyOn), INTCB(keyOff), INTCB(setPanPos), // 4 INTCB(setInstrument), INTCB(loadInstrument), INTCB(notImpl), INTCB(setPitch), // 8 INTCB(setLevel), INTCB(chanOff), INTCB(notImpl), INTCB(notImpl), // 12 INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), // 16 INTCB(notImpl), INTCB(writeReg), INTCB(notImpl), INTCB(writeRegBuffer), // 20 INTCB(readRegBuffer), INTCB(setTimerA), INTCB(setTimerB), INTCB(enableTimerA), // 24 INTCB(enableTimerB), INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), // 28 INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), // 32 INTCB(loadSamples), INTCB(reserveEffectChannels), INTCB(loadWaveTable), INTCB(unloadWaveTable), // 36 INTCB(notImpl), INTCB(pcmPlayEffect), INTCB(notImpl), INTCB(pcmChanOff), // 40 INTCB(pcmEffectPlaying), INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), // 44 INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), // 48 INTCB(notImpl), INTCB(notImpl), INTCB(fmKeyOn), INTCB(fmKeyOff), // 52 INTCB(fmSetPanPos), INTCB(fmSetInstrument), INTCB(fmLoadInstrument), INTCB(notImpl), // 56 INTCB(fmSetPitch), INTCB(fmSetLevel), INTCB(fmReset), INTCB(notImpl), // 60 INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), // 64 INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), INTCB(setOutputVolume), // 68 INTCB(resetOutputVolume), INTCB(notImpl), INTCB(updateOutputVolume), INTCB(notImpl), // 72 INTCB(notImpl), INTCB(cdaToggle), INTCB(notImpl), INTCB(notImpl), // 76 INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), INTCB(notImpl), // 80 INTCB(pcmUpdateEnvelopeGenerator), INTCB(notImpl) }; #undef INTCB _intfOpcodes = intfCb; memset(_fmSaveReg, 0, sizeof(_fmSaveReg)); memset(_outputLevel, 0, sizeof(_outputLevel)); _timerBase = (uint32)(_baserate * 1000000.0f); _tickLength = 2 * _timerBase; } TownsAudioInterfaceIntern::~TownsAudioInterfaceIntern() { _ready = false; deinit(); delete[] _fmSaveReg[0]; delete[] _fmSaveReg[1]; delete[] _fmInstruments; delete[] _pcmInstruments; delete[] _waveTables; delete[] _pcmChan; } TownsAudioInterfaceIntern *TownsAudioInterfaceIntern::addNewRef(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver) { _refCount++; if (_refCount == 1 && _refInstance == 0) _refInstance = new TownsAudioInterfaceIntern(mixer, driver); else if (_refCount < 2 || _refInstance == 0) error("TownsAudioInterfaceIntern::addNewRef(): Internal reference management failure"); else if (!_refInstance->checkPluginDriver(driver)) error("TownsAudioInterfaceIntern::addNewRef(): Plugin driver conflict"); return _refInstance; } void TownsAudioInterfaceIntern::releaseRef() { if (!_refCount) return; _refCount--; if (!_refCount) { delete _refInstance; _refInstance = 0; } } bool TownsAudioInterfaceIntern::checkPluginDriver(TownsAudioInterfacePluginDriver *driver) { if (_refCount <= 1) return true; Common::StackLock lock(_mutex); if (_drv) { if (driver && driver != _drv) return false; } else { _drv = driver; } return true; } bool TownsAudioInterfaceIntern::init() { if (_ready) return true; if (!TownsPC98_FmSynth::init()) return false; _fmSaveReg[0] = new uint8[256]; _fmSaveReg[1] = new uint8[256]; _fmInstruments = new uint8[128 * 48]; _pcmInstruments = new uint8[32 * 128]; _waveTables = new TownsAudio_WaveTable[128]; _pcmChan = new TownsAudio_PcmChannel[8]; _timer = 0; setVolumeChannelMasks(-1, 0); _ready = true; callback(0); return true; } int TownsAudioInterfaceIntern::callback(int command, ...) { if (!_ready) return 1; va_list args; va_start(args, command); int res = processCommand(command, args); va_end(args); return res; } int TownsAudioInterfaceIntern::processCommand(int command, va_list &args) { if (!_ready) return 1; if (command < 0 || command > 81) return 4; return (this->*_intfOpcodes[command])(args); } void TownsAudioInterfaceIntern::setMusicVolume(int volume) { _musicVolume = CLIP(volume, 0, Audio::Mixer::kMaxMixerVolume); setVolumeIntern(_musicVolume, _sfxVolume); } void TownsAudioInterfaceIntern::setSoundEffectVolume(int volume) { _sfxVolume = CLIP(volume, 0, Audio::Mixer::kMaxMixerVolume); setVolumeIntern(_musicVolume, _sfxVolume); } void TownsAudioInterfaceIntern::setSoundEffectChanMask(int mask) { _pcmSfxChanMask = mask >> 6; mask &= 0x3f; setVolumeChannelMasks(~mask, mask); } void TownsAudioInterfaceIntern::nextTickEx(int32 *buffer, uint32 bufferSize) { if (!