/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL: $ * $Id: $ */ #ifndef TOWNS_MIDI_H #define TOWNS_MIDI_H #include "audio/softsynth/fmtowns_pc98/towns_audio.h" #include "audio/mididrv.h" class TownsMidiOutputChannel; class TownsMidiInputChannel; class TownsMidiChanState; class MidiDriver_TOWNS : public MidiDriver, public TownsAudioInterfacePluginDriver { friend class TownsMidiInputChannel; friend class TownsMidiOutputChannel; public: MidiDriver_TOWNS(Audio::Mixer *mixer); ~MidiDriver_TOWNS(); int open(); bool isOpen() const { return _open; } void close(); void send(uint32 b); //virtual uint32 property(int prop, uint32 param) { return 0; } //virtual void sysEx(const byte *msg, uint16 length) { } //virtual void sysEx_customInstrument(byte channel, uint32 type, const byte *instr) { } //virtual void metaEvent(byte type, byte *data, uint16 length) { } void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc); uint32 getBaseTempo(); MidiChannel *allocateChannel(); MidiChannel *getPercussionChannel(); void timerCallback(int timerId); TownsAudioInterface *intf() { return _intf; } private: TownsMidiOutputChannel *allocateOutputChannel(int pri); void updateParser(); void updateOutputChannels(); int randomValue(int para); TownsMidiInputChannel **_channels; TownsMidiOutputChannel **_out; TownsMidiChanState *_chanState; Common::TimerManager::TimerProc _timerProc; void *_timerProcPara; TownsAudioInterface *_intf; uint32 _tickCounter1; uint32 _tickCounter2; uint8 _curChan; uint8 _rand; bool _open; uint8 *_chanOutputLevel; }; #endif