/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "audio/softsynth/fmtowns_pc98/towns_midi.h" #include "audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h" #include "common/textconsole.h" #include "common/system.h" class TownsMidiOutputChannel { friend class TownsMidiInputChannel; public: TownsMidiOutputChannel(MidiDriver_TOWNS *driver, int chanId); ~TownsMidiOutputChannel(); void noteOn(uint8 msb, uint16 lsb); void noteOnPitchBend(uint8 msb, uint16 lsb); void setupProgram(const uint8 *data, uint8 mLevelPara, uint8 tLevelPara); void setupEffects(int index, uint8 flags, const uint8 *effectData); void setModWheel(uint8 value); void connect(TownsMidiInputChannel *chan); void disconnect(); bool update(); enum CheckPriorityStatus { kDisconnected = -2, kHighPriority = -1 }; int checkPriority(int pri); private: struct EffectEnvelope { uint8 state; int32 currentLevel; int32 duration; int32 maxLevel; int32 startLevel; uint8 loop; uint8 stateTargetLevels[4]; uint8 stateModWheelLevels[4]; int8 modWheelSensitivity; int8 modWheelState; int8 modWheelLast; uint16 numSteps; uint32 stepCounter; int32 incrPerStep; int8 dir; uint32 incrPerStepRem; uint32 incrCountRem; } *_effectEnvelopes; struct EffectDef { int32 phase; uint8 type; uint8 useModWheel; uint8 loopRefresh; EffectEnvelope *s; } *_effectDefs; void startEffect(EffectEnvelope *s, const uint8 *effectData); void updateEffectGenerator(EffectEnvelope *s, EffectDef *d); int advanceEffectEnvelope(EffectEnvelope *s, EffectDef *d); void initNextEnvelopeState(EffectEnvelope *s); int16 getEffectStartLevel(uint8 type); int getEffectModLevel(int lvl, int mod); void keyOn(); void keyOff(); void keyOnSetFreq(uint16 frq); void out(uint8 reg, uint8 val); TownsMidiInputChannel *_in; TownsMidiOutputChannel *_prev; TownsMidiOutputChannel *_next; uint8 _adjustModTl; uint8 _chan; uint8 _note; uint8 _operator2Tl; uint8 _operator1Tl; uint8 _sustainNoteOff; int16 _duration; uint16 _freq; int16 _freqAdjust; MidiDriver_TOWNS *_driver; static const uint8 _chanMap[]; static const uint8 _chanMap2[]; static const uint8 _effectDefaults[]; static const uint16 _effectEnvStepTable[]; static const uint8 _freqMSB[]; static const uint16 _freqLSB[]; }; class TownsMidiInputChannel : public MidiChannel { friend class TownsMidiOutputChannel; public: TownsMidiInputChannel(MidiDriver_TOWNS *driver, int chanIndex); ~TownsMidiInputChannel(); MidiDriver *device() { return _driver; } byte getNumber() { return _chanIndex; } bool allocate(); void release(); void send(uint32 b); void noteOff(byte note); void noteOn(byte note, byte velocity); void programChange(byte program); void pitchBend(int16 bend); void controlChange(byte control, byte value); void pitchBendFactor(byte value); void priority(byte value); void sysEx_customInstrument(uint32 type, const byte *instr); private: void controlModulationWheel(byte value); void controlVolume(byte value); void controlPanPos(byte value); void controlSustain(byte value); void