_ready) return; for (uint32 i = 0; i < bufferSize; i++) { _timer += _tickLength; while (_timer > 0x514767) { _timer -= 0x514767; for (int ii = 0; ii < 8; ii++) { if ((_pcmChanKeyPlaying & _chanFlags[ii]) || (_pcmChanEffectPlaying & _chanFlags[ii])) { TownsAudio_PcmChannel *s = &_pcmChan[ii]; s->pos += s->step; if (&s->data[s->pos >> 11] >= s->loopEnd) { if (s->loopLen) { s->pos -= s->loopLen; } else { s->pos = 0; _pcmChanEffectPlaying &= ~_chanFlags[ii]; _pcmChanKeyPlaying &= ~_chanFlags[ii]; } } } } } int32 finOutL = 0; int32 finOutR = 0; for (int ii = 0; ii < 8; ii++) { if (_pcmChanOut & _chanFlags[ii]) { int32 o = _pcmChan[ii].data[_pcmChan[ii].pos >> 11] * _pcmChan[ii].velo; if ((1 << ii) & (~_pcmSfxChanMask)) o = (o * _musicVolume) / Audio::Mixer::kMaxMixerVolume; if ((1 << ii) & _pcmSfxChanMask) o = (o * _sfxVolume) / Audio::Mixer::kMaxMixerVolume; if (_pcmChan[ii].panLeft) finOutL += ((o * _pcmChan[ii].panLeft) >> 3); if (_pcmChan[ii].panRight) finOutR += ((o * _pcmChan[ii].panRight) >> 3); if (!((_pcmChanKeyPlaying & _chanFlags[ii]) || (_pcmChanEffectPlaying & _chanFlags[ii]))) _pcmChanOut &= ~_chanFlags[ii]; } } buffer[i << 1] += finOutL; buffer[(i << 1) + 1] += finOutR; } } void TownsAudioInterfaceIntern::timerCallbackA() { Common::StackLock lock(_mutex); if (_drv && _ready) _drv->timerCallback(0); } void TownsAudioInterfaceIntern::timerCallbackB() { Common::StackLock lock(_mutex); if (_ready) { if (_drv) _drv->timerCallback(1); callback(80); } } int TownsAudioInterfaceIntern::intf_reset(va_list &args) { fmReset(); pcmReset(); callback(68); return 0; } int TownsAudioInterfaceIntern::intf_keyOn(va_list &args) { int chan = va_arg(args, int); int note = va_arg(args, int); int velo = va_arg(args, int); return (chan & 0x40) ? pcmKeyOn(chan, note, velo) : fmKeyOn(chan, note, velo); } int TownsAudioInterfaceIntern::intf_keyOff(va_list &args) { int chan = va_arg(args, int); return (chan & 0x40) ? pcmKeyOff(chan) : fmKeyOff(chan); } int TownsAudioInterfaceIntern::intf_setPanPos(va_list &args) { int chan = va_arg(args, int); int mode = va_arg(args, int); return (chan & 0x40) ? pcmSetPanPos(chan, mode) : fmSetPanPos(chan, mode); } int TownsAudioInterfaceIntern::intf_setInstrument(va_list &args) { int chan = va_arg(args, int); int instrId = va_arg(args, int); return (chan & 0x40) ? pcmSetInstrument(chan, instrId) : fmSetInstrument(chan, instrId); } int TownsAudioInterfaceIntern::intf_loadInstrument(va_list &args) { int chanType = va_arg(args, int); int instrId = va_arg(args, int); uint8 *instrData = va_arg(args, uint8 *); return (chanType & 0x40) ? pcmLoadInstrument(instrId, instrData) : fmLoadInstrument(instrId, instrData); } int TownsAudioInterfaceIntern::intf_setPitch(va_list &args) { int chan = va_arg(args, int); int16 pitch = (int16)(va_arg(args, int) & 0xffff); return (chan & 0x40) ? pcmSetPitch(chan, pitch) : fmSetPitch(chan, pitch); } int TownsAudioInterfaceIntern::intf_setLevel(va_list &args) { int chan = va_arg(args, int); int lvl = va_arg(args, int); return (chan & 0x40) ? pcmSetLevel(chan, lvl) : fmSetLevel(chan, lvl); } int TownsAudioInterfaceIntern::intf_chanOff(va_list &args) { int chan = va_arg(args, int); return (chan & 0x40) ? pcmChanOff(chan) : fmChanOff(chan); } int TownsAudioInterfaceIntern::intf_writeReg(va_list &args) { int part = va_arg(args, int) ? 1 : 0; int reg = va_arg(args, int); int val = va_arg(args, int); if ((!part && reg < 0x20) || (part && reg < 0x30) || (reg > 0xb6)) return 3; bufferedWriteReg(part, reg, val); return 0; } int TownsAudioInterfaceIntern::intf_writeRegBuffer(va_list &args) { int part = va_arg(args, int) ? 1 : 0; int reg = va_arg(args, int); int val = va_arg(args, int); if ((!part && reg < 0x20) || (part && reg < 0x30) || (reg > 0xef)) return 3; _fmSaveReg[part][reg] = val; return 0; } int TownsAudioInterfaceIntern::intf_readRegBuffer(va_list &args) { int part = va_arg(args, int) ? 