/* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Dean Beeler, Jerome Fisher * Copyright (C) 2011, 2012, 2013 Dean Beeler, Jerome Fisher, Sergey V. Mikayev * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 2.1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #ifndef MT32EMU_B_REVERB_MODEL_H #define MT32EMU_B_REVERB_MODEL_H namespace MT32Emu { struct BReverbSettings { const Bit32u numberOfAllpasses; const Bit32u * const allpassSizes; const Bit32u numberOfCombs; const Bit32u * const combSizes; const Bit32u * const outLPositions; const Bit32u * const outRPositions; const Bit32u * const filterFactors; const Bit32u * const feedbackFactors; const Bit32u * const dryAmps; const Bit32u * const wetLevels; const Bit32u lpfAmp; }; class RingBuffer { protected: Bit16s *buffer; const Bit32u size; Bit32u index; public: RingBuffer(const Bit32u size); virtual ~RingBuffer(); Bit32s next(); bool isEmpty() const; void mute(); }; class AllpassFilter : public RingBuffer { public: AllpassFilter(const Bit32u size); Bit32s process(const Bit32s in); }; class CombFilter : public RingBuffer { protected: const Bit32u filterFactor; Bit32u feedbackFactor; public: CombFilter(const Bit32u size, const Bit32u useFilterFactor); virtual void process(const Bit32s in); // Actually, no need to make it virtual, but for sure Bit32s getOutputAt(const Bit32u outIndex) const; void setFeedbackFactor(const Bit32u useFeedbackFactor); }; class DelayWithLowPassFilter : public CombFilter { Bit32u amp; public: DelayWithLowPassFilter(const Bit32u useSize, const Bit32u useFilterFactor, const Bit32u useAmp); void process(const Bit32s in); void setFeedbackFactor(const Bit32u) {} }; class TapDelayCombFilter : public CombFilter { Bit32u outL; Bit32u outR; public: TapDelayCombFilter(const Bit32u useSize, const Bit32u useFilterFactor); void process(const Bit32s in); Bit32s getLeftOutput() const; Bit32s getRightOutput() const; void setOutputPositions(const Bit32u useOutL, const Bit32u useOutR); }; class BReverbModel : public ReverbModel { AllpassFilter **allpasses; CombFilter **combs; const BReverbSettings ¤tSettings; const bool tapDelayMode; Bit32u dryAmp; Bit32u wetLevel; void mute(); public: BReverbModel(const ReverbMode mode); ~BReverbModel(); void open(); void close(); void setParameters(Bit8u time, Bit8u level); void process(const float *inLeft, const float *inRight, float *outLeft, float *outRight, unsigned long numSamples); bool isActive() const; }; } #endif