releasePedal(); TownsMidiOutputChannel *_out; uint8 *_instrument; uint8 _chanIndex; uint8 _priority; uint8 _tl; int8 _transpose; int8 _detune; int8 _modWheel; uint8 _sustain; uint8 _pitchBendFactor; int16 _pitchBend; uint16 _freqLSB; bool _allocated; MidiDriver_TOWNS *_driver; static const uint8 _programAdjustLevel[]; }; class TownsMidiChanState { public: TownsMidiChanState(); ~TownsMidiChanState() {} uint8 get(uint8 type); uint8 unk1; uint8 mulAmsFms; uint8 tl; uint8 attDec; uint8 sus; uint8 fgAlg; uint8 unk2; }; TownsMidiChanState::TownsMidiChanState() { unk1 = mulAmsFms = tl = attDec = sus = fgAlg = unk2 = 0; } uint8 TownsMidiChanState::get(uint8 type) { switch (type) { case 0: return unk1; case 1: return mulAmsFms; case 2: return tl; case 3: return attDec; case 4: return sus; case 5: return fgAlg; case 6: return unk2; default: break; } return 0; } TownsMidiOutputChannel::TownsMidiOutputChannel(MidiDriver_TOWNS *driver, int chanIndex) : _driver(driver), _chan(chanIndex), _in(0), _prev(0), _next(0), _adjustModTl(0), _operator2Tl(0), _note(0), _operator1Tl(0), _sustainNoteOff(0), _duration(0), _freq(0), _freqAdjust(0) { _effectEnvelopes = new EffectEnvelope[2]; _effectDefs = new EffectDef[2]; memset(_effectEnvelopes, 0, 2 * sizeof(EffectEnvelope)); memset(_effectDefs, 0, 2 * sizeof(EffectDef)); _effectDefs[0].s = &_effectEnvelopes[1]; _effectDefs[1].s = &_effectEnvelopes[0]; } TownsMidiOutputChannel::~TownsMidiOutputChannel() { delete[] _effectEnvelopes; delete[] _effectDefs; } void TownsMidiOutputChannel::noteOn(uint8 msb, uint16 lsb) { _freq = (msb << 7) + lsb; _freqAdjust = 0; keyOnSetFreq(_freq); } void TownsMidiOutputChannel::noteOnPitchBend(uint8 msb, uint16 lsb) { _freq = (msb << 7) + lsb; keyOnSetFreq(_freq + _freqAdjust); } void TownsMidiOutputChannel::setupProgram(const uint8 *data, uint8 mLevelPara, uint8 tLevelPara) { // This driver uses only 2 operators and 2 algorithms (algorithm 5 and 7), // since it is just a modified AdLib driver. It also uses AdLib programs. // There are no FM-TOWNS specific programs. This is the reason for the low quality of the FM-TOWNS // music (unsuitable data is just forced into the wrong audio device). static const uint8 mul[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 12, 12, 15, 15 }; uint8 chan = _chanMap[_chan]; uint8 mulAmsFms1 = _driver->_chanState[chan].mulAmsFms = data[0]; uint8 tl1 = _driver->_chanState[chan].tl = (data[1] | 0x3f) - mLevelPara; uint8 attDec1 = _driver->_chanState[chan].attDec = ~data[2]; uint8 sus1 = _driver->_chanState[chan].sus = ~data[3]; _driver->_chanState[chan].unk2 = data[4]; chan += 3; out(0x30, mul[mulAmsFms1 & 0x0f]); out(0x40, (tl1 & 0x3f) + 15); out(0x50, ((attDec1 >> 4) << 1) | ((attDec1 >> 4) & 1)); out(0x60, ((attDec1 << 1) | (attDec1 & 1)) & 0x1f); out(0x70, (mulAmsFms1 & 0x20) ^ 0x20 ? (((sus1 & 0x0f) << 1) | 1) : 0); out(0x80, sus1); uint8 mulAmsFms2 = _driver->_chanState[chan].mulAmsFms = data[5]; uint8 tl2 = _driver->_chanState[chan].tl = (data[6] | 0x3f) - tLevelPara; uint8 attDec2 = _driver->_chanState[chan].attDec = ~data[7]; uint8 sus2 = _driver->_chanState[chan].sus = ~data[8]; _driver->_chanState[chan].unk2 = data[9]; uint8 mul2 = mul[mulAmsFms2 & 0x0f]; tl2 = (tl2 & 0x3f) + 15; uint8 ar2 = ((attDec2 >> 4) << 1) | ((attDec2 >> 4) & 1); uint8 dec2 = ((attDec2 << 1) | (attDec2 & 1)) & 0x1f; uint8 sus2r = (mulAmsFms2 & 0x20) ^ 0x20 ? (((sus2 & 0x0f) << 1) | 1) : 0; for (int i = 4; i < 16; i += 4) { out(0x30 + i, mul2); out(0x40 + i, tl2); out(0x50 + i, ar2); out(0x60 + i, dec2); out(0x70 + i, sus2r); out(0x80 + i, sus2); } _driver->_chanState[chan].fgAlg = data[10]; uint8 alg = 5 + 2 * (data[10] & 1); uint8 fb = 4 * (data[10] & 0x0e); out(0xb0, fb | alg); uint8 t = mulAmsFms1 | mulAmsFms2; out(0xb4, (0xc0 | ((t & 0x80) >> 3) | ((t & 0x40) >> 5))); } void TownsMidiOutputChannel::setupEffects(int index, uint8 flags, const uint8 *effectData) { uint16 effectMaxLevel[] = { 0x2FF, 0x1F, 0x07, 0x3F, 0x0F, 0x0F, 0x0F, 0x03, 0x3F, 0x0F, 0x0F, 0x0F, 0x03, 0x3E, 0x1F }; uint8 effectType[] = { 0x1D, 0x1C, 0x1B, 0x00, 0x03, 0x04, 0x07, 0x08, 0x0D, 0x10, 0x11, 0x14, 0x15, 0x1e, 0x1f, 0x00 }; EffectEnvelope *s = &_effectEnvelopes[index]; EffectDef *d = &_effectDefs[index]; d->phase = 0; d->useModWheel = flags & 0x40; s->loop = flags & 0x20; d->loopRefresh = flags & 0x10; d->type = effectType[flags & 0x0f]; s->maxLevel = effectMaxLevel[flags & 0x0f]; s->modWheelSensitivity = 31; s->modWheelState = d->useModWheel ? _in->_modWheel >> 2 : 31; switch (d->type) { case 0: s->startLevel = _operator2Tl; break; case 13: s->startLevel = _operator1Tl; break; case 30: s->startLevel = 31; d->s->modWheelState = 0; break; case 31: s->startLevel = 0; d->s->modWheelSensitivity = 0; break; default: s->startLevel = getEffectStartLevel(d->type); break; } startEffect(s, effectData); } void TownsMidiOutputChannel::setModWheel(uint8 value) { if (_effectEnvelopes[0].state != kEnvReady && _effectDefs[0].type) _effectEnvelopes[0].modWheelState = value >> 2; if (_effectEnvelopes[1].state != kEnvReady && _effectDefs[1].type) _effectEnvelopes[1].modWheelState = value >> 2; } void TownsMidiOutputChannel::connect(TownsMidiInputChannel *chan) { if (!chan) return; _in = chan; _next = chan->_out; _prev = 0; chan->_out = this; if (_next) _next->_prev = this; } void TownsMidiOutputChannel::disconnect() { keyOff(); TownsMidiOutputChannel *p = _prev; TownsMidiOutputChannel *n = _next; if (n) n->_prev = p; if (p) p->_next = n; else _in->_out = n; _in = 0; } bool TownsMidiOutputChannel::update() { if (!_in) return false; if (_duration) { _duration -= 17; if (_duration <= 0) { disconnect(); return true; } } for (int i = 0; i < 2; i++) { if (_effectEnvelopes[i].state != kEnvReady) updateEffectGenerator(&_effectEnvelopes[i], &_effectDefs[i]); } return false; } int TownsMidiOutputChannel::checkPriority(int pri) { if (!_in) return kDisconnected; if (!