1 : 0; int reg = va_arg(args, int); uint8 *dst = va_arg(args, uint8 *); *dst = 0; if ((!part && reg < 0x20) || (part && reg < 0x30) || (reg > 0xef)) return 3; *dst = _fmSaveReg[part][reg]; return 0; } int TownsAudioInterfaceIntern::intf_setTimerA(va_list &args) { int enable = va_arg(args, int); int tempo = va_arg(args, int); if (enable) { bufferedWriteReg(0, 0x25, tempo & 3); bufferedWriteReg(0, 0x24, (tempo >> 2) & 0xff); bufferedWriteReg(0, 0x27, _fmSaveReg[0][0x27] | 0x05); } else { bufferedWriteReg(0, 0x27, (_fmSaveReg[0][0x27] & 0xfa) | 0x10); } return 0; } int TownsAudioInterfaceIntern::intf_setTimerB(va_list &args) { int enable = va_arg(args, int); int tempo = va_arg(args, int); if (enable) { bufferedWriteReg(0, 0x26, tempo & 0xff); bufferedWriteReg(0, 0x27, _fmSaveReg[0][0x27] | 0x0A); } else { bufferedWriteReg(0, 0x27, (_fmSaveReg[0][0x27] & 0xf5) | 0x20); } return 0; } int TownsAudioInterfaceIntern::intf_enableTimerA(va_list &args) { bufferedWriteReg(0, 0x27, _fmSaveReg[0][0x27] | 0x15); return 0; } int TownsAudioInterfaceIntern::intf_enableTimerB(va_list &args) { bufferedWriteReg(0, 0x27, _fmSaveReg[0][0x27] | 0x2a); return 0; } int TownsAudioInterfaceIntern::intf_loadSamples(va_list &args) { uint32 dest = va_arg(args, uint32); int size = va_arg(args, int); uint8 *src = va_arg(args, uint8*); if (dest >= 65536 || size == 0 || size > 65536) return 3; if (size + dest > 65536) return 5; int dwIndex = _numWaveTables - 1; for (uint32 t = _waveTablesTotalDataSize; dwIndex && (dest < t); dwIndex--) t -= _waveTables[dwIndex].size; TownsAudio_WaveTable *s = &_waveTables[dwIndex]; _waveTablesTotalDataSize -= s->size; s->size = size; s->readData(src); _waveTablesTotalDataSize += s->size; return 0; } int TownsAudioInterfaceIntern::intf_reserveEffectChannels(va_list &args) { int numChan = va_arg(args, int); if (numChan > 8) return 3; if ((numChan << 13) + _waveTablesTotalDataSize > 65536) return 5; if (numChan == _numReservedChannels) return 0; if (numChan < _numReservedChannels) { int c = 8 - _numReservedChannels; for (int i = numChan; i; i--) { uint8 f = ~_chanFlags[c--]; _pcmChanEffectPlaying &= f; } } else { int c = 7 - _numReservedChannels; for (int i = numChan - _numReservedChannels; i; i--) { uint8 f = ~_chanFlags[c--]; _pcmChanKeyPressed &= f; _pcmChanKeyPlaying &= f; } } static const uint8 reserveChanFlags[] = { 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFF }; _numReservedChannels = numChan; _pcmChanReserved = reserveChanFlags[_numReservedChannels]; return 0; } int TownsAudioInterfaceIntern::intf_loadWaveTable(va_list &args) { uint8 *data = va_arg(args, uint8 *); if (_numWaveTables > 127) return 3; TownsAudio_WaveTable w; w.readHeader(data); if (!w.size) return 6; if (_waveTablesTotalDataSize + w.size > 65504) return 5; for (int i = 0; i < _numWaveTables; i++) { if (_waveTables[i].id == w.id) return 10; } TownsAudio_WaveTable *s = &_waveTables[_numWaveTables++]; s->readHeader(data); _waveTablesTotalDataSize += s->size; callback(32, _waveTablesTotalDataSize, s->size, data + 32); return 0; } int TownsAudioInterfaceIntern::intf_unloadWaveTable(va_list &args) { int id = va_arg(args, int); if (id == -1) { for (int i = 0; i < 128; i++) _waveTables[i].clear(); _numWaveTables = 0; _waveTablesTotalDataSize = 0; } else { if (_waveTables) { for (int i = 0; i < _numWaveTables; i++) { if (_waveTables[i].id == id) { _numWaveTables--; _waveTablesTotalDataSize -= _waveTables[i].size; _waveTables[i].clear(); for (; i < _numWaveTables; i++) memcpy(&_waveTables[i], &_waveTables[i + 1], sizeof(TownsAudio_WaveTable)); return 0; } return 9; } } } return 0; } int TownsAudioInterfaceIntern::intf_pcmPlayEffect(va_list &args) { int chan = va_arg(args, int); int note = va_arg(args, int); int velo = va_arg(args, int); uint8 *data = va_arg(args, uint8 *); if (chan < 0x40 || chan > 0x47) return 1; if (note & 0x80 || velo & 0x80) return 3; chan -= 0x40; if (!