/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher * Copyright (C) 2011, 2012, 2013, 2014 Dean Beeler, Jerome Fisher, Sergey V. Mikayev * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 2.1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #ifndef MT32EMU_ANALOG_H #define MT32EMU_ANALOG_H #include "mt32emu.h" namespace MT32Emu { class AbstractLowPassFilter; /* Analog class is dedicated to perform fair emulation of analogue circuitry of hardware units that is responsible * for processing output signal after the DAC. It appears that the analogue circuit labeled "LPF" on the schematic * also applies audible changes to the signal spectra. There is a significant boost of higher frequencies observed * aside from quite poor attenuation of the mirror spectra above 16 kHz which is due to a relatively low filter order. * * As the final mixing of multiplexed output signal is performed after the DAC, this function is migrated here from Synth. * Saying precisely, mixing is performed within the LPF as the entrance resistors are actually components of a LPF * designed using the multiple feedback topology. Nevertheless, the schematic separates them. */ class Analog { public: Analog(AnalogOutputMode mode, const ControlROMFeatureSet *controlROMFeatures); ~Analog(); void process(Sample **outStream, const Sample *nonReverbLeft, const Sample *nonReverbRight, const Sample *reverbDryLeft, const Sample *reverbDryRight, const Sample *reverbWetLeft, const Sample *reverbWetRight, const Bit32u outLength); unsigned int getOutputSampleRate() const; Bit32u getDACStreamsLength(Bit32u outputLength) const; void setSynthOutputGain(float synthGain); void setReverbOutputGain(float reverbGain, bool mt32ReverbCompatibilityMode); private: AbstractLowPassFilter &leftChannelLPF; AbstractLowPassFilter &rightChannelLPF; SampleEx synthGain; SampleEx reverbGain; Analog(Analog &); }; } #endif