_next && pri >= _in->_priority) return _in->_priority; return kHighPriority; } void TownsMidiOutputChannel::startEffect(EffectEnvelope *s, const uint8 *effectData) { s->state = kEnvAttacking; s->currentLevel = 0; s->modWheelLast = 31; s->duration = effectData[0] * 63; s->stateTargetLevels[0] = effectData[1]; s->stateTargetLevels[1] = effectData[3]; s->stateTargetLevels[2] = effectData[5]; s->stateTargetLevels[3] = effectData[6]; s->stateModWheelLevels[0] = effectData[2]; s->stateModWheelLevels[1] = effectData[4]; s->stateModWheelLevels[2] = 0; s->stateModWheelLevels[3] = effectData[7]; initNextEnvelopeState(s); } void TownsMidiOutputChannel::updateEffectGenerator(EffectEnvelope *s, EffectDef *d) { uint8 f = advanceEffectEnvelope(s, d); if (f & 1) { switch (d->type) { case 0: _operator2Tl = s->startLevel + d->phase; break; case 13: _operator1Tl = s->startLevel + d->phase; break; case 30: d->s->modWheelState = d->phase; break; case 31: d->s->modWheelSensitivity = d->phase; break; default: break; } } if (f & 2) { if (d->loopRefresh) keyOn(); } } int TownsMidiOutputChannel::advanceEffectEnvelope(EffectEnvelope *s, EffectDef *d) { if (s->duration) { s->duration -= 17; if (s->duration <= 0) { s->state = kEnvReady; return 0; } } int32 t = s->currentLevel + s->incrPerStep; s->incrCountRem += s->incrPerStepRem; if (s->incrCountRem >= s->numSteps) { s->incrCountRem -= s->numSteps; t += s->dir; } int retFlags = 0; if (t != s->currentLevel || (s->modWheelState != s->modWheelLast)) { s->currentLevel = t; s->modWheelLast = s->modWheelState; t = getEffectModLevel(t, s->modWheelState); if (t != d->phase) { d->phase = t; retFlags |= 1; } } if (--s->stepCounter) return retFlags; if (++s->state > kEnvReleasing) { if (!s->loop) { s->state = kEnvReady; return retFlags; } s->state = kEnvAttacking; retFlags |= 2; } initNextEnvelopeState(s); return retFlags; } void TownsMidiOutputChannel::initNextEnvelopeState(EffectEnvelope *s) { uint8 v = s->stateTargetLevels[s->state - 1]; int32 e = _effectEnvStepTable[_driver->_operatorLevelTable[((v & 0x7f) << 5) + s->modWheelSensitivity]]; if (v & 0x80) e = _driver->randomValue(e); if (!e) e = 1; s->numSteps = s->stepCounter = e; int32 d = 0; if (s->state != kEnvSustaining) { v = s->stateModWheelLevels[s->state - 1]; e = getEffectModLevel(s->maxLevel, (v & 0x7f) - 31); if (v & 0x80) e = _driver->randomValue(e); if (e + s->startLevel > s->maxLevel) { e = s->maxLevel - s->startLevel; } else { if (e + s->startLevel < 0) e = -s->startLevel; } d = e - s->currentLevel; } s->incrPerStep = d / s->numSteps; s->dir = (d < 0) ? -1 : 1; d *= s->dir; s->incrPerStepRem = d % s->numSteps; s->incrCountRem = 0; } int16 TownsMidiOutputChannel::getEffectStartLevel(uint8 type) { uint8 chan = (type < 13) ? _chanMap2[_chan] : ((type < 26) ? _chanMap[_chan] : _chan); if (type == 28) return 15; else if (type == 29) return 383; else if (type > 29) return 0; else if (type > 12) type -= 13; const uint8 *def = &_effectDefaults[type << 2]; uint8 res = (_driver->_chanState[chan].get(def[0] >> 5) & def[2]) >> def[1]; if (def[3]) res = def[3] - res; return res; } int TownsMidiOutputChannel::getEffectModLevel(int lvl, int mod) { if (mod == 0) return 0; if (mod == 31) return lvl; if (lvl > 63 || lvl < -63) return ((lvl + 1) * mod) >> 5; if (mod < 0) { if (lvl < 0) return _driver->_operatorLevelTable[((-lvl) << 5) - mod]; else return -_driver->_operatorLevelTable[(lvl << 5) - mod]; } else { if (lvl < 0) return -_driver->_operatorLevelTable[((-lvl) << 5) + mod]; else return _driver->_operatorLevelTable[(lvl << 5) + mod]; } return 0; } void TownsMidiOutputChannel::keyOn() { out(0x28, 0x30); } void TownsMidiOutputChannel::keyOff() { out(0x28, 0); } void TownsMidiOutputChannel::keyOnSetFreq(uint16 frq) { uint16 note = (frq << 1) >> 8; frq = (_freqMSB[note] << 11) | _freqLSB[note] ; out(0xa4, frq >> 8); out(0xa0, frq & 0xff); //out(0x28, 0x00); out(0x28, 0x30); } void TownsMidiOutputChannel::out(uint8 reg, uint8 val) { static const uint8 chanRegOffs[] = { 0, 1, 2, 0, 1, 2 }; static const uint8 keyValOffs[] = { 0, 1, 2, 4, 5, 6 }; if (reg == 0x28) val = (val & 0xf0) | keyValOffs[_chan]; if (reg < 0x30) _driver->_intf->callback(17, 0, reg, val); else _driver->_intf->callback(17, _chan / 3, (reg & ~3) | chanRegOffs[_chan], val); } const uint8 TownsMidiOutputChannel::_chanMap[] = { 0, 1, 2, 8, 9, 10 }; const uint8 TownsMidiOutputChannel::_chanMap2[] = { 3, 4, 5, 11, 12, 13 }; const uint8 TownsMidiOutputChannel::_effectDefaults[] = { 0x40, 0x00, 0x3F, 0x3F, 0xE0, 0x02, 0x00, 0x00, 0x40, 0x06, 0xC0, 0x00, 0x20, 0x00, 0x0F, 0x00, 0x60, 0x04, 0xF0, 0x0F, 0x60, 0x00, 0x0F, 0x0F, 0x80, 0x04, 0xF0, 0x0F, 0x80, 0x00, 0x0F, 0x0F, 0xE0, 0x00, 0x03, 0x00, 0x20, 0x07, 0x80, 0x00, 0x20, 0x06, 0x40, 0x00, 0x20, 0x05, 0x20, 0x00, 0x20, 0x04, 0x10, 0x00, 0xC0, 0x00, 0x01, 0x00, 0xC0, 0x01, 0x0E, 0x00 }; const uint16 TownsMidiOutputChannel::_effectEnvStepTable[] = { 0x0001, 0x0002, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008, 0x0009, 0x000A, 0x000C, 0x000E, 0x0010, 0x0012, 0x0015, 0x0018, 0x001E, 0x0024, 0x0032, 0x0040, 0x0052, 0x0064, 0x0088, 0x00A0, 0x00C0, 0x00F0, 0x0114, 0x0154, 0x01CC, 0x0258, 0x035C, 0x04B0, 0x0640 }; const uint8 TownsMidiOutputChannel::_freqMSB[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x80, 0x81, 0x83, 0x85, 0x87, 0x88, 0x8A, 0x8C, 0x8E, 0x8F, 0x91, 0x93, 0x95, 0x96, 0x98, 0x9A, 0x9C, 0x9E, 0x9F, 0xA1, 0xA3, 0xA5, 0xA6, 0xA8, 0xAA, 0xAC, 0xAD, 0xAF, 0xB1, 0xB3, 0xB4, 0xB6, 0xB8, 0xBA, 0xBC, 0xBD, 0xBF, 0xC1, 0xC3, 0xC4, 0xC6, 0xC8, 0xCA, 0xCB, 0xCD, 0xCF, 0xD1, 0xD2, 0xD4, 0xD6, 0xD8, 0xDA, 0xDB, 0xDD, 0xDF, 0xE1, 0xE2, 0xE4, 0xE6, 0xE8, 0xE9, 0xEB, 0xED, 0xEF }; const uint16 TownsMidiOutputChannel::_freqLSB[] = { 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x02D6, 0x0301, 0x032F, 0x0360, 0x0393, 0x03C9, 0x0403, 0x0440, 0x0481, 0x04C6, 0x050E, 0x055B, 0x02D6, 0x0301, 0x032F, 0x0360, 0x0393, 0x03C9, 0x0403, 0x0440, 0x0481, 0x04C6, 0x050E, 0x055B, 