(_pcmChanReserved & _chanFlags[chan])) return 7; if ((_pcmChanEffectPlaying & _chanFlags[chan])) return 2; TownsAudio_WaveTable w; w.readHeader(data); if (w.size < (w.loopStart + w.loopLen)) return 13; if (!w.size) return 6; TownsAudio_PcmChannel *p = &_pcmChan[chan]; _pcmChanNote[chan] = note; _pcmChanVelo[chan] = velo; p->note = note; p->velo = velo << 1; p->loadExtData(data + 32, w.size); p->setupLoop(w.loopStart, w.loopLen); pcmCalcPhaseStep(p, &w); if (p->step > 2048) p->step = 2048; _pcmChanEffectPlaying |= _chanFlags[chan]; _pcmChanOut |= _chanFlags[chan]; return 0; } int TownsAudioInterfaceIntern::intf_pcmChanOff(va_list &args) { int chan = va_arg(args, int); pcmChanOff(chan); return 0; } int TownsAudioInterfaceIntern::intf_pcmEffectPlaying(va_list &args) { int chan = va_arg(args, int); if (chan < 0x40 || chan > 0x47) return 1; chan -= 0x40; return (_pcmChanEffectPlaying & _chanFlags[chan]) ? 1 : 0; } int TownsAudioInterfaceIntern::intf_fmKeyOn(va_list &args) { int chan = va_arg(args, int); int note = va_arg(args, int); int velo = va_arg(args, int); return fmKeyOn(chan, note, velo); } int TownsAudioInterfaceIntern::intf_fmKeyOff(va_list &args) { int chan = va_arg(args, int); return fmKeyOff(chan); } int TownsAudioInterfaceIntern::intf_fmSetPanPos(va_list &args) { int chan = va_arg(args, int); int mode = va_arg(args, int); return fmSetPanPos(chan, mode); } int TownsAudioInterfaceIntern::intf_fmSetInstrument(va_list &args) { int chan = va_arg(args, int); int instrId = va_arg(args, int); return fmSetInstrument(chan, instrId); } int TownsAudioInterfaceIntern::intf_fmLoadInstrument(va_list &args) { int instrId = va_arg(args, int); uint8 *instrData = va_arg(args, uint8 *); return fmLoadInstrument(instrId, instrData); } int TownsAudioInterfaceIntern::intf_fmSetPitch(va_list &args) { int chan = va_arg(args, int); uint16 freq = va_arg(args, int) & 0xffff; return fmSetPitch(chan, freq); } int TownsAudioInterfaceIntern::intf_fmSetLevel(va_list &args) { int chan = va_arg(args, int); int lvl = va_arg(args, int); return fmSetLevel(chan, lvl); } int TownsAudioInterfaceIntern::intf_fmReset(va_list &args) { fmReset(); return 0; } int TownsAudioInterfaceIntern::intf_setOutputVolume(va_list &args) { int chanType = va_arg(args, int); int left = va_arg(args, int); int right = va_arg(args, int); if (left & 0xff80 || right & 0xff80) return 3; static const uint8 flags[] = { 0x0C, 0x30, 0x40, 0x80 }; uint8 chan = (chanType & 0x40) ? 8 : 12; chanType &= 3; left = (left & 0x7e) >> 1; right = (right & 0x7e) >> 1; if (chan) _outputVolumeFlags |= flags[chanType]; else _outputVolumeFlags &= ~flags[chanType]; if (chanType > 1) { _outputLevel[chan + chanType] = left; } else { if (chanType == 0) chan -= 8; _outputLevel[chan] = left; _outputLevel[chan + 1] = right; } updateOutputVolume(); return 0; } int TownsAudioInterfaceIntern::intf_resetOutputVolume(va_list &args) { memset(_outputLevel, 0, sizeof(_outputLevel)); _outputMuteFlags = 0; _outputVolumeFlags = 0; updateOutputVolume(); return 0; } int TownsAudioInterfaceIntern::intf_updateOutputVolume(va_list &args) { int flags = va_arg(args, int); _outputMuteFlags = flags & 3; updateOutputVolume(); return 0; } int TownsAudioInterfaceIntern::intf_cdaToggle(va_list &args) { //int mode = va_arg(args, int); //_unkMask = mode ? 0x7f : 0x3f; return 0; } int TownsAudioInterfaceIntern::intf_pcmUpdateEnvelopeGenerator(va_list &args) { for (int i = 0; i < 8; i++) pcmUpdateEnvelopeGenerator(i); return 0; } int TownsAudioInterfaceIntern::intf_notImpl(va_list &args) { return 4; } void TownsAudioInterfaceIntern::fmReset() { TownsPC98_FmSynth::reset(); _fmChanPlaying = 0; memset(_fmChanNote, 0, sizeof(_fmChanNote)); memset(_fmChanPitch, 0, sizeof(_fmChanPitch)); memset(_fmSaveReg[0], 0, 240); memset(&_fmSaveReg[0][240], 0x7f, 16); memset(_fmSaveReg[1], 0, 256); memset(&_fmSaveReg[1][240], 0x7f, 16); _fmSaveReg[0][243] = _fmSaveReg[0][247] = _fmSaveReg[0][251] = _fmSaveReg[0][255] = _fmSaveReg[1][243] = _fmSaveReg[1][247] = _fmSaveReg[1][251] = _fmSaveReg[1][255] = 0xff; for (int i = 0; i < 128; i++) fmLoadInstrument(i, _fmDefaultInstrument); bufferedWriteReg(0, 0x21, 0); bufferedWriteReg(0, 0x2C, 0x80); bufferedWriteReg(0, 0x2B, 0); bufferedWriteReg(0, 0x27, 0x30); for (int i = 0; i < 6; i++) { fmKeyOff(i); fmSetInstrument(i, 0); fmSetLevel(i, 127); } } int TownsAudioInterfaceIntern::fmKeyOn(int chan, int note, int velo) { if (chan > 5) return 1; if (note < 12 || note > 107 || (velo & 0x80)) return 3; if (_fmChanPlaying & _chanFlags[chan]) return 2; _fmChanPlaying |= _chanFlags[chan]; note -= 12; _fmChanNote[chan] = note; int16 pitch = _fmChanPitch[chan]; uint8 part = chan > 2 ? 