/* AWE - Another World Engine * Copyright (C) 2004 Gregory Montoir * Copyright (C) 2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __BANK_H__ #define __BANK_H__ #include "stdafx.h" #include "intern.h" namespace Awe { struct MemEntry; struct UnpackContext { uint16 size; uint32 crc; uint32 chk; int32 datasize; }; struct Bank { UnpackContext _unpCtx; const char *_dataDir; uint8 *_iBuf, *_oBuf, *_startBuf; Bank(const char *dataDir); bool read(const MemEntry *me, uint8 *buf); void decUnk1(uint8 numChunks, uint8 addCount); void decUnk2(uint8 numChunks); bool unpack(); uint16 getCode(uint8 numChunks); bool nextChunk(); bool rcr(bool CF); }; } #endif