0x02D6, 0x0301, 0x032F, 0x0360, 0x0393, 0x03C9, 0x0403, 0x0440, 0x0481, 0x04C6, 0x050E, 0x055B, 0x02D6, 0x0301, 0x032F, 0x0360, 0x0393, 0x03C9, 0x0403, 0x0440, 0x0481, 0x04C6, 0x050E, 0x055B, 0x02D6, 0x0301, 0x032F, 0x0360, 0x0393, 0x03C9, 0x0403, 0x0440, 0x0481, 0x04C6, 0x050E, 0x055B, 0x02D6, 0x0301, 0x032F, 0x0360, 0x0393, 0x03C9, 0x0403, 0x0440, 0x0481, 0x04C6, 0x050E, 0x055B, 0x02D6, 0x0301, 0x032F, 0x0360, 0x0393, 0x03C9, 0x0403, 0x0440, 0x0481, 0x04C6, 0x050E, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B, 0x055B }; TownsMidiInputChannel::TownsMidiInputChannel(MidiDriver_TOWNS *driver, int chanIndex) : MidiChannel(), _driver(driver), _out(0), _chanIndex(chanIndex), _priority(0), _tl(0), _transpose(0), _pitchBendFactor(0), _pitchBend(0), _sustain(0), _freqLSB(0), _detune(0), _modWheel(0), _allocated(false) { _instrument = new uint8[30]; memset(_instrument, 0, 30); } TownsMidiInputChannel::~TownsMidiInputChannel() { delete[] _instrument; } bool TownsMidiInputChannel::allocate() { if (_allocated) return false; _allocated = true; return true; } void TownsMidiInputChannel::release() { _allocated = false; } void TownsMidiInputChannel::send(uint32 b) { _driver->send(b | _chanIndex); } void TownsMidiInputChannel::noteOff(byte note) { if (!_out) return; for (TownsMidiOutputChannel *oc = _out; oc; oc = oc->_next) { if (oc->_note != note) continue; if (_sustain) oc->_sustainNoteOff = 1; else oc->disconnect(); } } void TownsMidiInputChannel::noteOn(byte note, byte velocity) { TownsMidiOutputChannel *oc = _driver->allocateOutputChannel(_priority); if (!oc) return; oc->connect(this); oc->_adjustModTl = _instrument[10] & 1; oc->_note = note; oc->_sustainNoteOff = 0; oc->_duration = _instrument[29] * 63; oc->_operator1Tl = (_instrument[1] & 0x3f) + _driver->_operatorLevelTable[((velocity >> 1) << 5) + (_instrument[4] >> 2)]; if (oc->_operator1Tl > 63) oc->_operator1Tl = 63; oc->_operator2Tl = (_instrument[6] & 0x3f) + _driver->_operatorLevelTable[((velocity >> 1) << 5) + (_instrument[9] >> 2)]; if (oc->_operator2Tl > 63) oc->_operator2Tl = 63; oc->setupProgram(_instrument, oc->_adjustModTl == 1 ? _programAdjustLevel[_driver->_operatorLevelTable[(_tl >> 2) + (oc->_operator1Tl << 5)]] : oc->_operator1Tl, _programAdjustLevel[_driver->_operatorLevelTable[(_tl >> 2) + (oc->_operator2Tl << 5)]]); oc->noteOn(note + _transpose, _freqLSB); if (_instrument[11] & 0x80) oc->setupEffects(0, _instrument[11], &_instrument[12]); else oc->_effectEnvelopes[0].state = kEnvReady; if (_instrument[20] & 0x80) oc->setupEffects(1, _instrument[20], &_instrument[21]); else oc->_effectEnvelopes[1].state = kEnvReady; } void TownsMidiInputChannel::programChange(byte program) { // Not implemented (The loading and assignment of programs // is handled externally by the SCUMM engine. The programs // get sent via sysEx_customInstrument.) } void TownsMidiInputChannel::pitchBend(int16 bend) { _pitchBend = bend; _freqLSB = ((_pitchBend * _pitchBendFactor) >> 