1 : 0; if (chan > 2) chan -= 3; int frq = 0; uint8 bl = 0; if (note) { frq = _frequency[(note - 1) % 12]; bl = (note - 1) / 12; } else { frq = 616; } frq += pitch; if (frq < 616) { if (!bl) { frq = 616; } else { frq += 616; --bl; } } else if (frq > 1232) { if (bl == 7) { frq = 15500; } else { frq -= 616; ++bl; } } frq |= (bl << 11); bufferedWriteReg(part, chan + 0xa4, (frq >> 8) & 0xff); bufferedWriteReg(part, chan + 0xa0, frq & 0xff); velo = (velo >> 2) + 96; uint16 c = _carrier[_fmSaveReg[part][0xb0 + chan] & 7]; _fmSaveReg[part][0xe0 + chan] = velo; for (uint8 reg = 0x40 + chan; reg < 0x50; reg += 4) { c += c; if (c & 0x100) { c &= 0xff; bufferedWriteReg(part, reg, (((((((_fmSaveReg[part][0x80 + reg] ^ 0x7f) * velo) >> 7) + 1) * _fmSaveReg[part][0xd0 + chan]) >> 7) + 1) ^ 0x7f); } } uint8 v = chan; if (part) v |= 4; for (uint8 reg = 0x80 + chan; reg < 0x90; reg += 4) writeReg(part, reg, _fmSaveReg[part][reg] | 0x0f); writeReg(0, 0x28, v); for (uint8 reg = 0x80 + chan; reg < 0x90; reg += 4) writeReg(part, reg, _fmSaveReg[part][reg]); bufferedWriteReg(0, 0x28, v | 0xf0); return 0; } int TownsAudioInterfaceIntern::fmKeyOff(int chan) { if (chan > 5) return 1; _fmChanPlaying &= ~_chanFlags[chan]; if (chan > 2) chan++; bufferedWriteReg(0, 0x28, chan); return 0; } int TownsAudioInterfaceIntern::fmChanOff(int chan) { if (chan > 5) return 1; _fmChanPlaying &= ~_chanFlags[chan]; uint8 part = chan > 2 ? 1 : 0; if (chan > 2) chan -= 3; for (uint8 reg = 0x80 + chan; reg < 0x90; reg += 4) writeReg(part, reg, _fmSaveReg[part][reg] | 0x0f); if (part) chan += 4; writeReg(0, 0x28, chan); return 0; } int TownsAudioInterfaceIntern::fmSetPanPos(int chan, int value) { if (chan > 5) return 1; uint8 part = chan > 2 ? 1 : 0; if (chan > 2) chan -= 3; if (value > 0x40) value = 0x40; else if (value < 0x40) value = 0x80; else value = 0xC0; bufferedWriteReg(part, 0xb4 + chan, (_fmSaveReg[part][0xb4 + chan] & 0x3f) | value); return 0; } int TownsAudioInterfaceIntern::fmSetInstrument(int chan, int instrId) { if (chan > 5) return 1; if (instrId > 127) return 3; uint8 part = chan > 2 ? 1 : 0; if (chan > 2) chan -= 3; uint8 *src = &_fmInstruments[instrId * 48 + 8]; uint16 c = _carrier[src[24] & 7]; uint8 reg = 0x30 + chan; for (; reg < 0x40; reg += 4) bufferedWriteReg(part, reg, *src++); for (; reg < 0x50; reg += 4) { uint8 v = *src++; _fmSaveReg[part][0x80 + reg] = _fmSaveReg[part][reg] = v; c += c; if (c & 0x100) { c &= 0xff; v = 127; } writeReg(part, reg, v); } for (; reg < 0x90; reg += 4) bufferedWriteReg(part, reg, *src++); reg += 0x20; bufferedWriteReg(part, reg, *src++); uint8 v = *src++; reg += 4; if (v < 64) v |= (_fmSaveReg[part][reg] & 0xc0); bufferedWriteReg(part, reg, v); return 0; } int TownsAudioInterfaceIntern::fmLoadInstrument(int instrId, const uint8 *data) { if (instrId > 127) return 3; assert(data); memcpy(&_fmInstruments[instrId * 48], data, 48); return 0; } int TownsAudioInterfaceIntern::fmSetPitch(int chan, int pitch) { if (chan > 5) return 1; uint8 bl = _fmChanNote[chan]; int frq = 0; if (pitch < 0) { if (bl) { if (pitch < -8008) pitch = -8008; pitch *= -1; pitch /= 13; frq = _frequency[(bl - 1) % 12] - pitch; bl = (bl - 1) / 12; _fmChanPitch[chan] = -pitch; if (frq < 616) { if (bl) { frq += 616; bl--; } else { frq = 616; bl = 0; } } } else { frq = 616; bl = 0; } } else if (pitch > 0) { if (bl < 96) { if (pitch > 8008) pitch = 8008; pitch /= 13; if (bl) { frq = _frequency[(bl - 1) % 12] + pitch; bl = (bl - 1) / 12; } else { frq = 616; bl = 0; } _fmChanPitch[chan] = pitch; if (frq > 1232) { if (bl < 7) { frq -= 616; bl++; } else { frq = 1164; bl = 7; } } else { if (bl >= 7 && frq > 1164) frq = 1164; } } else { frq = 1164; bl = 7; } } else { _fmChanPitch[chan] = 0; if (bl) { frq = _frequency[(bl - 1) % 12]; bl = (bl - 1) / 12; } else { frq = 616; bl = 0; } } uint8 part = chan > 2 ? 