/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher * Copyright (C) 2011-2017 Dean Beeler, Jerome Fisher, Sergey V. Mikayev * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 2.1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #ifndef MT32EMU_ANALOG_H #define MT32EMU_ANALOG_H #include "globals.h" #include "internals.h" #include "Enumerations.h" #include "Types.h" namespace MT32Emu { /* Analog class is dedicated to perform fair emulation of analogue circuitry of hardware units that is responsible * for processing output signal after the DAC. It appears that the analogue circuit labeled "LPF" on the schematic * also applies audible changes to the signal spectra. There is a significant boost of higher frequencies observed * aside from quite poor attenuation of the mirror spectra above 16 kHz which is due to a relatively low filter order. * * As the final mixing of multiplexed output signal is performed after the DAC, this function is migrated here from Synth. * Saying precisely, mixing is performed within the LPF as the entrance resistors are actually components of a LPF * designed using the multiple feedback topology. Nevertheless, the schematic separates them. */ class Analog { public: static Analog *createAnalog(const AnalogOutputMode mode, const bool oldMT32AnalogLPF, const RendererType rendererType); virtual ~Analog() {} virtual unsigned int getOutputSampleRate() const = 0; virtual Bit32u getDACStreamsLength(const Bit32u outputLength) const = 0; virtual void setSynthOutputGain(const float synthGain) = 0; virtual void setReverbOutputGain(const float reverbGain, const bool mt32ReverbCompatibilityMode) = 0; virtual bool process(IntSample *outStream, const IntSample *nonReverbLeft, const IntSample *nonReverbRight, const IntSample *reverbDryLeft, const IntSample *reverbDryRight, const IntSample *reverbWetLeft, const IntSample *reverbWetRight, Bit32u outLength) = 0; virtual bool process(FloatSample *outStream, const FloatSample *nonReverbLeft, const FloatSample *nonReverbRight, const FloatSample *reverbDryLeft, const FloatSample *reverbDryRight, const FloatSample *reverbWetLeft, const FloatSample *reverbWetRight, Bit32u outLength) = 0; }; } // namespace MT32Emu #endif // #ifndef MT32EMU_ANALOG_H