6) + _detune; for (TownsMidiOutputChannel *oc = _out; oc; oc = oc->_next) oc->noteOnPitchBend(oc->_note + oc->_in->_transpose, _freqLSB); } void TownsMidiInputChannel::controlChange(byte control, byte value) { switch (control) { case 1: controlModulationWheel(value); break; case 7: controlVolume(value); break; case 10: controlPanPos(value); break; case 64: controlSustain(value); break; case 123: while (_out) _out->disconnect(); break; default: break; } } void TownsMidiInputChannel::pitchBendFactor(byte value) { _pitchBendFactor = value; _freqLSB = ((_pitchBend * _pitchBendFactor) >> 6) + _detune; for (TownsMidiOutputChannel *oc = _out; oc; oc = oc->_next) oc->noteOnPitchBend(oc->_note + oc->_in->_transpose, _freqLSB); } void TownsMidiInputChannel::priority(byte value) { _priority = value; } void TownsMidiInputChannel::sysEx_customInstrument(uint32 type, const byte *instr) { memcpy(_instrument, instr, 30); } void TownsMidiInputChannel::controlModulationWheel(byte value) { _modWheel = value; for (TownsMidiOutputChannel *oc = _out; oc; oc = oc->_next) oc->setModWheel(value); } void TownsMidiInputChannel::controlVolume(byte value) { /* This is all done inside the imuse code uint16 v1 = _ctrlVolume + 1; uint16 v2 = value; if (_chanIndex != 16) { _ctrlVolume = value; v2 = _player->getEffectiveVolume(); } _tl = (v1 * v2) >> 7;*/ _tl = value; } void TownsMidiInputChannel::controlPanPos(byte value) { // not implemented } void TownsMidiInputChannel::controlSustain(byte value) { _sustain = value; if (!value) releasePedal(); } void TownsMidiInputChannel::releasePedal() { for (TownsMidiOutputChannel *oc = _out; oc; oc = oc->_next) { if (oc->_sustainNoteOff) oc->disconnect(); } } const uint8 TownsMidiInputChannel::_programAdjustLevel[] = { 0x00, 0x04, 0x07, 0x0B, 0x0D, 0x10, 0x12, 0x14, 0x16, 0x18, 0x1A, 0x1B, 0x1D, 0x1E, 0x1F, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2C, 0x2D, 0x2E, 0x2F, 0x2F, 0x30, 0x31, 0x31, 0x32, 0x33, 0x33, 0x34, 0x35, 0x35, 0x36, 0x36, 0x37, 0x37, 0x38, 0x38, 0x39, 0x39, 0x3A, 0x3A, 0x3B, 0x3B, 0x3C, 0x3C, 0x3C, 0x3D, 0x3D, 0x3E, 0x3E, 0x3E, 0x3F, 0x3F, 0x3F }; MidiDriver_TOWNS::MidiDriver_TOWNS(Audio::Mixer *mixer) : _timerProc(0), _timerProcPara(0), _channels(0), _out(0), _baseTempo(10080), _chanState(0), _operatorLevelTable(0), _tickCounter(0), _rand(1), _allocCurPos(0), _isOpen(false) { // We set exteral mutex handling to true to avoid lockups in SCUMM which has its own mutex. _intf = new TownsAudioInterface(mixer, this, true); _channels = new TownsMidiInputChannel*[32]; for (int i = 0; i < 32; i++) _channels[i] = new TownsMidiInputChannel(this, i > 8 ? (i + 1) : i); _out = new TownsMidiOutputChannel*[6]; for (int i = 0; i < 6; i++) _out[i] = new TownsMidiOutputChannel(this, i); _chanState = new TownsMidiChanState[32]; _operatorLevelTable = new uint8[2048]; for (int i = 0; i < 64; i++) { for (int ii = 0; ii < 32; ii++) _operatorLevelTable[(i << 5) + ii] = ((i * (ii + 1)) >> 5) & 