1 : 0; if (chan > 2) chan -= 3; frq |= (bl << 11); bufferedWriteReg(part, chan + 0xa4, (frq >> 8)); bufferedWriteReg(part, chan + 0xa0, (frq & 0xff)); return 0; } int TownsAudioInterfaceIntern::fmSetLevel(int chan, int lvl) { if (chan > 5) return 1; if (lvl > 127) return 3; uint8 part = chan > 2 ? 1 : 0; if (chan > 2) chan -= 3; uint16 c = _carrier[_fmSaveReg[part][0xb0 + chan] & 7]; _fmSaveReg[part][0xd0 + chan] = lvl; for (uint8 reg = 0x40 + chan; reg < 0x50; reg += 4) { c += c; if (c & 0x100) { c &= 0xff; bufferedWriteReg(part, reg, (((((((_fmSaveReg[part][0x80 + reg] ^ 0x7f) * lvl) >> 7) + 1) * _fmSaveReg[part][0xe0 + chan]) >> 7) + 1) ^ 0x7f); } } return 0; } void TownsAudioInterfaceIntern::bufferedWriteReg(uint8 part, uint8 regAddress, uint8 value) { _fmSaveReg[part][regAddress] = value; writeReg(part, regAddress, value); } void TownsAudioInterfaceIntern::pcmReset() { _pcmChanOut = 0; _pcmChanReserved = _pcmChanKeyPressed = _pcmChanEffectPlaying = _pcmChanKeyPlaying = 0; _numReservedChannels = 0; memset(_pcmChanNote, 0, 8); memset(_pcmChanVelo, 0, 8); memset(_pcmChanLevel, 0, 8); for (int i = 0; i < 8; i++) _pcmChan[i].clear(); memset(_pcmInstruments, 0, 128 * 32); static uint8 name[] = { 0x4E, 0x6F, 0x20, 0x44, 0x61, 0x74, 0x61, 0x21 }; for (int i = 0; i < 32; i++) memcpy(_pcmInstruments + i * 128, name, 8); for (int i = 0; i < 128; i++) _waveTables[i].clear(); _numWaveTables = 0; _waveTablesTotalDataSize = 0; for (int i = 0x40; i < 0x48; i++) { pcmSetInstrument(i, 0); pcmSetLevel(i, 127); } } int TownsAudioInterfaceIntern::pcmKeyOn(int chan, int note, int velo) { if (chan < 0x40 || chan > 0x47) return 1; if (note & 0x80 || velo & 0x80) return 3; chan -= 0x40; if ((_pcmChanReserved & _chanFlags[chan]) || (_pcmChanKeyPressed & _chanFlags[chan])) return 2; _pcmChanNote[chan] = note; _pcmChanVelo[chan] = velo; TownsAudio_PcmChannel *p = &_pcmChan[chan]; p->note = note; uint8 *instr = _pcmChan[chan].curInstrument; int i = 0; for (; i < 8; i++) { if (note <= instr[16 + 2 * i]) break; } if (i == 8) return 8; int il = i << 3; p->note += instr[il + 70]; p->envTotalLevel = instr[il + 64]; p->envAttackRate = instr[il + 65]; p->envDecayRate = instr[il + 66]; p->envSustainLevel = instr[il + 67]; p->envSustainRate = instr[il + 68]; p->envReleaseRate = instr[il + 69]; p->envStep = 0; int32 id = (int32)READ_LE_UINT32(&instr[i * 4 + 32]); for (i = 0; i < _numWaveTables; i++) { if (id == _waveTables[i].id) break; } if (i == _numWaveTables) return 9; TownsAudio_WaveTable *w = &_waveTables[i]; p->data = w->data; p->dataEnd = w->data + w->size; p->setupLoop(w->loopStart, w->loopLen); pcmCalcPhaseStep(p, w); uint32 lvl = _pcmChanLevel[chan] * _pcmChanVelo[chan]; p->envTotalLevel = ((p->envTotalLevel * lvl) >> 14) & 0xff; p->envSustainLevel = ((p->envSustainLevel * lvl) >> 14) & 0xff; p->envAttack(); p->velo = (p->envCurrentLevel >> 8) << 1; _pcmChanKeyPressed |= _chanFlags[chan]; _pcmChanKeyPlaying |= _chanFlags[chan]; _pcmChanOut |= _chanFlags[chan]; return 0; } int TownsAudioInterfaceIntern::pcmKeyOff(int chan) { if (chan < 0x40 || chan > 0x47) return 1; chan -= 0x40; _pcmChanKeyPressed &= ~_chanFlags[chan]; _pcmChan[chan].envRelease(); return 0; } int TownsAudioInterfaceIntern::pcmChanOff(int chan) { if (chan < 0x40 || chan > 0x47) return 1; chan -= 0x40; _pcmChanKeyPressed &= ~_chanFlags[chan]; _pcmChanEffectPlaying &= ~_chanFlags[chan]; _pcmChanKeyPlaying &= ~_chanFlags[chan]; _pcmChanOut &= ~_chanFlags[chan]; return 0; } int TownsAudioInterfaceIntern::pcmSetPanPos(int chan, int mode) { if (chan > 0x47) return 1; if (mode & 0x80) return 3; chan -= 0x40; uint8 blc = 0x77; if (mode > 64) { mode -= 64; blc = ((blc ^ (mode >> 3)) + (mode << 4)) & 0xff; } else if (mode < 64) { mode = (mode >> 3) ^ 7; blc = ((119 + mode) ^ (mode << 4)) & 0xff; } _pcmChan[chan].panLeft = blc & 0x0f; _pcmChan[chan].panRight = blc >> 4; return 0; } int TownsAudioInterfaceIntern::pcmSetInstrument(int chan, int instrId) { if (chan > 0x47) return 1; if (instrId > 31) return 3; chan -= 0x40; _pcmChan[chan].curInstrument = &_pcmInstruments[instrId * 128]; return 0; } int TownsAudioInterfaceIntern::pcmLoadInstrument(int instrId, const uint8 *data) { if (instrId > 31) return 3; assert(data); memcpy(&_pcmInstruments[instrId * 128], data, 128); return 0; } int TownsAudioInterfaceIntern::pcmSetPitch(int chan, int pitch) { if (chan > 0x47) return 1; if (pitch < -8192 || pitch > 8191) return 3; chan -= 0x40; TownsAudio_PcmChannel *p = &_pcmChan[chan]; uint32 pts = 0x4000; if (pitch < 0) pts = (0x20000000 / (-pitch + 0x2001)) >> 2; else if (pitch > 0) pts = (((pitch + 0x2001) << 16) / 0x2000) >> 2; p->stepPitch = pts & 0xffff; p->step = (p->stepNote * p->stepPitch) >> 14; // if (_pcmChanUnkFlag & _chanFlags[chan]) // unk[chan] = (((p->step * 1000) << 11) / 98) / 20833; /*else*/ if ((_pcmChanEffectPlaying & _chanFlags[chan]) && (p->step > 2048)) p->step = 2048; return 0; } int TownsAudioInterfaceIntern::pcmSetLevel(int chan, int lvl) { if (chan > 0x47) return 1; if (lvl & 0x80) return 3; chan -= 0x40; TownsAudio_PcmChannel *p = &_pcmChan[chan]; if (_pcmChanReserved & _chanFlags[chan]) { _pcmChanVelo[chan] = lvl; p->velo = lvl << 1; } else { int32 t = p->envStep * lvl; if (_pcmChanLevel[chan]) t /= _pcmChanLevel[chan]; p->envStep = t; t = p->envCurrentLevel * lvl; if (_pcmChanLevel[chan]) t /= _pcmChanLevel[chan]; p->envCurrentLevel = t; _pcmChanLevel[chan] = lvl; p->velo = p->envCurrentLevel >> 8; } return 0; } void TownsAudioInterfaceIntern::pcmUpdateEnvelopeGenerator(int chan) { TownsAudio_PcmChannel *p = &_pcmChan[chan]; if (!p->envCurrentLevel) { _pcmChanKeyPlaying &= ~_chanFlags[chan]; p->envState = kEnvReady; } if (!(_pcmChanKeyPlaying & _chanFlags[chan])) return; switch (p->envState) { case kEnvAttacking: if (((p->envCurrentLevel + p->envStep) >> 8) > p->envTotalLevel) { p->envDecay(); return; } else { p->envCurrentLevel += p->envStep; } break; case kEnvDecaying: if (((p->envCurrentLevel - p->envStep) >> 8) < p->envSustainLevel) { p->envSustain(); return; } else { p->envCurrentLevel -= p->envStep; } break; case kEnvSustaining: case kEnvReleasing: p->envCurrentLevel -= p->envStep; if (p->envCurrentLevel <= 0) p->envCurrentLevel = 0; break; default: break; } p->velo = (p->envCurrentLevel >> 8) << 1; } void TownsAudioInterfaceIntern::pcmCalcPhaseStep(TownsAudio_PcmChannel *p, TownsAudio_WaveTable *w) { int8 diff = p->note - w->baseNote; uint16 r = w->rate + w->rateOffs; uint16 bl = 0; uint32 s = 0; if (diff < 0) { diff *= -1; bl = diff % 12; diff /= 12; s = (r >> diff); if (bl) s = (s * _pcmPhase2[bl]) >> 16; } else if (diff > 0) { bl = diff % 12; diff /= 12; s = (r << diff); if (bl) s += ((s * _pcmPhase1[bl]) >> 16); } else { s = r; } p->stepNote = s & 0xffff; p->step = (s * p->stepPitch) >> 14; } void TownsAudioInterfaceIntern::updateOutputVolume() { // FM Towns seems to support volumes of 0 - 63 for each channel. // We recalculate sane values for our 0 to 255 volume range and // balance values for our -128 to 127 volume range // CD-AUDIO uint32 maxVol = MAX(_outputLevel[12], _outputLevel[13]); int volume = (int)(((float)(maxVol * 255) / 63.0f)); int balance = maxVol ? (int)( ( ((int)_outputLevel[13] - _outputLevel[12]) * 127) / (float)maxVol) : 0; g_system->getAudioCDManager()->setVolume(volume); g_system->getAudioCDManager()->setBalance(balance); } TownsAudioInterfaceIntern *TownsAudioInterfaceIntern::_refInstance = 0; int TownsAudioInterfaceIntern::_refCount = 0; const uint8 TownsAudioInterfaceIntern::_chanFlags[] = { 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 }; const uint16 TownsAudioInterfaceIntern::_frequency[] = { 0x028C, 0x02B4, 0x02DC, 0x030A, 0x0338, 0x0368, 0x039C, 0x03D4, 0x040E, 0x044A, 0x048C, 0x04D0 }; const uint8 TownsAudioInterfaceIntern::_carrier[] = { 0x10, 0x10, 0x10, 0x10, 0x30, 0x70, 0x70, 0xF0 }; const uint8 TownsAudioInterfaceIntern::_fmDefaultInstrument[] = { 0x45, 0x4C, 0x45, 0x50, 0x49, 0x41, 0x4E, 0x4F, 0x01, 0x0A, 0x02, 0x01, 0x1E, 0x32, 0x05, 0x00, 0x9C, 0xDC, 0x9C, 0xDC, 0x07, 