0xff; } for (int i = 0; i < 64; i++) _operatorLevelTable[i << 5] = 0; } MidiDriver_TOWNS::~MidiDriver_TOWNS() { close(); delete _intf; if (_channels) { for (int i = 0; i < 32; i++) delete _channels[i]; delete[] _channels; } _channels = 0; if (_out) { for (int i = 0; i < 6; i++) delete _out[i]; delete[] _out; } _out = 0; delete[] _chanState; _chanState = 0; delete[] _operatorLevelTable; _operatorLevelTable = 0; } int MidiDriver_TOWNS::open() { if (_isOpen) return MERR_ALREADY_OPEN; if (!_intf->init()) return MERR_CANNOT_CONNECT; _intf->callback(0); _intf->callback(21, 255, 1); _intf->callback(21, 0, 1); _intf->callback(22, 255, 221); _intf->callback(33, 8); _intf->setSoundEffectChanMask(~0x3f); _allocCurPos = 0; _isOpen = true; return 0; } void MidiDriver_TOWNS::close() { if (!_isOpen) return; _isOpen = false; setTimerCallback(0, 0); g_system->delayMillis(20); } void MidiDriver_TOWNS::send(uint32 b) { if (!_isOpen) return; byte param2 = (b >> 16) & 0xFF; byte param1 = (b >> 8) & 0xFF; byte cmd = b & 0xF0; TownsMidiInputChannel *c = _channels[b & 0x0F]; switch (cmd) { case 0x80: c->noteOff(param1); break; case 0x90: if (param2) c->noteOn(param1, param2); else c->noteOff(param1); break; case 0xB0: c->controlChange(param1, param2); break; case 0xC0: c->programChange(param1); break; case 0xE0: c->pitchBend((param1 | (param2 << 7)) - 0x2000); break; case 0xF0: warning("MidiDriver_TOWNS: Receiving SysEx command on a send() call"); break; default: break; } } void MidiDriver_TOWNS::setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) { _timerProc = timer_proc; _timerProcPara = timer_param; } uint32 MidiDriver_TOWNS::getBaseTempo() { return _baseTempo; } MidiChannel *MidiDriver_TOWNS::allocateChannel() { if (!_isOpen) return 0; for (int i = 0; i < 32; ++i) { TownsMidiInputChannel *chan = _channels[i]; if (chan->allocate()) return chan; } return 0; } MidiChannel *MidiDriver_TOWNS::getPercussionChannel() { return 0; } void MidiDriver_TOWNS::timerCallback(int timerId) { if (!_isOpen) return; switch (timerId) { case 1: updateParser(); updateOutputChannels(); break; default: break; } } void MidiDriver_TOWNS::updateParser() { if (_timerProc) _timerProc(_timerProcPara); } void MidiDriver_TOWNS::updateOutputChannels() { _tickCounter += _baseTempo; while (_tickCounter >= 16667) { _tickCounter -= 16667; for (int i = 0; i < 6; i++) { if (_out[i]->update()) return; } } } TownsMidiOutputChannel *MidiDriver_TOWNS::allocateOutputChannel(uint8 pri) { TownsMidiOutputChannel *res = 0; for (int i = 0; i < 6; i++) { if (++_allocCurPos == 6) _allocCurPos = 0; int s = _out[_allocCurPos]->checkPriority(pri); if (s == TownsMidiOutputChannel::kDisconnected) return _out[_allocCurPos]; if (s != TownsMidiOutputChannel::kHighPriority) { pri = s; res = _out[_allocCurPos]; } } if (res) res->disconnect(); return res; } int MidiDriver_TOWNS::randomValue(int para) { _rand = (_rand & 1) ? (_rand >> 1) ^ 0xb8 : (_rand >> 1); return (_rand * para) >> 8; }