0x03, 0x14, 0x08, 0x00, 0x03, 0x05, 0x05, 0x55, 0x45, 0x27, 0xA7, 0x04, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; const uint16 TownsAudioInterfaceIntern::_pcmPhase1[] = { 0x879B, 0x0F37, 0x1F58, 0x306E, 0x4288, 0x55B6, 0x6A08, 0x7F8F, 0x965E, 0xAE88, 0xC882, 0xE341 }; const uint16 TownsAudioInterfaceIntern::_pcmPhase2[] = { 0xFEFE, 0xF1A0, 0xE411, 0xD744, 0xCB2F, 0xBFC7, 0xB504, 0xAAE2, 0xA144, 0x9827, 0x8FAC }; TownsAudio_PcmChannel::TownsAudio_PcmChannel() { extData = 0; clear(); } TownsAudio_PcmChannel::~TownsAudio_PcmChannel() { clear(); } void TownsAudio_PcmChannel::loadExtData(uint8 *buffer, uint32 size) { delete[] extData; extData = new int8[size]; int8 *src = (int8 *)buffer; int8 *dst = extData; for (uint32 i = 0; i < size; i++) *dst++ = *src & 0x80 ? (*src++ & 0x7f) : -*src++; data = extData; dataEnd = extData + size; pos = 0; } void TownsAudio_PcmChannel::setupLoop(uint32 start, uint32 len) { loopLen = len << 11; loopEnd = loopLen ? &data[(start + loopLen) >> 11] : dataEnd; pos = start; } void TownsAudio_PcmChannel::clear() { curInstrument = 0; note = 0; velo = 0; data = 0; dataEnd = 0; loopLen = 0; pos = 0; loopEnd = 0; step = 0; stepNote = 0x4000; stepPitch = 0x4000; panLeft = panRight = 7; envTotalLevel = envAttackRate = envDecayRate = envSustainLevel = envSustainRate = envReleaseRate = 0; envStep = envCurrentLevel = 0; envState = kEnvReady; delete[] extData; extData = 0; } void TownsAudio_PcmChannel::envAttack() { envState = kEnvAttacking; int16 t = envTotalLevel << 8; if (envAttackRate == 127) { envStep = 0; } else if (envAttackRate) { envStep = t / envAttackRate; envCurrentLevel = 1; } else { envCurrentLevel = t; envDecay(); } } void TownsAudio_PcmChannel::envDecay() { envState = kEnvDecaying; int16 t = envTotalLevel - envSustainLevel; if (t < 0 || envDecayRate == 127) { envStep = 0; } else if (envDecayRate) { envStep = (t << 8) / envDecayRate; } else { envCurrentLevel = envSustainLevel << 8; envSustain(); } } void TownsAudio_PcmChannel::envSustain() { envState = kEnvSustaining; if (envSustainLevel && envSustainRate) envStep = (envSustainRate == 127) ? 0 : (envCurrentLevel / envSustainRate) >> 1; else envStep = envCurrentLevel = 1; } void TownsAudio_PcmChannel::envRelease() { envState = kEnvReleasing; if (envReleaseRate == 127) envStep = 0; else if (envReleaseRate) envStep = envCurrentLevel / envReleaseRate; else envStep = envCurrentLevel = 1; } TownsAudio_WaveTable::TownsAudio_WaveTable() { data = 0; clear(); } TownsAudio_WaveTable::~TownsAudio_WaveTable() { clear(); } void TownsAudio_WaveTable::readHeader(const uint8 *buffer) { memcpy(name, buffer, 8); name[8] = 0; id = READ_LE_UINT32(&buffer[8]); size = READ_LE_UINT32(&buffer[12]); loopStart = READ_LE_UINT32(&buffer[16]); loopLen = READ_LE_UINT32(&buffer[20]); rate = READ_LE_UINT16(&buffer[24]); rateOffs = READ_LE_UINT16(&buffer[26]); baseNote = READ_LE_UINT32(&buffer[28]); } void TownsAudio_WaveTable::readData(const uint8 *buffer) { if (!size) return; delete[] data; data = new int8[size]; const int8 *src = (const int8 *)buffer; int8 *dst = data; for (uint32 i = 0; i < size; i++) *dst++ = *src & 0x80 ? (*src++ & 0x7f) : -*src++; } void TownsAudio_WaveTable::clear() { name[0] = name[8] = 0; id = -1; size = 0; loopStart = 0; loopLen = 0; rate = 0; rateOffs = 0; baseNote = 0; delete[] data; data = 0; } TownsAudioInterface::TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver) { _intf = TownsAudioInterfaceIntern::addNewRef(mixer, driver); } TownsAudioInterface::~TownsAudioInterface() { TownsAudioInterfaceIntern::releaseRef(); _intf = 0; } bool TownsAudioInterface::init() { return _intf->init(); } int TownsAudioInterface::callback(int command, ...) { va_list args; va_start(args, command); int res = _intf->processCommand(command, args); va_end(args); return res; } void TownsAudioInterface::setMusicVolume(int volume) { _intf->setMusicVolume(volume); } void TownsAudioInterface::setSoundEffectVolume(int volume) { _intf->setSoundEffectVolume(volume); } void TownsAudioInterface::setSoundEffectChanMask(int mask) { _intf->setSoundEffectChanMask(mask); }